draw missing gates
[intricacy.git] / AsciiLock.hs
blobff02055c9bb3321c1b17497ded28e5229a01bc00
1 -- This file is part of Intricacy
2 -- Copyright (C) 2013 Martin Bays <mbays@sdf.org>
3 --
4 -- This program is free software: you can redistribute it and/or modify
5 -- it under the terms of version 3 of the GNU General Public License as
6 -- published by the Free Software Foundation, or any later version.
7 --
8 -- You should have received a copy of the GNU General Public License
9 -- along with this program. If not, see http://www.gnu.org/licenses/.
11 {-# LANGUAGE TupleSections #-}
13 module AsciiLock (lockToAscii, lockOfAscii, stateToAscii
14 , readAsciiLockFile, writeAsciiLockFile, monochromeOTileChar) where
16 import Control.Applicative
17 import Control.Arrow ((&&&))
18 import Control.Monad
19 import Data.Function (on)
20 import Data.List
21 import Data.Map (Map)
22 import qualified Data.Map as Map
23 import Data.Maybe
24 import Data.Traversable as T
25 import qualified Data.Vector as Vector
26 import Safe (maximumBound)
28 import BoardColouring
29 import CVec
30 import Frame
31 import GameState
32 import GameStateTypes
33 import Hex
34 import Lock
35 import Mundanities
36 import Util
39 type AsciiLock = [String]
41 lockToAscii :: Lock -> AsciiLock
42 lockToAscii = stateToAscii . snd
44 stateToAscii :: GameState -> AsciiLock
45 stateToAscii st =
46 let colouring = boardColouring st (ppidxs st) Map.empty
47 in boardToAscii colouring . stateBoard $ st
49 lockOfAscii :: AsciiLock -> Maybe Lock
50 lockOfAscii lines = do
51 board <- asciiToBoard lines
52 let size = maximumBound 0 $ hx . (-^origin) <$> Map.keys board
53 frame = BasicFrame size
54 guard $ size > 0
55 st <- asciiBoardState frame board
56 return (frame, st)
58 boardToAscii :: PieceColouring -> GameBoard -> AsciiLock
59 boardToAscii colouring board =
60 let asciiBoard :: Map CVec Char
61 asciiBoard = Map.mapKeys (hexVec2CVec . (-^origin))
62 $ monochromeOTileChar colouring <$> board
63 (miny,maxy) = minmax $ cy <$> Map.keys asciiBoard
64 (minx,maxx) = minmax $ cx <$> Map.keys asciiBoard
65 asciiBoard' = Map.mapKeys (-^CVec miny minx) asciiBoard
66 in [ [ Map.findWithDefault ' ' (CVec y x) asciiBoard'
67 | x <- [0..(maxx-minx)] ]
68 | y <- [0..(maxy-miny)] ]
70 asciiToBoard :: AsciiLock -> Maybe GameBoard
71 asciiToBoard lines =
72 let asciiBoard :: Map CVec Char
73 asciiBoard = Map.fromList [(CVec y x,ch)
74 | (line,y) <- zip lines [0..]
75 , (ch,x) <- zip line [0..]
