engine: reject mbf21 and shit24 wads. there is no way to know if it is safe to ignore...
[k8vavoom.git] / source / gamedefs_fwd.h
blob1007cc6266a1642df237cdbb79e8d8546f41f29f
1 //**************************************************************************
2 //**
3 //** ## ## ## ## ## #### #### ### ###
4 //** ## ## ## ## ## ## ## ## ## ## #### ####
5 //** ## ## ## ## ## ## ## ## ## ## ## ## ## ##
6 //** ## ## ######## ## ## ## ## ## ## ## ### ##
7 //** ### ## ## ### ## ## ## ## ## ##
8 //** # ## ## # #### #### ## ##
9 //**
10 //** Copyright (C) 1999-2006 Jānis Legzdiņš
11 //** Copyright (C) 2018-2023 Ketmar Dark
12 //**
13 //** This program is free software: you can redistribute it and/or modify
14 //** it under the terms of the GNU General Public License as published by
15 //** the Free Software Foundation, version 3 of the License ONLY.
16 //**
17 //** This program is distributed in the hope that it will be useful,
18 //** but WITHOUT ANY WARRANTY; without even the implied warranty of
19 //** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 //** GNU General Public License for more details.
21 //**
22 //** You should have received a copy of the GNU General Public License
23 //** along with this program. If not, see <http://www.gnu.org/licenses/>.
24 //**
25 //**************************************************************************
26 #ifndef VAVOOM_COMMON_TYPES_HEADER
27 #define VAVOOM_COMMON_TYPES_HEADER
30 //==========================================================================
32 // Forward declarations
34 //==========================================================================
35 class VName;
36 class VStr;
37 class VStream;
39 class VMemberBase;
40 class VPackage;
41 class VField;
42 class VMethod;
43 class VState;
44 class VConstant;
45 class VStruct;
46 class VClass;
47 class VNetObjectsMapBase;
48 class VNetObjectsMap;
49 struct mobjinfo_t;
51 class VObject;
53 class VNTValueIOEx;
56 class VLevel;
57 class VThinker;
58 class VEntity;
59 class VPlayerReplicationInfo;
61 class VBasePlayer;
62 struct VViewState;
64 struct particle_t;
67 extern VCvarS game_name;
68 extern int cli_WAll;
69 extern VStr flWarningMessage;
71 extern VCvarB developer;
73 extern void __attribute__((noreturn, format(printf, 1, 2))) __declspec(noreturn) Host_EndGame (const char *message, ...);
74 extern void __attribute__((noreturn, format(printf, 1, 2))) __declspec(noreturn) Host_Error (const char *error, ...);
77 extern void __attribute__((noreturn)) __declspec(noreturn) Sys_Quit (const char *);
78 extern void Sys_Shutdown ();
80 extern char *Sys_ConsoleInput ();
83 #endif