1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Linus Nielsen Feltzing
11 * Copyright (C) 2007 by Christian Gmeiner
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
31 #if CONFIG_CPU == PNX0101
35 #if CONFIG_CODEC == SWCODEC
41 * find a nice way to handle 1.5db steps -> see wm8751 ifdef in sound_set_bass/treble
46 #if !defined(VOLUME_MIN) && !defined(VOLUME_MAX)
47 #warning define for VOLUME_MIN and VOLUME_MAX is missing
48 #define VOLUME_MIN -700
52 /* volume/balance/treble/bass interdependency main part */
53 #define VOLUME_RANGE (VOLUME_MAX - VOLUME_MIN)
56 extern bool audio_is_initialized
;
58 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
59 extern unsigned long shadow_io_control_main
;
60 extern unsigned shadow_codec_reg0
;
62 #endif /* SIMULATOR */
66 const struct sound_settings_info audiohw_settings
[] = {
67 [SOUND_VOLUME
] = {"dB", 0, 1, VOLUME_MIN
/ 10, VOLUME_MAX
/ 10, -25},
68 [SOUND_BASS
] = {"dB", 0, 1, -24, 24, 0},
69 [SOUND_TREBLE
] = {"dB", 0, 1, -24, 24, 0},
70 [SOUND_BALANCE
] = {"%", 0, 1,-100, 100, 0},
71 [SOUND_CHANNELS
] = {"", 0, 1, 0, 5, 0},
72 [SOUND_STEREO_WIDTH
] = {"%", 0, 5, 0, 250, 100},
73 #if defined(HAVE_RECORDING)
74 [SOUND_LEFT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
75 [SOUND_RIGHT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
76 [SOUND_MIC_GAIN
] = {"dB", 1, 1,-128, 108, 16},
78 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
79 [SOUND_BASS_CUTOFF
] = {"", 0, 1, 1, 4, 1},
81 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
82 [SOUND_TREBLE_CUTOFF
] = {"", 0, 1, 1, 4, 1},
84 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
85 [SOUND_LOUDNESS
] = {"dB", 0, 1, 0, 17, 0},
86 [SOUND_AVC
] = {"", 0, 1, -1, 4, 0},
87 [SOUND_MDB_STRENGTH
] = {"dB", 0, 1, 0, 127, 48},
88 [SOUND_MDB_HARMONICS
] = {"%", 0, 1, 0, 100, 50},
89 [SOUND_MDB_CENTER
] = {"Hz", 0, 10, 20, 300, 60},
90 [SOUND_MDB_SHAPE
] = {"Hz", 0, 10, 50, 300, 90},
91 [SOUND_MDB_ENABLE
] = {"", 0, 1, 0, 1, 0},
92 [SOUND_SUPERBASS
] = {"", 0, 1, 0, 1, 0},
97 const char *sound_unit(int setting
)
99 return audiohw_settings
[setting
].unit
;
102 int sound_numdecimals(int setting
)
104 return audiohw_settings
[setting
].numdecimals
;
107 int sound_steps(int setting
)
109 return audiohw_settings
[setting
].steps
;
112 int sound_min(int setting
)
114 return audiohw_settings
[setting
].minval
;
117 int sound_max(int setting
)
119 return audiohw_settings
[setting
].maxval
;
122 int sound_default(int setting
)
124 return audiohw_settings
[setting
].defaultval
;
127 static sound_set_type
*sound_set_fns
[] =
129 [0 ... SOUND_LAST_SETTING
-1] = NULL
,
130 [SOUND_VOLUME
] = sound_set_volume
,
131 [SOUND_BASS
] = sound_set_bass
,
132 [SOUND_TREBLE
] = sound_set_treble
,
133 [SOUND_BALANCE
] = sound_set_balance
,
134 [SOUND_CHANNELS
] = sound_set_channels
,
135 [SOUND_STEREO_WIDTH
] = sound_set_stereo_width
,
136 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
137 [SOUND_LOUDNESS
] = sound_set_loudness
,
138 [SOUND_AVC
] = sound_set_avc
,
139 [SOUND_MDB_STRENGTH
] = sound_set_mdb_strength
,
140 [SOUND_MDB_HARMONICS
] = sound_set_mdb_harmonics
,
141 [SOUND_MDB_CENTER
] = sound_set_mdb_center
,
142 [SOUND_MDB_SHAPE
] = sound_set_mdb_shape
,
143 [SOUND_MDB_ENABLE
] = sound_set_mdb_enable
,
144 [SOUND_SUPERBASS
] = sound_set_superbass
,
146 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
147 [SOUND_BASS_CUTOFF
] = sound_set_bass_cutoff
,
149 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
150 [SOUND_TREBLE_CUTOFF
] = sound_set_treble_cutoff
,
154 sound_set_type
* sound_get_fn(int setting
)
156 return ((unsigned)setting
>= ARRAYLEN(sound_set_fns
)?
