1 The overall network has a protocol, and that's defined elsewhere.
2 Basically, what you want to do is use these as guidelines when
3 exchanging information. All of this will be exchanged through the LETTER
4 event, so you'll need to fiddle with the LETTERD function.
6 Now we need something to embed in that, something game specific.
8 This is unique to the game and the scripts.
10 Add messages below. Syntax should be über-easy to parse.
18 CHAT your message blah blah blah
24 STATUS name_of_status value_as_int