docs/ikteam: Delete most files.
[haiku.git] / src / preferences / joysticks / CalibWin.cpp
blob1ecd17e6d0df7701b3327b934610cf5feb38d712
1 /*
2 * Copyright 2007 Haiku.
3 * Distributed under the terms of the MIT License.
5 * Authors:
6 * Oliver Ruiz Dorantes, oliver.ruiz.dorantes_at_gmail.com
7 * Ryan Leavengood, leavengood@gmail.com
8 */
11 #include "CalibWin.h"
13 #include <View.h>
14 #include <CheckBox.h>
15 #include <StringView.h>
16 #include <ListView.h>
17 #include <Button.h>
18 #include <Box.h>
21 All this code is here is just to not have an empty view at
22 Clicking the Calibrate function.
24 All controls in this view needs to be created and placed dynamically according
25 with the Joystick descriptors
28 CalibWin::CalibWin(BRect frame,const char *title, window_look look,
29 window_feel feel, uint32 flags, uint32 workspace)
30 : BWindow(frame,title,look,feel,flags,workspace)
32 // Allocate object
33 fButton12 = new BButton(BRect(213.00,86.00,268.00,105.00),"Button12","Button",NULL);
34 fButton11 = new BButton(BRect(148.00,88.00,206.00,110.00),"Button11","Button",NULL);
35 fButton10 = new BButton(BRect(205.00,168.00,260.00,190.00),"Button10","Button",NULL);
36 fButton9 = new BButton(BRect(213.00,137.00,263.00,163.00),"Button9","Button", NULL);
37 fButton8 = new BButton(BRect(144.00,173.00,189.00,194.00),"Button8","Button",NULL);
38 fButton7 = new BButton(BRect(145.00,145.00,193.00,168.00),"Button7","Button",NULL);
39 fButton6 = new BButton(BRect(217.00,109.00,261.00,131.00),"Button6","Button",NULL);
40 fButton5 = new BButton(BRect(147.00,116.00,194.00,139.00),"Button5","Button",NULL);
41 fButton4 = new BButton(BRect(189.00,263.00,271.00,288.00),"Button4","Button",NULL);
42 fButton3 = new BButton(BRect(17.00,254.00,100.00,284.00),"Button3","Button",NULL);
44 fStringView9 = new BStringView(BRect(8.00,175.00,116.00,190.00),"StringView9","Text");
45 fStringView8 = new BStringView(BRect(10.00,154.00,112.00,172.00),"StringView8","Text");
46 fStringView7 = new BStringView(BRect(9.00,132.00,116.00,148.00),"StringView7","Text");
47 fStringView6 = new BStringView(BRect(11.00,114.00,120.00,128.00),"StringView6","Text");
48 fStringView5 = new BStringView(BRect(11.00,93.00,121.00,108.00),"StringView5","Text");
49 fStringView4 = new BStringView(BRect(12.00,73.00,121.00,88.00),"StringView4","Text");
50 fStringView3 = new BStringView(BRect(26.00,17.00,258.00,45.00),"StringView3","Text3");
52 fBox = new BBox(BRect(12.00,7.00,280.00,67.00),"Box1",
53 B_FOLLOW_LEFT | B_FOLLOW_TOP,B_WILL_DRAW | B_NAVIGABLE, B_FANCY_BORDER);
55 fView = new BView(Bounds(),"View3", B_FOLLOW_NONE,B_WILL_DRAW);
57 fView->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
59 // Adding object
60 fBox->AddChild(fStringView3);
62 fView->AddChild(fButton3);
63 fView->AddChild(fButton4);
64 fView->AddChild(fBox);
66 fView->AddChild(fStringView4);
67 fView->AddChild(fStringView5);
68 fView->AddChild(fStringView6);
69 fView->AddChild(fStringView7);
70 fView->AddChild(fStringView8);
71 fView->AddChild(fStringView9);
73 fView->AddChild(fButton5);
74 fView->AddChild(fButton6);
75 fView->AddChild(fButton7);
76 fView->AddChild(fButton8);
77 fView->AddChild(fButton9);
78 fView->AddChild(fButton10);
79 fView->AddChild(fButton11);
80 fView->AddChild(fButton12);
82 AddChild(fView);
86 void CalibWin::MessageReceived(BMessage *message)
88 switch(message->what)
90 default:
91 BWindow::MessageReceived(message);
92 break;
97 bool CalibWin::QuitRequested()
99 return BWindow::QuitRequested();