2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackWinNamedPipeServerChannel__
21 #define __JackWinNamedPipeServerChannel__
23 #include "JackWinNamedPipe.h"
24 #include "JackPlatformPlug.h"
25 #include "JackConstants.h"
26 #include "JackRequestDecoder.h"
34 class JackClientPipeThread
: public JackRunnableInterface
, public JackClientHandlerInterface
39 JackWinNamedPipeClient
* fPipe
;
40 JackRequestDecoder
* fDecoder
;
45 void ClientAdd(detail::JackChannelTransactionInterface
* socket
, JackClientOpenRequest
* req
, JackClientOpenResult
*res
);
46 void ClientRemove(detail::JackChannelTransactionInterface
* socket
, int refnum
);
54 JackClientPipeThread(JackWinNamedPipeClient
* pipe
);
55 virtual ~JackClientPipeThread();
57 int Open(JackServer
* server
); // Open the Server/Client connection
58 void Close(); // Close the Server/Client connection
60 // JackRunnableInterface interface
63 // To be used for find out if the object can be deleted
66 return (fRefNum
>= 0);
72 \brief JackServerChannel using pipe.
75 class JackWinNamedPipeServerChannel
: public JackRunnableInterface
80 JackWinNamedPipeServer fRequestListenPipe
; // Pipe to create request socket for the client
82 JackThread fThread
; // Thread to execute the event loop
83 char fServerName
[JACK_SERVER_NAME_SIZE
+1];
85 std::list
<JackClientPipeThread
*> fClientList
;
87 void ClientAdd(JackWinNamedPipeClient
* pipe
);
94 JackWinNamedPipeServerChannel();
95 ~JackWinNamedPipeServerChannel();
97 int Open(const char* server_name
, JackServer
* server
); // Open the Server/Client connection
98 void Close(); // Close the Server/Client connection
103 // JackRunnableInterface interface
109 } // end of namespace