12 To compile the game on *nix with SDL graphics:
13 Install ghc, cabal, and development packages for the SDL dependencies
15 cabal update && cabal install
16 which should result in various haskell packages being compiled and
17 installed, probably in ~/.cabal/ . The game can then be run as
18 ~/.cabal/bin/intricacy
19 Running cabal install as root should install it somewhere global.
21 To compile a curses-only (ascii graphics) build:
24 To compile the server:
25 cabal install -f Server -f -Game
27 The server will be installed in
28 ~/.cabal/bin/intricacy-server
29 The server runs on port 27001 by default. It writes the game database to
30 a directory 'intricacydb' under the directory from which it is run.
32 Run 'intricacy-server -h' for various options.
34 To compile for windows:
35 This should work as above once you have the dependencies installed
36 properly. Good luck with that. The mingw32-compiled libraries in winlibs
39 To compile for OSX, or android or whatever other wacky system:
40 No idea, sorry. But please tell me if you manage!