1 SubDir HAIKU_TOP src apps haiku3d ;
2 UseBuildFeatureHeaders mesa ;
3 UseBuildFeatureHeaders glu ;
5 SEARCH_SOURCE += [ FDirName $(SUBDIR) mesh ] ;
6 SEARCH_SOURCE += [ FDirName $(SUBDIR) texture ] ;
9 if $(TARGET_GCC_VERSION_$(TARGET_PACKAGING_ARCH)[1]) < 3 {
10 SubDirC++Flags --no-warnings ;
13 UsePrivateHeaders shared ;
33 Includes [ FGristFiles $(sources) ] :
34 [ BuildFeatureAttribute glu : headers ]
35 [ BuildFeatureAttribute mesa : headers ]
41 be game media translation [ TargetLibstdc++ ]
42 [ BuildFeatureAttribute glu : library ]
43 [ BuildFeatureAttribute mesa : library ]