157 NULL
: sound_set_fns
[setting
]);
160 #if CONFIG_CODEC == SWCODEC
161 /* Copied from dsp.h, nasty nasty, but we don't want to include dsp.h */
163 DSP_CALLBACK_SET_PRESCALE
= 0,
164 DSP_CALLBACK_SET_BASS
,
165 DSP_CALLBACK_SET_TREBLE
,
166 DSP_CALLBACK_SET_CHANNEL_CONFIG
,
167 DSP_CALLBACK_SET_STEREO_WIDTH
170 static int (*dsp_callback
)(int, intptr_t) = NULL
;
172 void sound_set_dsp_callback(int (*func
)(int, intptr_t))
179 #if CONFIG_CODEC == MAS3507D
180 /* convert tenth of dB volume (-780..+180) to dac3550 register value */
181 static int tenthdb2reg(int db
)
183 if (db
< -540) /* 3 dB steps */
184 return (db
+ 780) / 30;
185 else /* 1.5 dB steps */
186 return (db
+ 660) / 15;
191 #if !defined(AUDIOHW_HAVE_CLIPPING)
193 * The prescaler compensates for any kind of boosts, to prevent clipping.
195 * It's basically just a measure to make sure that audio does not clip during
196 * tone controls processing, like if i want to boost bass 12 dB, i can decrease
197 * the audio amplitude by -12 dB before processing, then increase master gain
198 * by 12 dB after processing.
201 /* all values in tenth of dB MAS3507D UDA1380 */
202 int current_volume
= 0; /* -780..+180 -840.. 0 */
203 int current_balance
= 0; /* -960..+960 -840..+840 */
204 int current_treble
= 0; /* -150..+150 0.. +60 */
205 int current_bass
= 0; /* -150..+150 0..+240 */
207 static void set_prescaled_volume(void)
212 /* The WM codecs listed don't have suitable prescaler functionality, so we let
213 * the prescaler stay at 0 for these unless SW tone controls are in use */
214 #if defined(HAVE_SW_TONE_CONTROLS) || !(defined(HAVE_WM8975) \
215 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
216 || defined(HAVE_WM8751) || defined(HAVE_WM8758) || defined(HAVE_WM8985)) \
217 || defined(HAVE_TSC2100)
219 prescale
= MAX(current_bass
, current_treble
);
221 prescale
= 0; /* no need to prescale if we don't boost
224 /* Gain up the analog volume to compensate the prescale gain reduction,
225 * but if this would push the volume over the top, reduce prescaling
226 * instead (might cause clipping). */
227 if (current_volume
+ prescale
> VOLUME_MAX
)
228 prescale
= VOLUME_MAX
- current_volume
;
231 #if defined(AUDIOHW_HAVE_PRESCALER)
232 audiohw_set_prescaler(prescale
);
234 dsp_callback(DSP_CALLBACK_SET_PRESCALE
, prescale
);
237 if (current_volume
== VOLUME_MIN
)
238 prescale
= 0; /* Make sure the chip gets muted at VOLUME_MIN */
240 l
= r
= current_volume
+ prescale
;
242 /* Balance the channels scaled by the current volume and min volume. */
243 /* Subtract a dB from VOLUME_MIN to get it to a mute level */
244 if (current_balance
> 0)
246 l
-= ((l
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
248 else if (current_balance
< 0)
250 r
+= ((r
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
253 #if CONFIG_CODEC == MAS3507D
254 dac_volume(tenthdb2reg(l
), tenthdb2reg(r
), false);
255 #elif defined(HAVE_UDA1380) || defined(HAVE_WM8975) || defined(HAVE_WM8758) \
256 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
257 || defined(HAVE_WM8751) || defined(HAVE_AS3514) || defined(HAVE_TSC2100) \
258 || defined(HAVE_AK4537)
259 audiohw_set_master_vol(tenthdb2master(l
), tenthdb2master(r
));
260 #if defined(HAVE_WM8975) || defined(HAVE_WM8758) \
261 || (defined(HAVE_WM8751) && !defined(MROBE_100)) || defined(HAVE_WM8985)
262 audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));
265 #elif defined(HAVE_TLV320) || defined(HAVE_WM8978) || defined(HAVE_WM8985)
266 audiohw_set_headphone_vol(tenthdb2master(l
), tenthdb2master(r
));
267 #elif defined(HAVE_JZ4740_CODEC)
268 audiohw_set_volume(current_volume
);
271 #endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */
272 #endif /* !SIMULATOR */
