cleanup: remove tree parameter where possible
[hed.git] / libhed / tree.h
blobd06ba6406821c19abb3380c312a9dfced8584278
1 /* A splay tree implemenatation for file blocks */
3 /* This is a libhed PRIVATE file.
4 * Do not include outside of libhed. Do not install on the system.
5 */
7 #ifndef LIBHED__TREE_H
8 #define LIBHED__TREE_H
10 #include "types.h"
11 #include <util/lists.h>
13 /* Prevent polluting linker namespace with internal symbols */
14 #include "private.h"
15 #define append_to_tree internal_name(append_to_tree)
16 #define del_from_tree internal_name(del_from_tree)
17 #define find_in_tree internal_name(find_in_tree)
18 #define init_tree internal_name(init_tree)
19 #define insert_into_tree internal_name(insert_into_tree)
20 #define recalc_del_from_tree internal_name(recalc_del_from_tree)
21 #define recalc_node_recursive internal_name(recalc_node_recursive)
22 #define tree_block_offset internal_name(tree_block_offset)
24 /**
25 * tree_entry - get the struct for this entry
26 * @ptr: the &struct hed_tree_node pointer.
27 * @type: the type of the struct this is embedded in.
28 * @member: the name of the struct hed_tree_node within the struct.
30 #define tree_entry(ptr, type, member) ({ \
31 const struct hed_tree_node *__mptr = (ptr); \
32 (type *)( (char *)__mptr - offsetof(type,member) );})
34 #define tree_list_entry(ptr) list_entry(ptr,struct hed_tree_node,link)
36 /* These prototypes may be in fact defined as macros below! */
38 void init_tree(struct hed_tree *tree, struct hed_tree_node *root);
40 #define init_node(node) INIT_LIST_HEAD(&(node)->link)
42 /* Update node information */
43 void recalc_node_recursive(struct hed_tree_node *item);
45 /* Delete from the tree, but do NOT recalculate parent nodes. Use this when
46 * replacing one node with another (equally sized). However, you SHOULD
47 * recalculate when merging two nodes together etc. - the cover sizes
48 * might not be right if you merged a child in. */
49 void del_from_tree(struct hed_tree *tree, struct hed_tree_node *item);
51 /* Delete from the tree and recalculate parent nodes. */
52 void recalc_del_from_tree(struct hed_tree *tree, struct hed_tree_node *item);
54 /* Insert a new item after @pos. If @pos is NULL, insert at the beginning. */
55 void insert_into_tree(struct hed_tree *tree, struct hed_tree_node *item,
56 struct hed_tree_node *pos);
58 /* Finds the item at or right before the given offset (except when there is
59 * no item at or before the offset; then it gives the nearest item after
60 * the offset; you can distinguish the case by item->left being the
61 * null node. */
62 struct hed_tree_node *find_in_tree(struct hed_tree *tree, hed_uoff_t offset);
64 #define first_in_tree(tree) next_in_tree(last_in_tree(tree))
65 #define prev_in_tree(item) tree_list_entry((item)->link.prev)
66 #define next_in_tree(item) tree_list_entry((item)->link.next)
67 #define last_in_tree(tree) ((tree)->last)
69 hed_uoff_t tree_block_offset(struct hed_tree_node *block);
71 #endif