Correctly compute the array size regardless of the element type
[kugel-rb/myfork.git] / manual / plugins / flipit.tex
blob251be268ce0e5921b039426a220b73c7ad0c19e3
1 % $Id$ %
2 \subsection{Flipit}
3 \screenshot{plugins/images/ss-flipit}{Flipit}{img:flipit}
4 Flipping the colour of the token under the cursor also flips the tokens
5 above, below, left and right of the cursor. The aim is to end up with
6 a screen containing tokens of only one colour.
8 \begin{table}
9 \begin{btnmap}{}{}
10 \opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
11 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
12 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
13 {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
14 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
15 \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
16 \opt{IRIVER_RC_H100_PAD}{&}
17 & Move the cursor \\
18 \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
19 \opt{ONDIO_PAD}{\ButtonMenu}
20 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
21 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
22 {\ButtonSelect}
23 \opt{IRIVER_H10_PAD}{\ButtonRew}
24 \opt{IRIVER_RC_H100_PAD}{&}
25 & Flip \\
26 \opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
27 \opt{RECORDER_PAD}{\ButtonFOne}
28 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
29 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
30 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
31 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
32 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonLeft}
33 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
34 \opt{IRIVER_RC_H100_PAD}{&}
35 & Shuffle \\
36 \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
37 \opt{RECORDER_PAD}{\ButtonFTwo}
38 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
39 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
40 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
41 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
42 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonRight}
43 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
44 \opt{MROBE100_PAD}{\ButtonPlay}
45 \opt{IRIVER_RC_H100_PAD}{&}
46 & Solve \\
47 \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
48 \opt{RECORDER_PAD}{\ButtonFThree}
49 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
50 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
51 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
52 \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
53 \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
54 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonSelect}
55 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
56 \opt{MROBE100_PAD}{\ButtonDisplay}
57 \opt{IRIVER_RC_H100_PAD}{&}
58 & Solve step by step \\
59 \opt{PLAYER_PAD}{\ButtonStop}
60 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
61 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
62 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
63 \opt{GIGABEAT_S_PAD}{\ButtonBack}
64 \opt{IRIVER_RC_H100_PAD}{&}
65 & Quit the game \\
66 \end{btnmap}
67 \end{table}