1 #include "tommath_private.h"
2 #ifdef BN_MP_MONTGOMERY_REDUCE_C
3 /* LibTomMath, multiple-precision integer library -- Tom St Denis */
4 /* SPDX-License-Identifier: Unlicense */
6 /* computes xR**-1 == x (mod N) via Montgomery Reduction */
7 mp_err
mp_montgomery_reduce(mp_int
*x
, const mp_int
*n
, mp_digit rho
)
13 /* can the fast reduction [comba] method be used?
15 * Note that unlike in mul you're safely allowed *less*
16 * than the available columns [255 per default] since carries
17 * are fixed up in the inner loop.
19 digs
= (n
->used
* 2) + 1;
20 if ((digs
< MP_WARRAY
) &&
21 (x
->used
<= MP_WARRAY
) &&
22 (n
->used
< MP_MAXFAST
)) {
23 return s_mp_montgomery_reduce_fast(x
, n
, rho
);
26 /* grow the input as required */
27 if (x
->alloc
< digs
) {
28 if ((err
= mp_grow(x
, digs
)) != MP_OKAY
) {
34 for (ix
= 0; ix
< n
->used
; ix
++) {
35 /* mu = ai * rho mod b
37 * The value of rho must be precalculated via
38 * montgomery_setup() such that
39 * it equals -1/n0 mod b this allows the
40 * following inner loop to reduce the
41 * input one digit at a time
43 mu
= (mp_digit
)(((mp_word
)x
->dp
[ix
] * (mp_word
)rho
) & MP_MASK
);
45 /* a = a + mu * m * b**i */
48 mp_digit
*tmpn
, *tmpx
, u
;
51 /* alias for digits of the modulus */
54 /* alias for the digits of x [the input] */
57 /* set the carry to zero */
60 /* Multiply and add in place */
61 for (iy
= 0; iy
< n
->used
; iy
++) {
62 /* compute product and sum */
63 r
= ((mp_word
)mu
* (mp_word
)*tmpn
++) +
64 (mp_word
)u
+ (mp_word
)*tmpx
;
67 u
= (mp_digit
)(r
>> (mp_word
)MP_DIGIT_BIT
);
70 *tmpx
++ = (mp_digit
)(r
& (mp_word
)MP_MASK
);
72 /* At this point the ix'th digit of x should be zero */
75 /* propagate carries upwards as required*/
78 u
= *tmpx
>> MP_DIGIT_BIT
;
84 /* at this point the n.used'th least
85 * significant digits of x are all zero
86 * which means we can shift x to the
87 * right by n.used digits and the
88 * residue is unchanged.
95 /* if x >= n then x = x - n */
96 if (mp_cmp_mag(x
, n
) != MP_LT
) {
97 return s_mp_sub(x
, n
, x
);