Merge branch 'master' into TrackBackToHeader
[inav.git] / src / main / common / filter.c
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1 /*
2 * This file is part of Cleanflight.
4 * Cleanflight is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * Cleanflight is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with Cleanflight. If not, see <http://www.gnu.org/licenses/>.
18 #include <stdbool.h>
19 #include <stdint.h>
20 #include <string.h>
21 #include <math.h>
23 #include "platform.h"
25 #include "common/filter.h"
26 #include "common/maths.h"
27 #include "common/utils.h"
28 #include "common/time.h"
30 // NULL filter
31 float nullFilterApply(void *filter, float input)
33 UNUSED(filter);
34 return input;
37 float nullFilterApply4(void *filter, float input, float f_cut, float dt)
39 UNUSED(filter);
40 UNUSED(f_cut);
41 UNUSED(dt);
42 return input;
45 // PT1 Low Pass filter
47 static float pt1ComputeRC(const float f_cut)
49 return 1.0f / (2.0f * M_PIf * f_cut);
52 // f_cut = cutoff frequency
53 void pt1FilterInitRC(pt1Filter_t *filter, float tau, float dT)
55 filter->state = 0.0f;
56 filter->RC = tau;
57 filter->dT = dT;
58 filter->alpha = filter->dT / (filter->RC + filter->dT);
61 void pt1FilterInit(pt1Filter_t *filter, float f_cut, float dT)
63 pt1FilterInitRC(filter, pt1ComputeRC(f_cut), dT);
66 void pt1FilterSetTimeConstant(pt1Filter_t *filter, float tau) {
67 filter->RC = tau;
70 float pt1FilterGetLastOutput(pt1Filter_t *filter) {
71 return filter->state;
74 void pt1FilterUpdateCutoff(pt1Filter_t *filter, float f_cut)
76 filter->RC = pt1ComputeRC(f_cut);
77 filter->alpha = filter->dT / (filter->RC + filter->dT);
80 float FAST_CODE NOINLINE pt1FilterApply(pt1Filter_t *filter, float input)
82 filter->state = filter->state + filter->alpha * (input - filter->state);
83 return filter->state;
86 float pt1FilterApply3(pt1Filter_t *filter, float input, float dT)
88 filter->dT = dT;
89 filter->state = filter->state + dT / (filter->RC + dT) * (input - filter->state);
90 return filter->state;
93 float FAST_CODE NOINLINE pt1FilterApply4(pt1Filter_t *filter, float input, float f_cut, float dT)
95 // Pre calculate and store RC
96 if (!filter->RC) {
97 filter->RC = pt1ComputeRC(f_cut);
100 filter->dT = dT; // cache latest dT for possible use in pt1FilterApply
101 filter->alpha = filter->dT / (filter->RC + filter->dT);
102 filter->state = filter->state + filter->alpha * (input - filter->state);
103 return filter->state;
106 void pt1FilterReset(pt1Filter_t *filter, float input)
108 filter->state = input;
112 * PT2 LowPassFilter
114 float pt2FilterGain(float f_cut, float dT)
116 const float order = 2.0f;
117 const float orderCutoffCorrection = 1 / sqrtf(powf(2, 1.0f / order) - 1);
118 float RC = 1 / (2 * orderCutoffCorrection * M_PIf * f_cut);
119 // float RC = 1 / (2 * 1.553773974f * M_PIf * f_cut);
120 // where 1.553773974 = 1 / sqrt( (2^(1 / order) - 1) ) and order is 2
121 return dT / (RC + dT);
124 void pt2FilterInit(pt2Filter_t *filter, float k)
126 filter->state = 0.0f;
127 filter->state1 = 0.0f;
128 filter->k = k;
131 void pt2FilterUpdateCutoff(pt2Filter_t *filter, float k)
133 filter->k = k;
136 FAST_CODE float pt2FilterApply(pt2Filter_t *filter, float input)
