FS#8961 - Anti-Aliased Fonts.
[kugel-rb/myfork.git] / apps / codecs / libwavpack / wavpack.h
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1 ////////////////////////////////////////////////////////////////////////////
2 // **** WAVPACK **** //
3 // Hybrid Lossless Wavefile Compressor //
4 // Copyright (c) 1998 - 2004 Conifer Software. //
5 // All Rights Reserved. //
6 // Distributed under the BSD Software License (see license.txt) //
7 ////////////////////////////////////////////////////////////////////////////
9 // wavpack.h
10 #ifdef CODEC
11 #include "codeclib.h"
12 #endif
13 #include <inttypes.h>
15 // This header file contains all the definitions required by WavPack.
17 typedef unsigned char uchar;
18 typedef unsigned short ushort;
19 typedef unsigned int uint;
21 #include <stdio.h>
23 #define FALSE 0
24 #define TRUE 1
26 ////////////////////////////// WavPack Header /////////////////////////////////
28 // Note that this is the ONLY structure that is written to (or read from)
29 // WavPack 4.0 files, and is the preamble to every block in both the .wv
30 // and .wvc files.
32 typedef struct {
33 char ckID [4];
34 uint32_t ckSize;
35 short version;
36 uchar track_no, index_no;
37 uint32_t total_samples, block_index, block_samples, flags, crc;
38 } WavpackHeader;
40 #define WavpackHeaderFormat "4LS2LLLLL"
42 // or-values for "flags"
44 #define BYTES_STORED 3 // 1-4 bytes/sample
45 #define MONO_FLAG 4 // not stereo
46 #define HYBRID_FLAG 8 // hybrid mode
47 #define JOINT_STEREO 0x10 // joint stereo
48 #define CROSS_DECORR 0x20 // no-delay cross decorrelation
49 #define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
50 #define FLOAT_DATA 0x80 // ieee 32-bit floating point data
52 #define INT32_DATA 0x100 // special extended int handling
53 #define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
54 #define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
56 #define INITIAL_BLOCK 0x800 // initial block of multichannel segment
57 #define FINAL_BLOCK 0x1000 // final block of multichannel segment
59 #define SHIFT_LSB 13
60 #define SHIFT_MASK (0x1fL << SHIFT_LSB)
62 #define MAG_LSB 18
63 #define MAG_MASK (0x1fL << MAG_LSB)
65 #define SRATE_LSB 23
66 #define SRATE_MASK (0xfL << SRATE_LSB)
68 #define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
70 #define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
71 #define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
72 #define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
73 // encountered
75 #define MONO_DATA (MONO_FLAG | FALSE_STEREO)
77 #define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
78 #define MAX_STREAM_VERS 0x410 // highest stream version we'll decode
79 #define CUR_STREAM_VERS 0x403 // stream version we are writing now
81 //////////////////////////// WavPack Metadata /////////////////////////////////
83 // This is an internal representation of metadata.
85 typedef struct {
86 uchar temp_data [64];
87 int32_t byte_length;
88 void *data;
89 uchar id;
90 } WavpackMetadata;
92 #define ID_OPTIONAL_DATA 0x20
93 #define ID_ODD_SIZE 0x40
94 #define ID_LARGE 0x80
96 #define ID_DUMMY 0x0
97 #define ID_ENCODER_INFO 0x1
98 #define ID_DECORR_TERMS 0x2
99 #define ID_DECORR_WEIGHTS 0x3
100 #define ID_DECORR_SAMPLES 0x4
101 #define ID_ENTROPY_VARS 0x5
102 #define ID_HYBRID_PROFILE 0x6
103 #define ID_SHAPING_WEIGHTS 0x7
104 #define ID_FLOAT_INFO 0x8
105 #define ID_INT32_INFO 0x9
106 #define ID_WV_BITSTREAM 0xa
107 #define ID_WVC_BITSTREAM 0xb
108 #define ID_WVX_BITSTREAM 0xc
109 #define ID_CHANNEL_INFO 0xd
111 #define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
112 #define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
113 #define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3)
114 #define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4)
115 #define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
116 #define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
117 #define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
119 ///////////////////////// WavPack Configuration ///////////////////////////////
121 // This internal structure is used during encode to provide configuration to
122 // the encoding engine and during decoding to provide fle information back to
123 // the higher level functions. Not all fields are used in both modes.