277 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
278 unsigned long mdb_shape_shadow
= 0;
279 unsigned long loudness_shadow
= 0;
282 void sound_set_volume(int value
)
284 if(!audio_is_initialized
)
287 #if defined(AUDIOHW_HAVE_CLIPPING)
288 audiohw_set_volume(value
);
289 #elif CONFIG_CPU == PNX0101
290 int tmp
= (60 - value
* 4) & 0xff;
291 CODECVOL
= tmp
| (tmp
<< 8);
293 current_volume
= value
* 10; /* tenth of dB */
294 set_prescaled_volume();
298 void sound_set_balance(int value
)
300 if(!audio_is_initialized
)
303 #ifdef AUDIOHW_HAVE_BALANCE
304 audiohw_set_balance(value
);
306 current_balance
= value
* VOLUME_RANGE
/ 100; /* tenth of dB */
307 set_prescaled_volume();
311 void sound_set_bass(int value
)
313 if(!audio_is_initialized
)
316 #if !defined(AUDIOHW_HAVE_CLIPPING)
317 #if defined(HAVE_WM8751)
318 current_bass
= value
;
320 current_bass
= value
* 10;
324 #if defined(AUDIOHW_HAVE_BASS)
325 audiohw_set_bass(value
);
327 dsp_callback(DSP_CALLBACK_SET_BASS
, current_bass
);
330 #if !defined(AUDIOHW_HAVE_CLIPPING)
331 set_prescaled_volume();
335 void sound_set_treble(int value
)
337 if(!audio_is_initialized
)
340 #if !defined(AUDIOHW_HAVE_CLIPPING)
341 #if defined(HAVE_WM8751)
342 current_treble
= value
;
344 current_treble
= value
* 10;
348 #if defined(AUDIOHW_HAVE_TREBLE)
349 audiohw_set_treble(value
);
351 dsp_callback(DSP_CALLBACK_SET_TREBLE
, current_treble
);
354 #if !defined(AUDIOHW_HAVE_CLIPPING)
355 set_prescaled_volume();
359 void sound_set_channels(int value
)
361 if(!audio_is_initialized
)
364 #if CONFIG_CODEC == SWCODEC
365 dsp_callback(DSP_CALLBACK_SET_CHANNEL_CONFIG
, value
);
367 audiohw_set_channel(value
);
371 void sound_set_stereo_width(int value
)
373 if(!audio_is_initialized
)
376 #if CONFIG_CODEC == SWCODEC
377 dsp_callback(DSP_CALLBACK_SET_STEREO_WIDTH
, value
);
379 audiohw_set_stereo_width(value
);
383 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
384 void sound_set_bass_cutoff(int value
)
386 if(!audio_is_initialized
)
389 audiohw_set_bass_cutoff(value
);
393 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
394 void sound_set_treble_cutoff(int value
)
396 if(!audio_is_initialized
)
399 audiohw_set_treble_cutoff(value
);
403 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
404 void sound_set_loudness(int value
)
406 if(!audio_is_initialized
)
408 loudness_shadow
= (loudness_shadow
& 0x04) |
409 (MAX(MIN(value
* 4, 0x44), 0) << 8);
410 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
413 void sound_set_avc(int value
)
415 if(!audio_is_initialized
)
419 static const uint16_t avc_vals
[] =
421 (0x1 << 8) | (0x8 << 12), /* 20ms */
422 (0x2 << 8) | (0x8 << 12), /* 2s */
423 (0x4 << 8) | (0x8 << 12), /* 4s */
424 (0x8 << 8) | (0x8 << 12), /* 8s */
431 tmp
= avc_vals
[value
-1];
433 case -1: /* turn off and then turn on again to decay quickly */
434 tmp
= mas_codec_readreg(MAS_REG_KAVC
);
435 mas_codec_writereg(MAS_REG_KAVC
, 0);
441 mas_codec_writereg(MAS_REG_KAVC
, tmp
);
444 void sound_set_mdb_strength(int value
)
446 if(!audio_is_initialized
)
448 mas_codec_writereg(MAS_REG_KMDB_STR
, (value
& 0x7f) << 8);
451 void sound_set_mdb_harmonics(int value
)
453 if(!audio_is_initialized
)
455 int tmp
= value
* 127 / 100;
456 mas_codec_writereg(MAS_REG_KMDB_HAR
, (tmp
& 0x7f) << 8);
459 void sound_set_mdb_center(int value
)
461 if(!audio_is_initialized
)
463 mas_codec_writereg(MAS_REG_KMDB_FC
, (value
/10) << 8);
466 void sound_set_mdb_shape(int value
)
468 if(!audio_is_initialized
)
470 mdb_shape_shadow
= (mdb_shape_shadow
& 0x02) | ((value
/10) << 8);
471 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
474 void sound_set_mdb_enable(int value
)
476 if(!audio_is_initialized
)
478 mdb_shape_shadow
