13 struct sprite_frame
**frames
;
14 int is_built
, frames_count
, image_width
, image_height
;
21 double x
, y
, prev_x
, prev_y
;
28 struct sprite_base
*sprite_base
;
33 extern struct sprite_base
*base_init(const char *dir
);
34 extern struct sprite
*sprite_init(struct sprite_base
*base
, SDL_Surface
*screen
);
35 extern void free_sprite(struct sprite
*sprite
);
37 extern void draw(struct sprite
*sprite
, SDL_Surface
*brand
);
39 extern void set_frame_index(struct sprite
*sprite
, int frame_index
);
40 extern int get_frame_index();
42 extern void set_speed(struct sprite
*sprite
, float speed
);
43 extern float get_speed(struct sprite
*sprite
);
45 extern void toggle_is_animating(struct sprite
*sprite
);
46 extern void start_animating(struct sprite
*sprite
);
47 extern void stop_animating(struct sprite
*sprite
);
48 extern void rewind_frame(struct sprite
*sprite
);
50 extern void xadd(struct sprite
*sprite
, double displacement
);
51 extern void yadd(struct sprite
*sprite
, double nr
);
52 extern void xset(struct sprite
*sprite
, double nr
);
53 extern void yset(struct sprite
*sprite
, double nr
);
54 extern void set(struct sprite
*sprite
, double x
, double y
);