Infinite Ammo Powerup should work as expected now
[k8zan.git] / models / GreenArmor / GreenArmor.xml
blob3db38d9e5fb0dfbfb8246991f6d127ac616ba12b
1 <?xml version="1.0" encoding="UTF-8" ?>
2 <vavoom_model_definition noselfshadow="true" rotation="tan">
3   <model name="voxmodel_0">
4     <kvx file="psrma.kvx" fullbright="true">
5       <transform>
6         <rotate gz_voxel_yaw="90" />
7         <scale value="1.2" />
8       </transform>
9       <frame index="0" />
10     </kvx>
11   </model>
12   <model name="voxmodel_1">
13     <kvx file="psrmb.kvx" fullbright="true">
14       <transform>
15         <rotate gz_voxel_yaw="90" />
16         <scale value="1.2" />
17       </transform>
18       <frame index="0" />
19     </kvx>
20   </model>
21   <class name="GreenArmor">
22     <state sprite="ARM1" sprite_frame="A" model="voxmodel_0" frame_index="0" />
23     <state sprite="ARM1" sprite_frame="B" model="voxmodel_1" frame_index="0" />
24   </class>
25 </vavoom_model_definition>