125 typedef struct {
126 int bits_per_sample, bytes_per_sample;
127 int flags, num_channels, float_norm_exp;
128 uint32_t sample_rate, channel_mask;
129 } WavpackConfig;
131 #define CONFIG_BYTES_STORED 3 // 1-4 bytes/sample
132 #define CONFIG_MONO_FLAG 4 // not stereo
133 #define CONFIG_HYBRID_FLAG 8 // hybrid mode
134 #define CONFIG_JOINT_STEREO 0x10 // joint stereo
135 #define CONFIG_CROSS_DECORR 0x20 // no-delay cross decorrelation
136 #define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
137 #define CONFIG_FLOAT_DATA 0x80 // ieee 32-bit floating point data
139 #define CONFIG_ADOBE_MODE 0x100 // "adobe" mode for 32-bit floats
140 #define CONFIG_FAST_FLAG 0x200 // fast mode
141 #define CONFIG_VERY_FAST_FLAG 0x400 // double fast
142 #define CONFIG_HIGH_FLAG 0x800 // high quality mode
143 #define CONFIG_VERY_HIGH_FLAG 0x1000 // double high (not used yet)
144 #define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
145 #define CONFIG_AUTO_SHAPING 0x4000 // automatic noise shaping
146 #define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
147 #define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
148 #define CONFIG_COPY_TIME 0x20000 // copy file-time from source
149 #define CONFIG_CREATE_EXE 0x40000 // create executable (not yet)
150 #define CONFIG_CREATE_WVC 0x80000 // create correction file
151 #define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
152 #define CONFIG_QUALITY_MODE 0x200000 // psychoacoustic quality mode
153 #define CONFIG_RAW_FLAG 0x400000 // raw mode (not implemented yet)
154 #define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
155 #define CONFIG_LOSSY_MODE 0x1000000 // obsolete (for information)
156 #define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
157 #define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
158 #define CONFIG_MD5_CHECKSUM 0x8000000 // compute & store MD5 signature
159 #define CONFIG_QUIET_MODE 0x10000000 // don't report progress %
161 //////////////////////////////// WavPack Stream ///////////////////////////////
163 // This internal structure contains everything required to handle a WavPack
164 // "stream", which is defined as a stereo or mono stream of audio samples. For
165 // multichannel audio several of these would be required. Each stream contains
166 // pointers to hold a complete allocated block of WavPack data, although it's
167 // possible to decode WavPack blocks without buffering an entire block.
169 typedef int32_t (*read_stream)(void *, int32_t);
171 typedef struct bs {
172 uchar *buf, *end, *ptr;
173 void (*wrap)(struct bs *bs);
174 uint32_t file_bytes, sr;
175 int error, bc;
176 read_stream file;
177 } Bitstream;
179 #define MAX_NTERMS 16
180 #define MAX_TERM 8
182 struct decorr_pass {
183 short term, delta, weight_A, weight_B;
184 int32_t samples_A [MAX_TERM], samples_B [MAX_TERM];
187 struct entropy_data {
188 uint32_t median [3], slow_level, error_limit;
191 struct words_data {
192 uint32_t bitrate_delta [2], bitrate_acc [2];
193 uint32_t pend_data, holding_one, zeros_acc;
194 int holding_zero, pend_count;
195 struct entropy_data c [2];
198 typedef struct {
199 WavpackHeader wphdr;
200 Bitstream wvbits;
202 struct words_data w;
204 int num_terms, mute_error;
205 uint32_t sample_index, crc;
207 uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups;
208 uchar float_flags, float_shift, float_max_exp, float_norm_exp;
209 uchar *blockbuff, *blockend;
211 struct decorr_pass decorr_passes [MAX_NTERMS];
213 } WavpackStream;
215 // flags for float_flags:
217 #define FLOAT_SHIFT_ONES 1 // bits left-shifted into float = '1'
218 #define FLOAT_SHIFT_SAME 2 // bits left-shifted into float are the same
219 #define FLOAT_SHIFT_SENT 4 // bits shifted into float are sent literally
220 #define FLOAT_ZEROS_SENT 8 // "zeros" are not all real zeros
221 #define FLOAT_NEG_ZEROS 0x10 // contains negative zeros
222 #define FLOAT_EXCEPTIONS 0x20 // contains exceptions (inf, nan, etc.)