= (mdb_shape_shadow
& ~0x02) | (value
?2:0);
479 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
482 void sound_set_superbass(int value
)
484 if(!audio_is_initialized
)
486 loudness_shadow
= (loudness_shadow
& ~0x04) | (value
?4:0);
487 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
489 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
491 #else /* SIMULATOR */
493 void sound_set_volume(int value
)
495 /* 128 is SDL_MIX_MAXVOLUME */
496 sim_volume
= 128 * (value
- VOLUME_MIN
/ 10) / (VOLUME_RANGE
/ 10);
499 void sound_set_balance(int value
)
504 void sound_set_bass(int value
)
509 void sound_set_treble(int value
)
514 void sound_set_channels(int value
)
519 void sound_set_stereo_width(int value
)
524 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
525 void sound_set_loudness(int value
)
530 void sound_set_avc(int value
)
535 void sound_set_mdb_strength(int value
)
540 void sound_set_mdb_harmonics(int value
)
545 void sound_set_mdb_center(int value
)
550 void sound_set_mdb_shape(int value
)
555 void sound_set_mdb_enable(int value
)
560 void sound_set_superbass(int value
)
564 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
566 #if defined(HAVE_WM8758) || defined(HAVE_WM8985)
567 void sound_set_bass_cutoff(int value
)
572 void sound_set_treble_cutoff(int value
)
576 #endif /* HAVE_WM8758 */
578 #endif /* SIMULATOR */
580 void sound_set(int setting
, int value
)
582 sound_set_type
* sound_set_val
= sound_get_fn(setting
);
584 sound_set_val(value
);
587 #if (!defined(HAVE_AS3514) && !defined(HAVE_WM8975) \
588 && !defined(HAVE_WM8758) && !defined(HAVE_TSC2100) \
589 && !defined (HAVE_WM8711) && !defined (HAVE_WM8721) \
590 && !defined (HAVE_WM8731) && !defined (HAVE_WM8978) \
591 && !defined(HAVE_AK4537)) || defined(SIMULATOR)
592 int sound_val2phys(int setting
, int value
)
594 #if CONFIG_CODEC == MAS3587F
599 case SOUND_LEFT_GAIN
:
600 case SOUND_RIGHT_GAIN
:
601 result
= (value
- 2) * 15;
605 result
= value
* 15 + 210;
613 #elif defined(HAVE_UDA1380)
618 case SOUND_LEFT_GAIN
:
619 case SOUND_RIGHT_GAIN
:
621 result
= value
* 5; /* (1/2) * 10 */
629 #elif defined(HAVE_TLV320) || defined(HAVE_WM8711) \
630 || defined(HAVE_WM8721) || defined(HAVE_WM8731)
635 #ifdef HAVE_RECORDING
636 case SOUND_LEFT_GAIN
:
637 case SOUND_RIGHT_GAIN
:
638 result
= (value
- 23) * 15; /* (x - 23)/1.5 *10 */
642 result
= value
* 200; /* 0 or 20 dB */
650 #elif defined(HAVE_AS3514)
651 /* This is here for the sim only and the audio driver has its own */
656 #ifdef HAVE_RECORDING
657 case SOUND_LEFT_GAIN
:
658 case SOUND_RIGHT_GAIN
:
660 result
= (value
- 23) * 15;
669 #elif defined(HAVE_WM8978)
674 #ifdef HAVE_RECORDING
675 case SOUND_LEFT_GAIN
:
676 case SOUND_RIGHT_GAIN
:
692 #endif /* !defined(HAVE_AS3514) || defined(SIMULATOR) */
694 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
696 /* This function works by telling the decoder that we have another
697 crystal frequency than we actually have. It will adjust its internal
698 parameters and the result is that the audio is played at another pitch.
700 The pitch value is in tenths of percent.
702 static int last_pitch
= 1000;
704 void sound_set_pitch(int pitch
)
708 if (pitch
!= last_pitch
)
710 /* Calculate the new (bogus) frequency */
711 val
= 18432 * 1000 / pitch
;
713 mas_writemem(MAS_BANK_D0
, MAS_D0_OFREQ_CONTROL
, &val
, 1);
715 /* We must tell the MAS that the frequency has changed.
716 * This will unfortunately cause a short silence. */
717 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
723 int sound_get_pitch(void)
727 #else /* SIMULATOR */
728 void sound_set_pitch(int pitch
)
733 int sound_get_pitch(void)
737 #endif /* SIMULATOR */
738 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */