1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
28 #include "appevents.h"
37 static int last_button
= BUTTON_NONE
|BUTTON_REL
; /* allow the ipod wheel to
39 static intptr_t last_data
= 0;
40 static int last_action
= ACTION_NONE
;
41 static bool repeated
= false;
43 #ifdef HAVE_TOUCHSCREEN
44 static bool short_press
= false;
47 #define REPEAT_WINDOW_TICKS HZ/10
48 static int last_action_tick
= 0;
50 /* software keylock stuff */
51 #ifndef HAS_BUTTON_HOLD
52 static bool keys_locked
= false;
53 static int unlock_combo
= BUTTON_NONE
;
54 static bool screen_has_lock
= false;
55 #endif /* HAVE_SOFTWARE_KEYLOCK */
58 * do_button_check is the worker function for get_default_action.
59 * returns ACTION_UNKNOWN or the requested return value from the list.
61 static inline int do_button_check(const struct button_mapping
*items
,
62 int button
, int last_button
, int *start
)
65 int ret
= ACTION_UNKNOWN
;
67 while (items
[i
].button_code
!= BUTTON_NONE
)
69 if (items
[i
].button_code
== button
)
71 if ((items
[i
].pre_button_code
== BUTTON_NONE
)
72 || (items
[i
].pre_button_code
== last_button
))
74 ret
= items
[i
].action_code
;
84 static inline int get_next_context(const struct button_mapping
*items
, int i
)
86 while (items
[i
].button_code
!= BUTTON_NONE
)
88 return (items
[i
].action_code
== ACTION_NONE
) ?
93 * int get_action_worker(int context, struct button_mapping *user_mappings,
95 This function searches the button list for the given context for the just
97 If there is a match it returns the value from the list.
98 If there is no match..
99 the last item in the list "points" to the next context in a chain
100 so the "chain" is followed until the button is found.
101 putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
103 Timeout can be TIMEOUT_NOBLOCK to return immediatly
104 TIMEOUT_BLOCK to wait for a button press
105 Any number >0 to wait that many ticks for a press
107 static int get_action_worker(int context
, int timeout
,
108 const struct button_mapping
* (*get_context_map
)(int) )
110 const struct button_mapping
*items
= NULL
;
113 int ret
= ACTION_UNKNOWN
;
114 static int last_context
= CONTEXT_STD
;
117 send_event(GUI_EVENT_ACTIONUPDATE
, NULL
);
119 if (timeout
== TIMEOUT_NOBLOCK
)
120 button
= button_get(false);
121 else if (timeout
== TIMEOUT_BLOCK
)
122 button
= button_get(true);
124 button
= button_get_w_tmo(timeout
);
126 /* Data from sys events can be pulled with button_get_data */
127 if (button
== BUTTON_NONE
|| button
& SYS_EVENT
)
130 #if CONFIG_CODEC == SWCODEC
131 /* Produce keyclick */
132 if (global_settings
.keyclick
&& !(button
& BUTTON_REL
))
133 if (!(button
& BUTTON_REPEAT
) || global_settings
.keyclick_repeats
)
134 pcmbuf_beep(4000, KEYCLICK_DURATION
, 2500*global_settings
.keyclick
);
137 if ((context
!= last_context
) && ((last_button
& BUTTON_REL
) == 0))
139 if (button
& BUTTON_REL
)
141 last_button
= button
;
142 last_action
= ACTION_NONE
;
144 /* eat all buttons until the previous button was |BUTTON_REL
145 (also eat the |BUTTON_REL button) */
146 return ACTION_NONE
; /* "safest" return value */
148 last_context
= context
;
149 #ifdef HAVE_TOUCHSCREEN
150 if (button
& BUTTON_TOUCHSCREEN
)
154 if (last_button
& BUTTON_TOUCHSCREEN
