2 * Copyright (c) 2007 Walaber
3 * Modified by Ketmar // Invisible Vector
5 * Permission is hereby granted, free of charge, to any person obtaining a copy
6 * of this software and associated documentation files (the "Software"), to deal
7 * in the Software without restriction, including without limitation the rights
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 * copies of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 #include "PointMass.h"
26 namespace JellyPhysics
{
28 PointMass::PointMass (float mass
, const Vector2
&pos
) {
31 Velocity
= Force
= Vector2::Zero
;
37 void PointMass::setMass (float mass
) {
38 mInfMass
= (mass
== 0.0f
|| isinf(mass
));
39 mMass
= (!mInfMass
? mass
: 0.0f
);
43 void PointMass::integrateForce (float elapsed
) {
45 if (lastElapsed
!= elapsed
) {
46 lastElapsed
= elapsed
;
47 lastElapMass
= elapsed
/mMass
;
49 Velocity
+= Force
*lastElapMass
;
50 Position
+= Velocity
*elapsed
;
52 Force
= Vector2::Zero
;