1 <?xml version="1.0" encoding="UTF-8" ?>
2 <vavoom_model_definition noselfshadow="true">
3 <model name="potiontoxic_0">
4 <md3 file="models/projectilepotion/projectilepotion.md3" noshadow="false">
8 <skin file="models/projectilepotion/ppot_tox.png" />
9 <skin file="models/projectilepotion/ppot_acd.png" />
10 <frame index="0" skin_index="0" /> <!-- 0 -->
11 <frame index="0" skin_index="1" /> <!-- 0 -->
14 <class name="PotionToxic">
15 <state sprite="PPOT" sprite_frame="Z" model="potiontoxic_0" frame_index="0" usepitch="momentum" />
17 <class name="PotionBounceToxic">
18 <state sprite="PPOT" sprite_frame="Z" model="potiontoxic_0" frame_index="0" usepitch="momentum" />
20 <class name="PotionAcid">
21 <state sprite="PPOT" sprite_frame="Y" model="potiontoxic_0" frame_index="1" usepitch="momentum" />
23 <class name="PotionBounceAcid">
24 <state sprite="PPOT" sprite_frame="Y" model="potiontoxic_0" frame_index="1" usepitch="momentum" />
26 </vavoom_model_definition>