)
156 if ((button
& BUTTON_REL
) &&
157 ((last_button
& BUTTON_REPEAT
)==0))
161 else if (button
& BUTTON_REPEAT
)
164 last_button
= button
;
165 return ACTION_TOUCHSCREEN
;
168 #ifndef HAS_BUTTON_HOLD
169 screen_has_lock
= ((context
& ALLOW_SOFTLOCK
) == ALLOW_SOFTLOCK
);
170 if (screen_has_lock
&& (keys_locked
== true))
172 if (button
== unlock_combo
)
174 last_button
= BUTTON_NONE
;
176 splash(HZ
/2, str(LANG_KEYLOCK_OFF
));
177 return ACTION_REDRAW
;
180 #if (BUTTON_REMOTE != 0)
181 if ((button
& BUTTON_REMOTE
) == 0)
184 if ((button
& BUTTON_REL
))
185 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
186 return ACTION_REDRAW
;
189 context
&= ~ALLOW_SOFTLOCK
;
190 #endif /* HAS_BUTTON_HOLD */
192 /* logf("%x,%x",last_button,button); */
195 /* logf("context = %x",context); */
196 #if (BUTTON_REMOTE != 0)
197 if (button
& BUTTON_REMOTE
)
198 context
|= CONTEXT_REMOTE
;
200 if ((context
& CONTEXT_CUSTOM
) && get_context_map
)
201 items
= get_context_map(context
);
203 items
= get_context_mapping(context
);
208 ret
= do_button_check(items
,button
,last_button
,&i
);
210 if (ret
== ACTION_UNKNOWN
)
212 context
= get_next_context(items
,i
);
214 if (context
!= (int)CONTEXT_STOPSEARCHING
)
221 /* Action was found or STOPSEARCHING was specified */
224 /* DEBUGF("ret = %x\n",ret); */
225 #ifndef HAS_BUTTON_HOLD
226 if (screen_has_lock
&& (ret
== ACTION_STD_KEYLOCK
))
228 unlock_combo
= button
;
230 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
232 button_clear_queue();
233 return ACTION_REDRAW
;
236 if ((current_tick
- last_action_tick
< REPEAT_WINDOW_TICKS
)
237 && (ret
== last_action
))
242 last_button
= button
;
244 last_data
= button_get_data();
245 last_action_tick
= current_tick
;
249 int get_action(int context
, int timeout
)
251 return get_action_worker(context
,timeout
,NULL
);
254 int get_custom_action(int context
,int timeout
,
255 const struct button_mapping
* (*get_context_map
)(int))
257 return get_action_worker(context
,timeout
,get_context_map
);
260 bool action_userabort(int timeout
)
262 int action
= get_action_worker(CONTEXT_STD
,timeout
,NULL
);
263 bool ret
= (action
== ACTION_STD_CANCEL
);
267 #ifndef HAS_BUTTON_HOLD
268 bool is_keys_locked(void)
270 return (screen_has_lock
&& (keys_locked
== true));
274 intptr_t get_action_data(void)
279 int get_action_statuscode(int *button
)
283 *button
= last_button
;
285 if (last_button
& BUTTON_REMOTE
)
286 ret
|= ACTION_REMOTE
;
288 ret
|= ACTION_REPEAT
;
292 #ifdef HAVE_TOUCHSCREEN
293 /* return BUTTON_NONE on error
294 * BUTTON_REPEAT if repeated press
295 * BUTTON_REPEAT|BUTTON_REL if release after repeated press
296 * BUTTON_REL if its a short press = release after press
297 * BUTTON_TOUCHSCREEN if press
299 int action_get_touchscreen_press(short *x
, short *y
)
301 static int last_data
= 0;
303 if ((last_button
& BUTTON_TOUCHSCREEN
) == 0)
305 data
= button_get_data();
306 if (last_button
& BUTTON_REL
)
308 *x
= (last_data
&0xffff0000)>>16;
309 *y
= (last_data
&0xffff);
313 *x
= (data
&0xffff0000)>>16;
318 return BUTTON_REPEAT
;
321 /* This is to return a BUTTON_REL after a BUTTON_REPEAT. */
322 if (last_button
& BUTTON_REL
)
323 return BUTTON_REPEAT
|BUTTON_REL
;
324 return BUTTON_TOUCHSCREEN
;