Avoid shadowing, just redefine local table.
[insidethebox.git] / .luacheckrc
blobaa4342aa508ad2b3c79a70462103e6406adf73c9
1 unused_args = false
2 allow_defined_top = true
3 max_line_length = 130
5 read_globals = {
6         "DIR_DELIM",
7         "core",
8         "dump",
9         "VoxelManip", "VoxelArea",
10         "PseudoRandom", "ItemStack",
11         "SecureRandom",
12         table = { fields = { "copy" } },
13         string = { fields = { "split" } },
14         "unpack",
15         "AreaStore",
16         "ranks",
17         "irc"
20 globals = {
21         "players", "db", "boxes", "mech", "doors", "fences", "screwdriver", "walls", "frame", "sfinv", "creative", "music", "skybox", "sounds", "conf", "log",
22         "vector", "minetest",