1 <?xml version="1.0" encoding="UTF-8" ?>
2 <vavoom_model_definition noselfshadow="true">
3 <model name="voxmodel_0">
4 <kvx file="abula_ex.kvx">
6 <rotate gz_voxel_yaw="90" />
11 <class name="AmmoBox">
12 <state sprite="ABUL" sprite_frame="A" model="voxmodel_0" frame_index="0" />
14 </vavoom_model_definition>