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1 /* ----------------------------------------------------------------------
2 * Project: CMSIS DSP Library
3 * Title: arm_float_to_q15.c
4 * Description: Converts the elements of the floating-point vector to Q15 vector
6 * $Date: 27. January 2017
7 * $Revision: V.1.5.1
9 * Target Processor: Cortex-M cores
10 * -------------------------------------------------------------------- */
12 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
14 * SPDX-License-Identifier: Apache-2.0
16 * Licensed under the Apache License, Version 2.0 (the License); you may
17 * not use this file except in compliance with the License.
18 * You may obtain a copy of the License at
20 * www.apache.org/licenses/LICENSE-2.0
22 * Unless required by applicable law or agreed to in writing, software
23 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
24 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
25 * See the License for the specific language governing permissions and
26 * limitations under the License.
29 #include "arm_math.h"
31 /**
32 * @ingroup groupSupport
35 /**
36 * @addtogroup float_to_x
37 * @{
40 /**
41 * @brief Converts the elements of the floating-point vector to Q15 vector.
42 * @param[in] *pSrc points to the floating-point input vector
43 * @param[out] *pDst points to the Q15 output vector
44 * @param[in] blockSize length of the input vector
45 * @return none.
47 * \par Description:
48 * \par
49 * The equation used for the conversion process is:
50 * <pre>
51 * pDst[n] = (q15_t)(pSrc[n] * 32768); 0 <= n < blockSize.
52 * </pre>
53 * \par Scaling and Overflow Behavior:
54 * \par
55 * The function uses saturating arithmetic.
56 * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
57 * \note
58 * In order to apply rounding, the library should be rebuilt with the ROUNDING macro
59 * defined in the preprocessor section of project options.
64 void arm_float_to_q15(
65 float32_t * pSrc,
66 q15_t * pDst,
67 uint32_t blockSize)
69 float32_t *pIn = pSrc; /* Src pointer */
70 uint32_t blkCnt; /* loop counter */
72 #ifdef ARM_MATH_ROUNDING
74 float32_t in;
76 #endif /* #ifdef ARM_MATH_ROUNDING */
78 #if defined (ARM_MATH_DSP)
80 /* Run the below code for Cortex-M4 and Cortex-M3 */
82 /*loop Unrolling */
83 blkCnt = blockSize >> 2U;
85 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
86 ** a second loop below computes the remaining 1 to 3 samples. */
87 while (blkCnt > 0U)
90 #ifdef ARM_MATH_ROUNDING
91 /* C = A * 32768 */
92 /* convert from float to q15 and then store the results in the destination buffer */
93 in = *pIn++;
94 in = (in * 32768.0f);
95 in += in > 0.0f ? 0.5f : -0.5f;
96 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
98 in = *pIn++;
99 in = (in * 32768.0f);
100 in += in > 0.0f ? 0.5f : -0.5f;
101 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
103 in = *pIn++;
104 in = (in * 32768.0f);
105 in += in > 0.0f ? 0.5f : -0.5f;
106 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
108 in = *pIn++;
109 in = (in * 32768.0f);
110 in += in > 0.0f ? 0.5f : -0.5f;
111 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
113 #else
115 /* C = A * 32768 */
116 /* convert from float to q15 and then store the results in the destination buffer */
117 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
118 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
119 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
120 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
122 #endif /* #ifdef ARM_MATH_ROUNDING */
124 /* Decrement the loop counter */
125 blkCnt--;
128 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
129 ** No loop unrolling is used. */
130 blkCnt = blockSize % 0x4U;
132 while (blkCnt > 0U)
135 #ifdef ARM_MATH_ROUNDING
136 /* C = A * 32768 */
137 /* convert from float to q15 and then store the results in the destination buffer */
138 in = *pIn++;
139 in = (in * 32768.0f);
140 in += in > 0.0f ? 0.5f : -0.5f;
141 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
143 #else
145 /* C = A * 32768 */
146 /* convert from float to q15 and then store the results in the destination buffer */
147 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
149 #endif /* #ifdef ARM_MATH_ROUNDING */
151 /* Decrement the loop counter */
152 blkCnt--;
156 #else
158 /* Run the below code for Cortex-M0 */
160 /* Loop over blockSize number of values */
161 blkCnt = blockSize;
163 while (blkCnt > 0U)
166 #ifdef ARM_MATH_ROUNDING
167 /* C = A * 32768 */
168 /* convert from float to q15 and then store the results in the destination buffer */
169 in = *pIn++;
170 in = (in * 32768.0f);
171 in += in > 0 ? 0.5f : -0.5f;
172 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
174 #else
176 /* C = A * 32768 */
177 /* convert from float to q15 and then store the results in the destination buffer */
178 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
180 #endif /* #ifdef ARM_MATH_ROUNDING */
182 /* Decrement the loop counter */
183 blkCnt--;
186 #endif /* #if defined (ARM_MATH_DSP) */
191 * @} end of float_to_x group