Removed all code that uses OpenGL from Image.
[io/quag.git] / addons / ODE / build.io
blob3e856703a29e90de9f80fb1d251429ea6bacf2fe
1 AddonBuilder clone do(
2 disable # Needs to be ported to the new Vector code
4 dependsOnLib("ode")
6 dependsOnBinding("OpenGL")
8 debs atPut("ode", "libode0-dev")
9 ebuilds atPut("ode", "ode")
10 pkgs atPut("ode", "ode")
11 rpms atPut("ode", "ode-devel")