224 /////////////////////////////// WavPack Context ///////////////////////////////
226 // This internal structure holds everything required to encode or decode WavPack
227 // files. It is recommended that direct access to this structure be minimized
228 // and the provided utilities used instead.
230 typedef struct {
231 WavpackStream stream;
232 WavpackConfig config;
234 uchar *wrapper_data;
235 int wrapper_bytes;
237 uchar read_buffer [1024];
238 char error_message [80];
240 read_stream infile;
241 uint32_t total_samples, crc_errors, first_flags;
242 int open_flags, norm_offset, reduced_channels, lossy_blocks;
244 } WavpackContext;
246 //////////////////////// function prototypes and macros //////////////////////
248 #define CLEAR(destin) memset (&destin, 0, sizeof (destin));
250 // bits.c
252 void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end, read_stream file, uint32_t file_bytes);
253 void bs_open_write (Bitstream *bs, uchar *buffer_start, uchar *buffer_end);
254 uint32_t bs_close_write (Bitstream *bs);
256 #define bs_is_open(bs) ((bs)->ptr != NULL)
258 #define getbit(bs) ( \
259 (((bs)->bc) ? \
260 ((bs)->bc--, (bs)->sr & 1) : \
261 (((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = 7, ((bs)->sr = *((bs)->ptr)) & 1) \
262 ) ? \
263 ((bs)->sr >>= 1, 1) : \
264 ((bs)->sr >>= 1, 0) \
267 #define getbits(value, nbits, bs) { \
268 while ((nbits) > (bs)->bc) { \
269 if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
270 (bs)->sr |= (int32_t)*((bs)->ptr) << (bs)->bc; \
271 (bs)->bc += 8; \
273 *(value) = (bs)->sr; \
274 if ((bs)->bc > 32) { \
275 (bs)->bc -= (nbits); \
276 (bs)->sr = *((bs)->ptr) >> (8 - (bs)->bc); \
278 else { \
279 (bs)->bc -= (nbits); \
280 (bs)->sr >>= (nbits); \
284 #define putbit(bit, bs) { if (bit) (bs)->sr |= (1 << (bs)->bc); \
285 if (++((bs)->bc) == 8) { \
286 *((bs)->ptr) = (bs)->sr; \
287 (bs)->sr = (bs)->bc = 0; \
288 if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
291 #define putbit_0(bs) { \
292 if (++((bs)->bc) == 8) { \
293 *((bs)->ptr) = (bs)->sr; \
294 (bs)->sr = (bs)->bc = 0; \
295 if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
298 #define putbit_1(bs) { (bs)->sr |= (1 << (bs)->bc); \
299 if (++((bs)->bc) == 8) { \
300 *((bs)->ptr) = (bs)->sr; \
301 (bs)->sr = (bs)->bc = 0; \
302 if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
305 #define putbits(value, nbits, bs) { \
306 (bs)->sr |= (int32_t)(value) << (bs)->bc; \
307 if (((bs)->bc += (nbits)) >= 8) \
308 do { \
309 *((bs)->ptr) = (bs)->sr; \
310 (bs)->sr >>= 8; \
311 if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
312 } while (((bs)->bc -= 8) >= 8); \
315 void little_endian_to_native (void *data, char *format);
316 void native_to_little_endian (void *data, char *format);
318 // These macros implement the weight application and update operations
319 // that are at the heart of the decorrelation loops. Note that when there
320 // are several alternative versions of the same macro (marked with PERFCOND)
321 // then the versions are functionally equivalent with respect to WavPack
322 // decoding and the user should choose the one that provides the best
323 // performance. This may be easier to check when NOT using the assembly
324 // language optimizations.
