1 /* Copyright (C) 2003 Jean-Marc Valin */
4 @brief Generic fixed-point operations
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35 #ifndef FIXED_GENERIC_H
36 #define FIXED_GENERIC_H
38 #define QCONST16(x,bits) ((spx_word16_t)(.5+(x)*(((spx_word32_t)1)<<(bits))))
39 #define QCONST32(x,bits) ((spx_word32_t)(.5+(x)*(((spx_word32_t)1)<<(bits))))
41 #define NEG16(x) (-(x))
42 #define NEG32(x) (-(x))
43 #define EXTRACT16(x) ((spx_word16_t)(x))
44 #define EXTEND32(x) ((spx_word32_t)(x))
45 #define SHR16(a,shift) ((a) >> (shift))
46 #define SHL16(a,shift) ((a) << (shift))
47 #define SHR32(a,shift) ((a) >> (shift))
48 #define SHL32(a,shift) ((a) << (shift))
49 #define PSHR16(a,shift) (SHR16((a)+((1<<((shift))>>1)),shift))
50 #define PSHR32(a,shift) (SHR32((a)+((1<<((shift))>>1)),shift))
51 #define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift)))
52 #define SATURATE16(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x)))
53 #define SATURATE32(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x)))
55 #define SHR(a,shift) ((a) >> (shift))
56 #define SHL(a,shift) ((spx_word32_t)(a) << (shift))
57 #define PSHR(a,shift) (SHR((a)+((1<<((shift))>>1)),shift))
58 #define SATURATE(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x)))
61 #define ADD16(a,b) ((spx_word16_t)((spx_word16_t)(a)+(spx_word16_t)(b)))
62 #define SUB16(a,b) ((spx_word16_t)(a)-(spx_word16_t)(b))
63 #define ADD32(a,b) ((spx_word32_t)(a)+(spx_word32_t)(b))
64 #define SUB32(a,b) ((spx_word32_t)(a)-(spx_word32_t)(b))
67 /* result fits in 16 bits */
68 #define MULT16_16_16(a,b) ((((spx_word16_t)(a))*((spx_word16_t)(b))))
70 /* (spx_word32_t)(spx_word16_t) gives TI compiler a hint that it's 16x16->32 multiply */
71 #define MULT16_16(a,b) (((spx_word32_t)(spx_word16_t)(a))*((spx_word32_t)(spx_word16_t)(b)))
73 #define MAC16_16(c,a,b) (ADD32((c),MULT16_16((a),(b))))
74 #define MULT16_32_Q12(a,b) ADD32(MULT16_16((a),SHR((b),12)), SHR(MULT16_16((a),((b)&0x00000fff)),12))
75 #define MULT16_32_Q13(a,b) ADD32(MULT16_16((a),SHR((b),13)), SHR(MULT16_16((a),((b)&0x00001fff)),13))
76 #define MULT16_32_Q14(a,b) ADD32(MULT16_16((a),SHR((b),14)), SHR(MULT16_16((a),((b)&0x00003fff)),14))
78 #define MULT16_32_Q11(a,b) ADD32(MULT16_16((a),SHR((b),11)), SHR(MULT16_16((a),((b)&0x000007ff)),11))
79 #define MAC16_32_Q11(c,a,b) ADD32(c,ADD32(MULT16_16((a),SHR((b),11)), SHR(MULT16_16((a),((b)&0x000007ff)),11)))
81 #define MULT16_32_P15(a,b) ADD32(MULT16_16((a),SHR((b),15)), PSHR(MULT16_16((a),((b)&0x00007fff)),15))
82 #define MULT16_32_Q15(a,b) ADD32(MULT16_16((a),SHR((b),15)), SHR(MULT16_16((a),((b)&0x00007fff)),15))
83 #define MAC16_32_Q15(c,a,b) ADD32(c,ADD32(MULT16_16((a),SHR((b),15)), SHR(MULT16_16((a),((b)&0x00007fff)),15)))
86 #define MAC16_16_Q11(c,a,b) (ADD32((c),SHR(MULT16_16((a),(b)),11)))
87 #define MAC16_16_Q13(c,a,b) (ADD32((c),SHR(MULT16_16((a),(b)),13)))
88 #define MAC16_16_P13(c,a,b) (ADD32((c),SHR(ADD32(4096,MULT16_16((a),(b))),13)))
90 #define MULT16_16_Q11_32(a,b) (SHR(MULT16_16((a),(b)),11))
91 #define MULT16_16_Q13(a,b) (SHR(MULT16_16((a),(b)),13))
92 #define MULT16_16_Q14(a,b) (SHR(MULT16_16((a),(b)),14))
93 #define MULT16_16_Q15(a,b) (SHR(MULT16_16((a),(b)),15))
95 #define MULT16_16_P13(a,b) (SHR(ADD32(4096,MULT16_16((a),(b))),13))
96 #define MULT16_16_P14(a,b) (SHR(ADD32(8192,MULT16_16((a),(b))),14))
97 #define MULT16_16_P15(a,b) (SHR(ADD32(16384,MULT16_16((a),(b))),15))
99 #define MUL_16_32_R15(a,bh,bl) ADD32(MULT16_16((a),(bh)), SHR(MULT16_16((a),(bl)),15))
101 #define DIV32_16(a,b) ((spx_word16_t)(((spx_word32_t)(a))/((spx_word16_t)(b))))
102 #define PDIV32_16(a,b) ((spx_word16_t)(((spx_word32_t)(a)+((spx_word16_t)(b)>>1))/((spx_word16_t)(b))))
103 #define DIV32(a,b) (((spx_word32_t)(a))/((spx_word32_t)(b)))
104 #define PDIV32(a,b) (((spx_word32_t)(a)+((spx_word16_t)(b)>>1))/((spx_word32_t)(b)))