docs/ikteam: Delete most files.
[haiku.git] / 3rdparty / proj2make / makefile
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1 ## BeOS Generic Makefile v2.5 ##
3 ## Fill in this file to specify the project being created, and the referenced
4 ## makefile-engine will do all of the hard work for you. This handles both
5 ## Intel and PowerPC builds of the BeOS and Haiku.
7 ## Application Specific Settings ---------------------------------------------
9 # specify the name of the binary
10 NAME=proj2make
12 # specify the type of binary
13 # APP: Application
14 # SHARED: Shared library or add-on
15 # STATIC: Static library archive
16 # DRIVER: Kernel Driver
17 TYPE=
19 # if you plan to use localization features
20 # specify the application MIME siganture
21 APP_MIME_SIG=
23 # add support for new Pe and Eddie features
24 # to fill in generic makefile
26 #%{
27 # @src->@
29 # specify the source files to use
30 # full paths or paths relative to the makefile can be included
31 # all files, regardless of directory, will have their object
32 # files created in the common object directory.
33 # Note that this means this makefile will not work correctly
34 # if two source files with the same name (source.c or source.cpp)
35 # are included from different directories. Also note that spaces
36 # in folder names do not work well with this makefile.
37 SRCS=proj2make.cpp
39 # specify the resource definition files to use
40 # full path or a relative path to the resource file can be used.
41 RDEFS=
43 # specify the resource files to use.
44 # full path or a relative path to the resource file can be used.
45 # both RDEFS and RSRCS can be defined in the same makefile.
46 RSRCS=
48 # @<-src@
49 #%}
51 # end support for Pe and Eddie
53 # specify additional libraries to link against
54 # there are two acceptable forms of library specifications
55 # - if your library follows the naming pattern of:
56 # libXXX.so or libXXX.a you can simply specify XXX
57 # library: libbe.so entry: be
59 # - for version-independent linking of standard C++ libraries please add
60 # $(STDCPPLIBS) instead of raw "stdc++[.r4] [supc++]" library names
62 # - for localization support add following libs:
63 # locale localestub
65 # - if your library does not follow the standard library
66 # naming scheme you need to specify the path to the library
67 # and it's name
68 # library: my_lib.a entry: my_lib.a or path/my_lib.a
69 LIBS=be root $(STDCPPLIBS)
70 # specify additional paths to directories following the standard
71 # libXXX.so or libXXX.a naming scheme. You can specify full paths
72 # or paths relative to the makefile. The paths included may not
73 # be recursive, so include all of the paths where libraries can
74 # be found. Directories where source files are found are
75 # automatically included.
76 LIBPATHS=
77 # additional paths to look for system headers
78 # thes use the form: #include <header>
79 # source file directories are NOT auto-included here
80 SYSTEM_INCLUDE_PATHS =
82 # additional paths to look for local headers
83 # thes use the form: #include "header"
84 # source file directories are automatically included
85 LOCAL_INCLUDE_PATHS =
87 # specify the level of optimization that you desire
88 # NONE, SOME, FULL
89 OPTIMIZE=
91 # specify here the codes for languages you are going
92 # to support in this application. The default "en"
93 # one must be provided too. "make catkeys" will recreate only
94 # locales/en.catkeys file. Use it as template for creating other
95 # languages catkeys. All localization files must be placed
96 # in "locales" sub-directory.
97 LOCALES=
99 # specify any preprocessor symbols to be defined. The symbols will not
100 # have their values set automatically; you must supply the value (if any)
101 # to use. For example, setting DEFINES to "DEBUG=1" will cause the
102 # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
103 # would pass "-DDEBUG" on the compiler's command line.
104 DEFINES=
106 # specify special warning levels
107 # if unspecified default warnings will be used
108 # NONE = supress all warnings
109 # ALL = enable all warnings
110 WARNINGS =
112 # specify whether image symbols will be created
113 # so that stack crawls in the debugger are meaningful
114 # if TRUE symbols will be created
115 SYMBOLS = TRUE
116 # specify debug settings
117 # if TRUE will allow application to be run from a source-level
118 # debugger. Note that this will disable all optimzation.
119 DEBUGGER = TRUE
121 # specify additional compiler flags for all files
122 COMPILER_FLAGS =
124 # specify additional linker flags
125 LINKER_FLAGS =
127 # specify the version of this particular item
128 # (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
129 # This may also be specified in a resource.
130 APP_VERSION =
132 # (for TYPE == DRIVER only) Specify desired location of driver in the /dev
133 # hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
134 # instruct the driverinstall rule to place a symlink to your driver's binary in
135 # ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
136 # /dev/video/usb when loaded. Default is "misc".
137 DRIVER_PATH =
139 ## include the makefile-engine
140 include $(BUILDHOME)/etc/makefile-engine