326 #if 1 // PERFCOND
327 #define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)
328 #else
329 #define apply_weight_i(weight, sample) ((((weight * sample) >> 8) + 2) >> 2)
330 #endif
332 #define apply_weight_f(weight, sample) (((((sample & 0xffff) * weight) >> 9) + \
333 (((sample & ~0xffff) >> 9) * weight) + 1) >> 1)
335 #if 1 // PERFCOND
336 #define apply_weight(weight, sample) (sample != (short) sample ? \
337 apply_weight_f (weight, sample) : apply_weight_i (weight, sample))
338 #else
339 #define apply_weight(weight, sample) ((int32_t)((weight * (int64_t) sample + 512) >> 10))
340 #endif
342 #if 0 // PERFCOND
343 #define update_weight(weight, delta, source, result) \
344 if (source && result) { int32_t s = (int32_t) (source ^ result) >> 31; weight = (delta ^ s) + (weight - s); }
345 #elif 1
346 #define update_weight(weight, delta, source, result) \
347 if (source && result) weight += (((source ^ result) >> 30) | 1) * delta
348 #else
349 #define update_weight(weight, delta, source, result) \
350 if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta)
351 #endif
353 #define update_weight_clip(weight, delta, source, result) \
354 if (source && result && ((source ^ result) < 0 ? (weight -= delta) < -1024 : (weight += delta) > 1024)) \
355 weight = weight < 0 ? -1024 : 1024
357 // unpack.c
359 int unpack_init (WavpackContext *wpc);
360 int init_wv_bitstream (WavpackContext *wpc, WavpackMetadata *wpmd);
361 int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd);
362 int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd);
363 int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd);
364 int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
365 int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd);
366 int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd);
367 int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd);
368 int read_sample_rate (WavpackContext *wpc, WavpackMetadata *wpmd);
369 int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
370 int check_crc_error (WavpackContext *wpc);
372 // pack.c
374 void pack_init (WavpackContext *wpc);
375 int pack_start_block (WavpackContext *wpc);
376 int pack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
377 int pack_finish_block (WavpackContext *wpc);
379 // metadata.c stuff
381 int read_metadata_buff (WavpackContext *wpc, WavpackMetadata *wpmd);
382 int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd);
383 int copy_metadata (WavpackMetadata *wpmd, uchar *buffer_start, uchar *buffer_end);
384 void free_metadata (WavpackMetadata *wpmd);
386 // words.c stuff
388 void init_words (WavpackStream *wps);
389 int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
390 void write_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
391 int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
392 int32_t get_words (int32_t *buffer, int nsamples, uint32_t flags,
393 struct words_data *w, Bitstream *bs);
394 void send_word_lossless (int32_t value, int chan,
395 struct words_data *w, Bitstream *bs);
396 void send_words (int32_t *buffer, int nsamples, uint32_t flags,
397 struct words_data *w, Bitstream *bs);
398 void flush_word (struct words_data *w, Bitstream *bs);
399 int log2s (int32_t value);
400 int32_t exp2s (int log);
401 signed char store_weight (int weight);
402 int restore_weight (signed char weight);
404 #define WORD_EOF (1L << 31)
406 // float.c
408 int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
409 void float_values (WavpackStream *wps, int32_t *values, int32_t num_values);
410 void float_normalize (int32_t *values, int32_t num_values, int delta_exp);
412 // wputils.c
414 WavpackContext *WavpackOpenFileInput (read_stream infile, char *error);
416 int WavpackGetMode (WavpackContext *wpc);
418 #define MODE_WVC 0x1
419 #define MODE_LOSSLESS 0x2
420 #define MODE_HYBRID 0x4
421 #define MODE_FLOAT 0x8
422 #define MODE_VALID_TAG 0x10
423 #define MODE_HIGH 0x20
424 #define MODE_FAST 0x40
426 uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
427 uint32_t WavpackGetNumSamples (WavpackContext *wpc);
428 uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
429 int WavpackGetNumErrors (WavpackContext *wpc);
430 int WavpackLossyBlocks (WavpackContext *wpc);
431 uint32_t WavpackGetSampleRate (WavpackContext *wpc);
432 int WavpackGetBitsPerSample (WavpackContext *wpc);
433 int WavpackGetBytesPerSample (WavpackContext *wpc);
434 int WavpackGetNumChannels (WavpackContext *wpc);
435 int WavpackGetReducedChannels (WavpackContext *wpc);
436 WavpackContext *WavpackOpenFileOutput (void);
437 int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
438 void WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
439 int WavpackStartBlock (WavpackContext *wpc, uchar *begin, uchar *end);
440 int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
441 uint32_t WavpackFinishBlock (WavpackContext *wpc);
442 void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
443 void *WavpackGetWrapperLocation (void *first_block);