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engine: reject mbf21 and shit24 wads. there is no way to know if it is safe to ignore...
master
[k8vavoom.git]
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psim
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74d28e86e75a9af8158defc9fd9f71257de1283e
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p_decal.cpp
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p_decal.h
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p_decal_private.h
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p_entity.cpp
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p_entity_checkpos.cpp
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p_entity_checkrelpos.cpp
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p_entity_misc.cpp
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p_entity_worldtrymove.cpp
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p_gameinfo.cpp
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p_gameinfo.h
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p_gameobject.cpp
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p_levelinfo.cpp
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p_player.cpp
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p_polyobj_misc.cpp
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p_polyobj_movement.cpp
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p_trace_sightlight.cpp
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p_world.cpp
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p_world.h
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p_worldinfo.cpp
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