vfs: check userland buffers before reading them.
[haiku.git] / src / kits / tracker / PendingNodeMonitorCache.h
blob35d546e4578b093e97a60f12918174e1e54f7a5d
1 /*
2 Open Tracker License
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35 // PendingNodeMonitorCache is used to store node monitors that
36 // cannot be delivered yet because the corresponding model has not yet been
37 // added to a PoseView
39 // The respective node montior messages are stored in a list and applied
40 // later, when their target shows up. They get nuked when they become too
41 // old.
42 #ifndef _PENDING_NODE_MONITOR_CACHE_H
43 #define _PENDING_NODE_MONITOR_CACHE_H
46 #include <Message.h>
47 #include <Node.h>
48 #include <ObjectList.h>
51 namespace BPrivate {
53 class BPoseView;
54 class BPose;
56 class PendingNodeMonitorEntry {
57 public:
58 PendingNodeMonitorEntry(const node_ref* node, const BMessage*);
59 const BMessage* NodeMonitor() const;
60 bool Match(const node_ref*) const;
61 bool TooOld(bigtime_t now) const;
63 private:
64 bigtime_t fExpiresAfter;
65 BMessage fNodeMonitor;
66 node_ref fNode;
69 class PendingNodeMonitorCache {
70 public:
71 PendingNodeMonitorCache();
72 ~PendingNodeMonitorCache();
74 void Add(const BMessage*);
75 void RemoveEntries(const node_ref*);
76 void RemoveOldEntries();
78 void PoseCreatedOrMoved(BPoseView*, const BPose*);
80 private:
81 BObjectList<PendingNodeMonitorEntry> fList;
84 } // namespace BPrivate
86 using namespace BPrivate;
89 #endif // _PENDING_NODE_MONITOR_CACHE_H