2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #include "JackRequest.h"
21 #include "JackSocketNotifyChannel.h"
22 #include "JackError.h"
23 #include "JackConstants.h"
29 int JackSocketNotifyChannel::Open(const char* name
)
31 jack_log("JackSocketNotifyChannel::Open name = %s", name
);
33 // Connect to client listen socket
34 if (fNotifySocket
.Connect(jack_client_dir
, name
, 0) < 0) {
35 jack_error("Cannot connect client socket");
39 // Use a time out for notifications
40 fNotifySocket
.SetReadTimeOut(SOCKET_TIME_OUT
);
44 void JackSocketNotifyChannel::Close()
46 jack_log("JackSocketNotifyChannel::Close");
47 fNotifySocket
.Close();
50 void JackSocketNotifyChannel::ClientNotify(int refnum
, const char* name
, int notify
, int sync
, const char* message
, int value1
, int value2
, int* result
)
52 JackClientNotification
event(name
, refnum
, notify
, sync
, message
, value1
, value2
);
56 if (event
.Write(&fNotifySocket
) < 0) {
57 jack_error("Could not write notification");
62 // Read the result in "synchronous" mode only
64 // Get result : use a time out
65 if (res
.Read(&fNotifySocket
) < 0) {
66 jack_error("Could not read notification result");
69 *result
= res
.fResult
;