138 filter->state1 = filter->state1 + filter->k * (input - filter->state1);
139 filter->state = filter->state + filter->k * (filter->state1 - filter->state);
140 return filter->state;
144 * PT3 LowPassFilter
146 float pt3FilterGain(float f_cut, float dT)
148 const float order = 3.0f;
149 const float orderCutoffCorrection = 1 / sqrtf(powf(2, 1.0f / order) - 1);
150 float RC = 1 / (2 * orderCutoffCorrection * M_PIf * f_cut);
151 // float RC = 1 / (2 * 1.961459177f * M_PIf * f_cut);
152 // where 1.961459177 = 1 / sqrt( (2^(1 / order) - 1) ) and order is 3
153 return dT / (RC + dT);
156 void pt3FilterInit(pt3Filter_t *filter, float k)
158 filter->state = 0.0f;
159 filter->state1 = 0.0f;
160 filter->state2 = 0.0f;
161 filter->k = k;
164 void pt3FilterUpdateCutoff(pt3Filter_t *filter, float k)
166 filter->k = k;
169 FAST_CODE float pt3FilterApply(pt3Filter_t *filter, float input)
171 filter->state1 = filter->state1 + filter->k * (input - filter->state1);
172 filter->state2 = filter->state2 + filter->k * (filter->state1 - filter->state2);
173 filter->state = filter->state + filter->k * (filter->state2 - filter->state);
174 return filter->state;
177 // rate_limit = maximum rate of change of the output value in units per second
178 void rateLimitFilterInit(rateLimitFilter_t *filter)
180 filter->state = 0;
183 float rateLimitFilterApply4(rateLimitFilter_t *filter, float input, float rate_limit, float dT)
185 if (rate_limit > 0) {
186 const float rateLimitPerSample = rate_limit * dT;
187 filter->state = constrainf(input, filter->state - rateLimitPerSample, filter->state + rateLimitPerSample);
189 else {
190 filter->state = input;
193 return filter->state;
196 float filterGetNotchQ(float centerFrequencyHz, float cutoffFrequencyHz)
198 return centerFrequencyHz * cutoffFrequencyHz / (centerFrequencyHz * centerFrequencyHz - cutoffFrequencyHz * cutoffFrequencyHz);
201 void biquadFilterInitNotch(biquadFilter_t *filter, uint32_t samplingIntervalUs, uint16_t filterFreq, uint16_t cutoffHz)
203 float Q = filterGetNotchQ(filterFreq, cutoffHz);
204 biquadFilterInit(filter, filterFreq, samplingIntervalUs, Q, FILTER_NOTCH);
207 // sets up a biquad Filter
208 void biquadFilterInitLPF(biquadFilter_t *filter, uint16_t filterFreq, uint32_t samplingIntervalUs)
210 biquadFilterInit(filter, filterFreq, samplingIntervalUs, BIQUAD_Q, FILTER_LPF);
214 static void biquadFilterSetupPassthrough(biquadFilter_t *filter)
216 // By default set as passthrough
217 filter->b0 = 1.0f;
218 filter->b1 = 0.0f;
219 filter->b2 = 0.0f;
220 filter->a1 = 0.0f;
221 filter->a2 = 0.0f;
224 void biquadFilterInit(biquadFilter_t *filter, uint16_t filterFreq, uint32_t samplingIntervalUs, float Q, biquadFilterType_e filterType)
226 // Check for Nyquist frequency and if it's not possible to initialize filter as requested - set to no filtering at all
227 if (filterFreq < (1000000 / samplingIntervalUs / 2)) {
228 // setup variables
229 const float sampleRate = 1.0f / ((float)samplingIntervalUs * 0.000001f);
230 const float omega = 2.0f * M_PIf * ((float)filterFreq) / sampleRate;
231 const float sn = sin_approx(omega);
232 const float cs = cos_approx(omega);
233 const float alpha = sn / (2 * Q);
