2 * Copyright (c) 2007 Walaber
3 * Modified by Ketmar // Invisible Vector
5 * Permission is hereby granted, free of charge, to any person obtaining a copy
6 * of this software and associated documentation files (the "Software"), to deal
7 * in the Software without restriction, including without limitation the rights
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 * copies of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 #include "ClosedShape.h"
25 #include "VectorTools.h"
28 namespace JellyPhysics
{
30 void ClosedShape::begin () {
31 mLocalVertices
.clear();
35 int ClosedShape::addVertex (const Vector2
&vec
) {
36 mLocalVertices
.push_back(vec
);
37 return mLocalVertices
.size();
41 void ClosedShape::finish (bool recenter
) {
43 // find the average location of all of the vertices, this is our geometrical center
44 Vector2 center
= Vector2::Zero
;
45 unsigned int c
= mLocalVertices
.size();
46 for (unsigned int i
= 0; i
< c
; ++i
) center
+= mLocalVertices
[i
];
48 // now subtract this from each element, to get proper "local" coordinates
49 for (unsigned int i
= 0; i
< c
; ++i
) mLocalVertices
[i
] -= center
;
54 Vector2List
ClosedShape::transformVertices (const Vector2
&worldPos
, float angleInRadians
, const Vector2
&scale
) const {
55 Vector2List ret
= mLocalVertices
;
57 unsigned int c
= ret
.size();
58 for (unsigned int i
= 0; i
< c
; ++i
) {
59 // rotate the point, and then translate
61 v
= rotateVector(v
, angleInRadians
);
69 void ClosedShape::transformVertices (const Vector2
&worldPos
, float angleInRadians
, const Vector2
&scale
, Vector2List
&outList
) const {
70 float c
= cosf(angleInRadians
);
71 float s
= sinf(angleInRadians
);
72 Vector2List::iterator out
= outList
.begin();
73 for (Vector2List::const_iterator it
= mLocalVertices
.begin(); it
!= mLocalVertices
.end(); ++it
, ++out
) {
74 // rotate the point, and then translate
75 Vector2 v
=(*it
)*scale
;
76 v
= rotateVector(v
, c
, s
);