2 * Copyright 2007 Haiku.
3 * Distributed under the terms of the MIT License.
6 * Oliver Ruiz Dorantes, oliver.ruiz.dorantes_at_gmail.com
7 * Ryan Leavengood, leavengood@gmail.com
23 All this code is here is just to not have an empty view at
24 Clicking the Calibrate function.
26 All controls in this view needs to be created and placed dynamically according
27 with the Joystick descriptors
31 class CalibWin
: public BWindow
34 CalibWin(BRect frame
, const char *title
,
38 uint32 workspace
= B_CURRENT_WORKSPACE
);
40 virtual void MessageReceived(BMessage
*message
);
41 virtual bool QuitRequested();
44 BStringView
* fStringView3
;
45 BStringView
* fStringView4
;
46 BStringView
* fStringView5
;
47 BStringView
* fStringView6
;
48 BStringView
* fStringView7
;
49 BStringView
* fStringView8
;
50 BStringView
* fStringView9
;
69 #endif /* _CALIB_WIN_H */