1 // Fill out your copyright notice in the Description page of Project Settings.
4 using System
.Collections
.Generic
;
6 public class BuildingEscapeEditorTarget
: TargetRules
8 public BuildingEscapeEditorTarget(TargetInfo Target
)
10 Type
= TargetType
.Editor
;
14 // TargetRules interface.
17 public override void SetupBinaries(
19 ref List
<UEBuildBinaryConfiguration
> OutBuildBinaryConfigurations
,
20 ref List
<string> OutExtraModuleNames
23 OutExtraModuleNames
.AddRange( new string[] { "BuildingEscape" }
);