1 menudef ZanModMenu_Casing {
2 title = "Zan Empty Casing";
5 title = "Maximum Allowed Casing Actors";
6 cvar = ZanExOpt_MaxCasingEntities;
11 "Limit number of spawned casing actors."
12 "It is recommended to keep this under 1000.";
19 title = "Fragfire Gun Empty Casing";
20 cvar = k8ZanMod_FragCasing;
21 help = "Drop FragfireGun empty casing?";
25 title = "PainGun Empty Casing";
26 cvar = k8ZanMod_PainCasing;
27 help = "Drop PainGun empty casing?";
31 title = "Spike Gun Empty Casing";
32 cvar = k8ZanMod_SpikeCasing;
33 help = "Drop Spike Gun empty casing?";
37 title = "Crushbow Empty Casing";
38 cvar = k8ZanMod_CrushCasing;
39 help = "Drop Crushbow empty casing?";
43 header "Disappearing Time (mins)";
46 title = "Empty Fragfire Gun Shells";
47 cvar = ZanExOpt_EmptyShellTime;
51 help = "How long empty Fragfire Gun shells should stay, in minutes.";
55 title = "Empty PainGun Casing";
56 cvar = ZanExOpt_EmptyCasingTime;
60 help = "How long empty Paingun casing should stay, in minutes.";
64 title = "Empty Crushbow Bolt Casing";
65 cvar = ZanExOpt_EmptyBoltMagTime;
69 help = "How long empty crushbow bolt casings should stay, in minutes.";
73 title = "Empty SpikeGun Clip";
74 cvar = ZanExOpt_EmptyClipTime;
78 help = "How long empty SpikeGun clips should stay, in minutes.";
83 menudef ZanModMenu_LowAmmo {
84 title = "Zan Low Ammo Warning";
87 title = "Enable Low Ammo Warnings";
88 cvar = k8ZanMod_WarnLowAmmo;
89 help = "Emit annoying beeps when a weapon is low on ammo?";
93 title = "SpikeGun Low Ammo Warning";
94 cvar = k8ZanMod_WarnLowAmmoSpikeGun;
95 help = "Emit annoying beeps when Spike Gun is low on ammo.";
99 title = "FragGun Low Ammo Warning";
100 cvar = k8ZanMod_WarnLowAmmoFragGun;
101 help = "Emit annoying beeps when Fram Gun is low on ammo.";
105 title = "Crushbow Low Ammo Warning";
106 cvar = k8ZanMod_WarnLowAmmoCrushbow;
107 help = "Emit annoying beeps when Spike Gun is low on ammo.";
111 title = "Crylance Low Ammo Warning";
112 cvar = k8ZanMod_WarnLowAmmoCrylance;
113 help = "Emit annoying beeps when Crylance is low on ammo.";
118 menudef ZanModMenu_ItemDrop {
119 title = "Item Drop Options";
122 title = "PainGun Drop Probability";
123 cvar = k8ZanMod_DropProbChaingun;
128 "PainGun is a VERY poweful weapon, so most of the time when",
129 "ChaingunGuy is killed, it drops Ammo Belt instead.",
130 "This slider allows to change the probability to get PainGun",
135 title = "HellClaw Drop Probability";
136 cvar = k8ZanMod_DropProbBaronClaw;
141 "Barons of Hell can sometimes drop Hell Claw weapon.",
142 "This is especially useful in Doom 1 wads, because",
143 "Hell Claw replaces SSG.";
148 menudef ZanModMenu_Cheats {
149 title = "Zan Cheating Options";
152 title = "Cheating Reload";
153 cvar = k8ZanMod_CheatReload;
154 help = "Cheaters will keep unused ammo from dropped clips.";
158 title = "Start With Hell Claw";
159 cvar = k8ZanMod_StartHellClaw;
160 help = "Spawn Zan with Hell Claw?";
164 title = "Crushbow Self-Damage";
165 cvar = k8ZanMod_DamageSelfCrushbow;
167 "In previous k8vavoom versions there was a bug that prevented",
168 "Zan from receiving blast damage from her own projectiles.",
169 "This is fixed now, but you can restore the old behavior.";
173 title = "Hell Mine Self-Damage";
174 cvar = k8ZanMod_DamageSelfHellMine;
176 "In previous k8vavoom versions there was a bug that prevented",
177 "Zan from receiving blast damage from her own projectiles.",
178 "This is fixed now, but you can restore the old behavior.";
182 title = "Potion Self-Damage";
183 cvar = k8ZanMod_DamageSelfPotion;
185 "In previous k8vavoom versions there was a bug that prevented",
186 "Zan from receiving blast damage from her own projectiles.",
187 "This is fixed now, but you can restore the old behavior.";
191 title = "Barrel Self-Damage";
192 cvar = k8ZanMod_DamageSelfBarrel;
194 "In previous k8vavoom versions there was a bug that prevented",
195 "Zan from receiving damage from explosive barrels sometimes.",
196 "This is fixed now, but you can restore the old behavior.";
201 menudef ZanModMenu_Main {
202 title = "Zan Mod Options";
205 title = "Custom Crosshairs";
206 cvar = k8ZanMod_CustomCrosshairs;
207 help = "Allow custom weapon crosshairs?";
211 title = "SpikeGun Zoom";
212 cvar = k8ZanMod_SpikeZoom;
214 "Allow Iron Sights on/off with alt-fire for SpikeGun?",
215 "Note that 'Zoom' keybind will do the same.";
219 title = "Axe Throwing";
220 cvar = k8ZanMod_ThrowAxe;
222 "Allow throwing Axe with alt-fire?",
223 "If turned off, you can throw Axe with 'Reload' keybind.";
227 title = "Flamethrower Cost";
228 cvar = k8ZanMod_FlameThrowerAmmoCost;
242 "Flamethrower is very overpowered, and I cannot decide",
243 "which cost it should be. So do it yourself!";
251 title = "Empty Casing Options";
252 submenu = "ZanModMenu_Casing";
256 title = "Low Ammo Warnings";
257 submenu = "ZanModMenu_LowAmmo";
261 title = "Item Drops";
262 submenu = "ZanModMenu_ItemDrop";
266 title = "Cheat Options";
267 submenu = "ZanModMenu_Cheats";
272 menudef OptionsMenu extend {
274 title = "Zan Mod Options";
275 submenu = ZanModMenu_Main;