Revert "Added fountain sending and receiving message"
[highground.git] / src / gfx.h
blobbadd3c8db4167b1b3fe4cac99f62c3818148d0e5
1 #ifndef GFX_H
2 #define GFX_H
4 void initSDL(unsigned int, unsigned int, unsigned int);
6 void sLock(SDL_Surface*);
8 void sUlock(SDL_Surface*);
10 void drawSurface(SDL_Surface*, unsigned int, unsigned int, unsigned int,
11 unsigned int, unsigned int, unsigned int);
13 void drawSurface(SDL_Surface*, unsigned int, unsigned int);
15 void drawSurface(SDL_Surface*, unsigned int, unsigned int, unsigned char);
17 void drawToTile(SDL_Surface* surface, unsigned int x, unsigned int y,
18 unsigned char alpha);
20 void drawToTile(SDL_Surface* surface, unsigned int x, unsigned int y);
22 SDL_Surface* loadBitmap(const char*);
24 Uint32 getPixel(SDL_Surface*, unsigned int, unsigned int);
26 void putPixel(SDL_Surface*, unsigned int, unsigned int, Uint32);
28 void fillRect(SDL_Surface*, unsigned int, unsigned int, unsigned int,
29 unsigned int, unsigned int);
31 SDL_Surface* tint (signed char, signed char, signed char, SDL_Surface*);
33 void untintScreen();
35 SDL_Surface* tint (SDL_Surface*, signed char, signed char, signed char);
37 void tintTile(unsigned int, unsigned int);
39 #endif // GFX_H