2 <!DOCTYPE book PUBLIC
"-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
3 <!ENTITY kappname
"&amor;">
4 <!ENTITY package
"kdetoys">
5 <!ENTITY % addindex
"IGNORE">
6 <!ENTITY % English
"INCLUDE">
9 <book lang=
"&language;">
11 <title>The
&amor; Handbook
</title>
15 &Karl.Garrison; &Karl.Garrison.mail;
18 <!-- TRANS:ROLES_OF_TRANSLATORS -->
23 <holder>&Karl.Garrison;
</holder>
26 <legalnotice>&FDLNotice;</legalnotice>
28 <date>2003-
09-
16</date>
29 <releaseinfo>2.2</releaseinfo>
33 &amor; is a small animation which sits on top of your active window.
38 <keyword>KDE
</keyword>
39 <keyword>kdetoys
</keyword>
40 <keyword>amor
</keyword>
41 <keyword>helper
</keyword>
42 <keyword>assistant
</keyword>
47 <chapter id=
"introduction">
48 <title>Introduction
</title>
50 <sect1 id=
"whats-amor">
51 <title>What's
&amor;?
</title>
53 &amor; is an acronym which stands for Amusing Misuse of Resources. It is
54 actually an animation which sits on top of your active window. In its default
55 configuration,
&amor; takes the form of a yellow spot which performs many
56 tricks.
&amor; also has many different themes which change the appearance
57 and behavior of the animation.
60 <note><para>Since
&amor; works with the
&kde; window manager
&kwin;, the
61 application will only work from within
&kde;. It is possible that
&amor;
62 would work from within another
&kde;-compliant window manager, but none are
63 known to work at the time of this writing.
</para></note>
67 <chapter id=
"configuration">
68 <title>Configuration
</title>
69 <sect1 id=
"configuring-amor">
70 <title>Configuring
&amor;</title>
71 <para>To configure
&amor;, click on the animation using your
&RMB;. A menu
72 will appear containing three items:
73 <guimenuitem>Options...
</guimenuitem>,
74 <guimenuitem>About...
</guimenuitem>, and
75 <guimenuitem>Quit
</guimenuitem>. Choose
76 <guimenuitem>Options...
</guimenuitem> to configure
&amor;
80 <sect1 id=
"general-options">
81 <title>General Options
</title>
82 <para>The following settings for
&amor; can be changed from the Options
85 <varlistentry><term><guilabel>Theme
</guilabel></term>
86 <listitem><para>This determines the appearance and behavior of
&amor;.
87 Themes are described in the next section.
</para></listitem>
89 <varlistentry><term><guilabel>Offset
</guilabel></term>
90 <listitem><para>This slider controls where the animation appears in
91 relation to the top of the active window. The default middle setting will
92 place the animation right above the window title bar, whereas setting the
93 slider all the way to the top or bottom will result in the animation
94 appearing a fair distance above or below the title bar, respectively.
</para>
95 <tip><para>Setting this slider to a lower setting will allow the
96 animation to be visible even when the active window is maximized.
</para>
99 <varlistentry><term><guilabel>Always on top
</guilabel></term>
100 <listitem><para>Checking this option will cause the animation to always
101 appear in front of any existing windows on the screen, including the
102 panel.
</para></listitem>
104 <varlistentry><term><guilabel>Show random tips
</guilabel></term>
105 <listitem><para>If checked, the animation will display various
106 &kde;-related tips at random intervals.
</para></listitem>
108 <varlistentry><term><guilabel>Allow application tips
</guilabel></term>
109 <listitem><para>Any
&kde; application can be designed to display helpful
110 tips via
&amor;. If this option is checked, and an appropriate
111 application is the active window, the animation will display tips for that
113 <note><para>At the time of this writing, no
&kde; applications make use of
114 this functionality.
</para></note></listitem>
119 <sect1 id=
"amor-themes">
120 <title>&amor; Themes
</title>
121 <para>&amor; comes with many built-in themes, which change the appearance and
122 behavior of the animation. In addition, it is possible to create new
123 &amor; themes. The built-in themes for
&amor; are described in the table
127 <title>Available
&amor; Themes
</title>
132 <entry>Description
</entry>
140 <imagedata format=
"PNG" fileref=
"spot.png"/>
142 <textobject><para>Multi-talented Spot
</para></textobject>
143 <caption><para>Multi-talented Spot
</para></caption>
144 </mediaobject></entry>
145 <entry><para>This is the default theme for
&amor;, and also the one with
146 the most
<quote>tricks
</quote>. This theme was created by &Martin.R.Jones;. The jet-pack, beaming, and fire animations were contributed by
147 <personname><firstname>Mark
</firstname><surname>Grant
</surname></personname>.
</para></entry>
153 <imagedata format=
"PNG" fileref=
"ghost.png"/>
155 <textobject><para>Spooky Ghost
</para></textobject>
156 <caption><para>Spooky Ghost
</para></caption>
157 </mediaobject></entry>
158 <entry><para>A ghost theme based-on the
&kde;
159 <application>ghostview
</application> icon. Spooky Ghost was created by
160 &Martin.R.Jones;.
