1 <?xml version="1.0" encoding="UTF-8" ?>
2 <vavoom_model_definition noselfshadow="true" rotation="tan" bobbing="tan">
3 <model name="voxmodel_0">
6 <rotate gz_voxel_yaw="90" />
11 <class name="Crushbow">
12 <state sprite="WCRU" sprite_frame="B" model="voxmodel_0" frame_index="0" />
14 </vavoom_model_definition>