76 , ch `notElem` "\t\r\n "]
77 (miny,maxy) = minmax $ cy <$> Map.keys asciiBoard
78 midy = miny+(maxy-miny)`div`2
79 midline = filter ((==midy).cy) $ Map.keys asciiBoard
80 (minx,maxx) = minmax $ cx <$> midline
81 centre = CVec midy (minx+(maxx-minx)`div`2)
82 in Map.mapKeys ((+^origin) . cVec2HexVec . (-^centre))
83 <$> T.mapM monoToOTile asciiBoard
85 asciiBoardState :: Frame -> GameBoard -> Maybe GameState
86 asciiBoardState frame board =
87 let addPreBase st = foldr addpp st (replicate 6 $ PlacedPiece origin $ Block [])
88 addBase st = foldr addBaseOT st $ Map.toList $
89 Map.filter (isBaseTile.snd) board
90 isBaseTile (BlockTile _) = True
91 isBaseTile (PivotTile _) = True
92 isBaseTile HookTile = True
93 isBaseTile (WrenchTile _) = True
94 isBaseTile BallTile = True
95 isBaseTile _ = False
96 addBaseOT :: (HexPos,(PieceIdx,Tile)) -> GameState -> GameState
97 addBaseOT (pos,(o,BlockTile [])) = addBlockPos o pos
98 addBaseOT (pos,(-1,t)) = addpp $ PlacedPiece pos $ basePieceOfTile t
99 addBaseOT _ = error "owned non-block tile in AsciiLock.asciiBoardState"
100 basePieceOfTile (PivotTile _) = Pivot []
101 basePieceOfTile HookTile = Hook hu NullHF
102 basePieceOfTile (WrenchTile _) = Wrench zero
103 basePieceOfTile BallTile = Ball
104 basePieceOfTile _ = error "Unexpected tile in AsciiLock.asciiBoardState"
105 componentifyNew st = foldr ((fst.).componentify) st $ filter (/=0) $ ppidxs st
106 -- | we assume that the largest wholly out-of-bounds block is the frame
107 setFrame st = fromMaybe st $ do
108 (idx,pp) <- listToMaybe $ fst <$> sortBy (flip compare `on` snd)
109 [ ((idx,pp),length vs)
110 | (idx,pp) <- enumVec $ placedPieces st
111 , let fp = plPieceFootprint pp
112 , not $ null fp
113 , not $ any (inBounds frame) fp
114 , Block vs <- [placedPiece pp]
116 return $ delPiece idx $ setpp 0 pp st
117 baseSt = setFrame . componentifyNew . addBase . addPreBase $ GameState Vector.empty []
119 baseBoard = stateBoard baseSt
120 addAppendages :: GameState -> Maybe GameState
121 addAppendages st = foldM addAppendageOT st $ Map.toList $
122 Map.filter (not.isBaseTile.snd) board
123 addAppendageOT st (pos,(-1,ArmTile dir _)) =
124 let rpos = (neg dir+^pos)
125 in case Map.lookup rpos baseBoard of
126 Just (idx,PivotTile _) -> Just $ addPivotArm idx pos st
127 Just (idx,HookTile) -> Just $ setpp idx (PlacedPiece rpos (Hook dir NullHF)) st
128 _ -> Nothing
129 addAppendageOT st (pos,(-1,SpringTile _ dir)) =
130 let rpos = (neg dir+^pos)
131 in case Map.lookup rpos baseBoard of
132 Just (_,SpringTile _ _) -> Just st
133 Just _ -> do
134 (_,epos) <- castRay pos dir baseBoard
135 let twiceNatLen = sum [ extnValue extn
136 | i <- [1..hexLen (epos-^rpos)-1]
137 , let pos' = i*^dir+^rpos
138 , Just (_,SpringTile extn _) <- [ Map.lookup pos' board ] ]
139 extnValue Compressed = 4
140 extnValue Relaxed = 2
141 extnValue Stretched = 1
142 Just root = posLocus baseSt rpos
143 Just end = posLocus baseSt epos
144 Just $ flip addConn st $ Connection root end $ Spring dir $ twiceNatLen`div`2
145 _ -> Just st
146 addAppendageOT _ _ = Nothing
147 in addAppendages baseSt
149 monochromeOTileChar :: PieceColouring -> OwnedTile -> Char
150 monochromeOTileChar colouring (idx,BlockTile _) =
151 case Map.lookup idx colouring of
152 Just 1 -> '%'
153 Just 2 -> '"'
154 Just 3 -> '&'
155 Just 4 -> '~'
156 _ -> '#'
157 monochromeOTileChar _ (_,t) = monochromeTileChar t
158 monochromeTileChar :: Tile -> Char
159 monochromeTileChar (PivotTile _) = 'o'
160 monochromeTileChar (ArmTile dir _)
161 | dir == hu = '-'
162 | dir == hv = '\\'
163 | dir == hw = '/'
164 | dir == neg hu = '.'