</para></entry>
166 <imagedata format=
"PNG" fileref=
"eyes.png"/>
168 <textobject><para>Crazy Eyes
</para></textobject>
169 <caption><para>Crazy Eyes
</para></caption>
170 </mediaobject></entry>
171 <entry><para>This theme consists of a moving pair of eyes, and was created
172 by
<personname><firstname>Jean-Claude
</firstname><surname>Dumas
</surname></personname>.
</para></entry>
178 <imagedata format=
"PNG" fileref=
"bonhomme.png"/>
180 <textobject><para>Bonhomme
</para></textobject>
181 <caption><para>Bonhomme
</para></caption>
182 </mediaobject></entry>
183 <entry><para>A stick-figure animation, created by
<personname><firstname>Jean-Claude
</firstname><surname>Dumas
</surname></personname>.
</para></entry>
189 <imagedata format=
"PNG" fileref=
"neko.png"/>
191 <textobject><para>Neko
</para></textobject>
192 <caption><para>Neko
</para></caption>
193 </mediaobject></entry>
194 <entry><para>Neko is a cat theme by
<personname><firstname>Chris
</firstname><surname>Spiegel
</surname></personname>. The graphics are
195 originally from
<application>Oneko
</application>, which was written by
196 <personname><firstname>Masayuki
</firstname><surname>Koba
</surname></personname>.
</para>
197 <note><para><application>Oneko
</application> is a small application which
198 features a cat chasing the mouse cursor. The application appears to no
199 longer be maintained, but the
200 <ulink url=
"ftp://sunsite.unc.edu/pub/Linux/X11/demos/oneko-1.1b.tar.gz">
201 source code
</ulink> from the last version is still
202 available.
</para></note></entry>
208 <imagedata format=
"PNG" fileref=
"pingus.png"/>
210 <textobject><para>Tux
</para></textobject>
211 <caption><para>Tux
</para></caption>
212 </mediaobject></entry>
213 <entry><para>This theme features Tux, the
&Linux; mascot. The actual
214 graphics come from a
<application>Lemmings
</application>-style game
215 called
<ulink url=
"http://pingus.seul.org/">
216 <application>Pingus
</application></ulink>. The Tux theme was created by
217 <personname><firstname>Frank
</firstname><surname>Pieczynski
</surname></personname>.
</para></entry>
223 <imagedata format=
"PNG" fileref=
"worm.png"/>
225 <textobject><para>Little Worm
</para></textobject>
226 <caption><para>Little Worm
</para></caption>
227 </mediaobject></entry>
228 <entry><para>A small inchworm theme. Created by
<personname><firstname>Bartosz
</firstname><surname>Trudnowski
</surname></personname> for
229 his wife.
</para></entry>
235 <imagedata format=
"PNG" fileref=
"billy.png"/>
237 <textobject><para>Little Billy
</para></textobject>
238 <caption><para>Little Billy
</para></caption>
239 </mediaobject></entry>
240 <entry><para>A static image taken from the game
241 <ulink url=
"http://www.xbill.org/"><application>XBill
</application>
242 </ulink>.
</para></entry>
248 <imagedata format=
"PNG" fileref=
"bsd.png"/>
250 <textobject><para>BSD Mascot
</para></textobject>
251 <caption><para>BSD Mascot
</para></caption>
252 </mediaobject></entry>
253 <entry><para>A static image of Beastie, the FreeBSD daemon.
</para></entry>
259 <imagedata format=
"PNG" fileref=
"tux.png"/>
261 <textobject><para>Unanimated Tux
</para></textobject>
262 <caption><para>Unanimated Tux
</para></caption>
263 </mediaobject></entry>
264 <entry><para>An unanimated version of the Tux theme.
</para></entry>
270 <imagedata format=
"PNG" fileref=
"tao.png"/>
272 <textobject><para>Tao
</para></textobject>
273 <caption><para>Tao
</para></caption>
274 </mediaobject></entry>
275 <entry><para>The Tao theme is an animated Yin Yang symbol. This theme was
276 created by
<personname><firstname>Daniel
</firstname><surname>Pfeiffer
</surname></personname> <email>occitan@esperanto.org
</email>, and was
277 inspired by his Tai Chi practice.
</para></entry>
287 <chapter id=
"credits">
288 <title>Credits and License
</title>
292 <para>Program Copyright
© 1999-
2001 &Martin.R.Jones;
293 &Martin.R.Jones.mail;
</para>
295 <para>Documentation Copyright
© 2001 &Karl.Garrison;
296 &Karl.Garrison.mail;
</para>
298 <!-- TRANS:CREDIT_FOR_TRANSLATORS -->
303 &documentation.index;
310 sgml-minimize-attributes:nil
311 sgml-general-insert-case:lower
316 // vim:ts=0:sw=2:tw=78:noet