1 <?xml version="1.0" encoding="UTF-8" ?>
3 <vavoom_model_definition noselfshadow="true">
4 <model name="crybeam_0">
5 <md3 file="models/projectilecrybeam/projectilecrybeam.md3" noshadow="false">
6 <skin file="models/projectilecrybeam/projectilecrybeam.png" />
7 <frame index="0"> <!-- 0 -->
10 <matrix absolute="true">
18 <scale x="24" y="10" z="20" />
21 <frame index="0"> <!-- 1 -->
24 <matrix absolute="true">
32 <scale x="48" y="10" z="20" />
35 <frame index="0"> <!-- 2 -->
38 <matrix absolute="true">
46 <scale x="96" y="10" z="20" />
49 <frame index="0"> <!-- 3 -->
52 <matrix absolute="true">
60 <scale x="192" y="10" z="20" />
63 <frame index="0"> <!-- 4 -->
66 <matrix absolute="true">
74 <scale x="384" y="10" z="20" />
77 <frame index="0"> <!-- 5 -->
80 <matrix absolute="true">
88 <scale x="768" y="10" z="20" />
91 <!-- paingun tracer -->
92 <frame index="0"> <!-- 6 -->
101 <class name="Crybeam">
102 <state sprite="PCRY" sprite_frame="U" model="crybeam_0" frame_index="0" usepitch="momentum" />
103 <state sprite="PCRY" sprite_frame="V" model="crybeam_0" frame_index="1" usepitch="momentum" />
104 <state sprite="PCRY" sprite_frame="W" model="crybeam_0" frame_index="2" usepitch="momentum" />
105 <state sprite="PCRY" sprite_frame="X" model="crybeam_0" frame_index="3" usepitch="momentum" />
106 <state sprite="PCRY" sprite_frame="Y" model="crybeam_0" frame_index="4" usepitch="momentum" />
107 <state sprite="PCRY" sprite_frame="Z" model="crybeam_0" frame_index="5" usepitch="momentum" />
110 <class name="PaingunTracer">
111 <state sprite="PTRA" sprite_frame="A" model="crybeam_0" frame_index="6" usepitch="momentum" />
113 </vavoom_model_definition>