headers/bsd: Add sys/queue.h.
[haiku.git] / src / tests / servers / app / newerClipping / makefile
blobb7c291d8f2f96b86527e2b8762cd4e651e2fc8d9
1 ## BeOS Generic Makefile v2.2 ##
3 ## Fill in this file to specify the project being created, and the referenced
4 ## makefile-engine will do all of the hard work for you. This handles both
5 ## Intel and PowerPC builds of the BeOS.
7 ## Application Specific Settings ---------------------------------------------
9 # specify the name of the binary
10 NAME= ../ClippingTest
12 # specify the type of binary
13 # APP: Application
14 # SHARED: Shared library or add-on
15 # STATIC: Static library archive
16 # DRIVER: Kernel Driver
17 TYPE= APP
19 # add support for new Pe and Eddie features
20 # to fill in generic makefile
22 #%{
23 # @src->@
25 # specify the source files to use
26 # full paths or paths relative to the makefile can be included
27 # all files, regardless of directory, will have their object
28 # files created in the common object directory.
29 # Note that this means this makefile will not work correctly
30 # if two source files with the same name (source.c or source.cpp)
31 # are included from different directories. Also note that spaces
32 # in folder names do not work well with this makefile.
33 SRCS= ClientLooper.cpp \
34 Desktop.cpp \
35 main.cpp \
36 MultiLocker.cpp \
37 ViewLayer.cpp \
38 WindowLayer.cpp \
39 drawing/AccelerantHWInterface.cpp \
40 drawing/DirectWindowBuffer.cpp \
41 drawing/DrawingEngine.cpp \
42 drawing/DrawView.cpp \
43 # trace.c
45 # specify the resource files to use
46 # full path or a relative path to the resource file can be used.
47 RSRCS=
49 # @<-src@
50 #%}
52 # end support for Pe and Eddie
54 # specify additional libraries to link against
55 # there are two acceptable forms of library specifications
56 # - if your library follows the naming pattern of:
57 # libXXX.so or libXXX.a you can simply specify XXX
58 # library: libbe.so entry: be
60 # - if your library does not follow the standard library
61 # naming scheme you need to specify the path to the library
62 # and it's name
63 # library: my_lib.a entry: my_lib.a or path/my_lib.a
64 LIBS= be game
66 # specify additional paths to directories following the standard
67 # libXXX.so or libXXX.a naming scheme. You can specify full paths
68 # or paths relative to the makefile. The paths included may not
69 # be recursive, so include all of the paths where libraries can
70 # be found. Directories where source files are found are
71 # automatically included.
72 LIBPATHS=
74 # additional paths to look for system headers
75 # thes use the form: #include <header>
76 # source file directories are NOT auto-included here
77 SYSTEM_INCLUDE_PATHS =
79 # additional paths to look for local headers
80 # thes use the form: #include "header"
81 # source file directories are automatically included
82 LOCAL_INCLUDE_PATHS =
84 # specify the level of optimization that you desire
85 # NONE, SOME, FULL
86 OPTIMIZE= SOME
88 # specify any preprocessor symbols to be defined. The symbols will not
89 # have their values set automatically; you must supply the value (if any)
90 # to use. For example, setting DEFINES to "DEBUG=1" will cause the
91 # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
92 # would pass "-DDEBUG" on the compiler's command line.
93 DEFINES=
95 # specify special warning levels
96 # if unspecified default warnings will be used
97 # NONE = supress all warnings
98 # ALL = enable all warnings
99 WARNINGS =
101 # specify whether image symbols will be created
102 # so that stack crawls in the debugger are meaningful
103 # if TRUE symbols will be created
104 SYMBOLS =
106 # specify debug settings
107 # if TRUE will allow application to be run from a source-level
108 # debugger. Note that this will disable all optimzation.
109 DEBUGGER =
111 # specify additional compiler flags for all files
112 COMPILER_FLAGS = #-finstrument-functions
114 # specify additional linker flags
115 LINKER_FLAGS =
117 # specify the version of this particular item
118 # (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
119 # This may also be specified in a resource.
120 APP_VERSION =
122 # (for TYPE == DRIVER only) Specify desired location of driver in the /dev
123 # hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
124 # instruct the driverinstall rule to place a symlink to your driver's binary in
125 # ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
126 # /dev/video/usb when loaded. Default is "misc".
127 DRIVER_PATH =
129 ## include the makefile-engine
130 include $(BUILDHOME)/etc/makefile-engine