165 | dir == neg hv = '`'
166 | dir == neg hw = '\''
167 monochromeTileChar HookTile = '@'
168 monochromeTileChar (WrenchTile _) = '*'
169 monochromeTileChar BallTile = 'O'
170 monochromeTileChar (SpringTile extn dir)
171 | dir == hu = case extn of
172 Stretched -> 's'
173 Relaxed -> 'S'
174 Compressed -> '$'
175 | dir == hv = case extn of
176 Stretched -> 'z'
177 Relaxed -> 'Z'
178 Compressed -> '5'
179 | dir == hw = case extn of
180 Stretched -> '('
181 Relaxed -> '['
182 Compressed -> '{'
183 | dir == neg hu = case extn of
184 Stretched -> 'c'
185 Relaxed -> 'C'
186 Compressed -> 'D'
187 | dir == neg hv = case extn of
188 Stretched -> ')'
189 Relaxed -> ']'
190 Compressed -> '}'
191 | dir == neg hw = case extn of
192 Stretched -> '1'
193 Relaxed -> '7'
194 Compressed -> '9'
195 monochromeTileChar _ = '?'
196 monoToOTile :: Char -> Maybe OwnedTile
197 monoToOTile '#' = Just (1,BlockTile [])
198 monoToOTile '%' = Just (2,BlockTile [])
199 monoToOTile '"' = Just (3,BlockTile [])
200 monoToOTile '&' = Just (4,BlockTile [])
201 monoToOTile '~' = Just (5,BlockTile [])
202 monoToOTile ch = (-1,) <$> monoToTile ch
203 monoToTile :: Char -> Maybe Tile
204 monoToTile 'o' = Just $ PivotTile zero
205 monoToTile '-' = Just $ ArmTile hu False
206 monoToTile '\\' = Just $ ArmTile hv False
207 monoToTile '/' = Just $ ArmTile hw False
208 monoToTile '.' = Just $ ArmTile (neg hu) False
209 monoToTile '`' = Just $ ArmTile (neg hv) False
210 monoToTile '\'' = Just $ ArmTile (neg hw) False
211 monoToTile '@' = Just HookTile
212 monoToTile '*' = Just $ WrenchTile zero
213 monoToTile 'O' = Just BallTile
214 monoToTile 's' = Just $ SpringTile Stretched hu
215 monoToTile 'S' = Just $ SpringTile Relaxed hu
216 monoToTile '$' = Just $ SpringTile Compressed hu
217 monoToTile 'z' = Just $ SpringTile Stretched hv
218 monoToTile 'Z' = Just $ SpringTile Relaxed hv
219 monoToTile '5' = Just $ SpringTile Compressed hv
220 monoToTile '(' = Just $ SpringTile Stretched hw
221 monoToTile '[' = Just $ SpringTile Relaxed hw
222 monoToTile '{' = Just $ SpringTile Compressed hw
223 monoToTile 'c' = Just $ SpringTile Stretched (neg hu)
224 monoToTile 'C' = Just $ SpringTile Relaxed (neg hu)
225 monoToTile 'D' = Just $ SpringTile Compressed (neg hu)
226 monoToTile ')' = Just $ SpringTile Stretched (neg hv)
227 monoToTile ']' = Just $ SpringTile Relaxed (neg hv)
228 monoToTile '}' = Just $ SpringTile Compressed (neg hv)
229 monoToTile '1' = Just $ SpringTile Stretched (neg hw)
230 monoToTile '7' = Just $ SpringTile Relaxed (neg hw)
231 monoToTile '9' = Just $ SpringTile Compressed (neg hw)
232 monoToTile _ = Nothing
234 minmax :: Ord a => [a] -> (a,a)
235 minmax = minimum &&& maximum
237 readAsciiLockFile :: FilePath -> IO (Maybe Lock, Maybe Solution)
238 readAsciiLockFile path = fromLines <$> readStrings path
239 where fromLines lines = fromMaybe (lockOfAscii lines, Nothing) $ do
240 guard $ length lines > 2
241 let (locklines, [header,solnLine]) = splitAt (length lines - 2) lines
242 guard $ isPrefixOf "Solution:" header
243 return (lockOfAscii locklines, tryRead solnLine)
245 writeAsciiLockFile :: FilePath -> Maybe Solution -> Lock -> IO ()
246 writeAsciiLockFile path msoln lock = do
247 writeStrings path $ lockToAscii lock ++ case msoln of
248 Nothing -> []
249 Just soln -> ["Solution:", show soln]