Fix FS#10486 - "fuze screen not drawn correctly on backlight turn-on if playlist...
[kugel-rb/myfork.git] / apps / plugins / doom / doomdef.c
blob3facfbb2994b3578d275c0551004af28c1553042
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // $Id$
5 //
6 // Copyright (C) 1993-1996 by id Software, Inc.
7 //
8 // This program is free software; you can redistribute it and/or
9 // modify it under the terms of the GNU General Public License
10 // as published by the Free Software Foundation; either version 2
11 // of the License, or (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // $Log$
19 // Revision 1.1 2006/03/28 15:44:01 dave
20 // Patch #2969 - Doom! Currently only working on the H300.
23 // DESCRIPTION:
24 // DoomDef - basic defines for DOOM, e.g. Version, game mode
25 // and skill level, and display parameters.
27 //-----------------------------------------------------------------------------
30 #ifdef __GNUG__
31 #pragma implementation "doomdef.h"
32 #endif
33 #include "doomdef.h"
35 // Location for any defines turned variables.
36 #if(LCD_HEIGHT>LCD_WIDTH)
37 bool rotate_screen=0;
38 int SCREENWIDTH;
39 int SCREENHEIGHT;
40 #endif