235 float b0, b1, b2;
236 switch (filterType) {
237 case FILTER_LPF:
238 b0 = (1 - cs) / 2;
239 b1 = 1 - cs;
240 b2 = (1 - cs) / 2;
241 break;
242 case FILTER_NOTCH:
243 b0 = 1;
244 b1 = -2 * cs;
245 b2 = 1;
246 break;
247 default:
248 biquadFilterSetupPassthrough(filter);
249 return;
251 const float a0 = 1 + alpha;
252 const float a1 = -2 * cs;
253 const float a2 = 1 - alpha;
255 // precompute the coefficients
256 filter->b0 = b0 / a0;
257 filter->b1 = b1 / a0;
258 filter->b2 = b2 / a0;
259 filter->a1 = a1 / a0;
260 filter->a2 = a2 / a0;
261 } else {
262 biquadFilterSetupPassthrough(filter);
265 // zero initial samples
266 filter->x1 = filter->x2 = 0;
267 filter->y1 = filter->y2 = 0;
270 FAST_CODE float biquadFilterApplyDF1(biquadFilter_t *filter, float input)
272 /* compute result */
273 const float result = filter->b0 * input + filter->b1 * filter->x1 + filter->b2 * filter->x2 - filter->a1 * filter->y1 - filter->a2 * filter->y2;
275 /* shift x1 to x2, input to x1 */
276 filter->x2 = filter->x1;
277 filter->x1 = input;
279 /* shift y1 to y2, result to y1 */
280 filter->y2 = filter->y1;
281 filter->y1 = result;
283 return result;
286 // Computes a biquad_t filter on a sample
287 float FAST_CODE NOINLINE biquadFilterApply(biquadFilter_t *filter, float input)
289 const float result = filter->b0 * input + filter->x1;
290 filter->x1 = filter->b1 * input - filter->a1 * result + filter->x2;
291 filter->x2 = filter->b2 * input - filter->a2 * result;
292 return result;
295 float biquadFilterReset(biquadFilter_t *filter, float value)
297 filter->x1 = value - (value * filter->b0);
298 filter->x2 = (filter->b2 - filter->a2) * value;
299 return value;
302 FAST_CODE void biquadFilterUpdate(biquadFilter_t *filter, float filterFreq, uint32_t refreshRate, float Q, biquadFilterType_e filterType)
304 // backup state
305 float x1 = filter->x1;
306 float x2 = filter->x2;
307 float y1 = filter->y1;
308 float y2 = filter->y2;
310 biquadFilterInit(filter, filterFreq, refreshRate, Q, filterType);
312 // restore state
313 filter->x1 = x1;
314 filter->x2 = x2;
315 filter->y1 = y1;
316 filter->y2 = y2;
319 void initFilter(const uint8_t filterType, filter_t *filter, const float cutoffFrequency, const uint32_t refreshRate) {
320 const float dT = US2S(refreshRate);
322 if (cutoffFrequency) {
323 if (filterType == FILTER_PT1) {
324 pt1FilterInit(&filter->pt1, cutoffFrequency, dT);
325 } if (filterType == FILTER_PT2) {
326 pt2FilterInit(&filter->pt2, pt2FilterGain(cutoffFrequency, dT));
327 } if (filterType == FILTER_PT3) {
328 pt3FilterInit(&filter->pt3, pt3FilterGain(cutoffFrequency, dT));
329 } else {
330 biquadFilterInitLPF(&filter->biquad, cutoffFrequency, refreshRate);
335 void assignFilterApplyFn(uint8_t filterType, float cutoffFrequency, filterApplyFnPtr *applyFn) {
336 *applyFn = nullFilterApply;
337 if (cutoffFrequency) {
338 if (filterType == FILTER_PT1) {
339 *applyFn = (filterApplyFnPtr) pt1FilterApply;
340 } if (filterType == FILTER_PT2) {
341 *applyFn = (filterApplyFnPtr) pt2FilterApply;
342 } if (filterType == FILTER_PT3) {
343 *applyFn = (filterApplyFnPtr) pt3FilterApply;
344 } else {
345 *applyFn = (filterApplyFnPtr) biquadFilterApply;