1 #ifndef __LEDANIMATION_H__
2 #define __LEDANIMATION_H__
4 //! Keyboard LED Animation class.
6 #include <SupportDefs.h>
15 //!Start LED animation.
17 //!Stop LED animation.
19 //! Check animation thread is running.
20 bool IsRunning() const {return fRunning
;}
23 static int32
AnimationThread(void *data
);
25 static void LED(uint32 mod
/*!Modifier key*/,bool on
/*!If LED on, value is true*/);
26 //!Animation thread ID.
28 //!Thread running flag.
29 volatile bool fRunning
;
30 uint32 fOrigModifiers
;