Bubbles: Don't remove the savegame before actually resuming the saved game, as per...
[kugel-rb/myfork.git] / apps / playback.c
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1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
23 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
24 * play whilst audio is paused */
26 #include <stdio.h>
27 #include <string.h>
28 #include <stdlib.h>
29 #include <ctype.h>
31 #include "system.h"
32 #include "thread.h"
33 #include "file.h"
34 #include "panic.h"
35 #include "memory.h"
36 #include "lcd.h"
37 #include "font.h"
38 #include "button.h"
39 #include "kernel.h"
40 #include "tree.h"
41 #include "debug.h"
42 #include "sprintf.h"
43 #include "settings.h"
44 #include "codecs.h"
45 #include "audio.h"
46 #include "buffering.h"
47 #include "appevents.h"
48 #include "voice_thread.h"
49 #include "mp3_playback.h"
50 #include "usb.h"
51 #include "storage.h"
52 #include "screens.h"
53 #include "playlist.h"
54 #include "playback.h"
55 #include "pcmbuf.h"
56 #include "buffer.h"
57 #include "dsp.h"
58 #include "abrepeat.h"
59 #include "cuesheet.h"
60 #ifdef HAVE_TAGCACHE
61 #include "tagcache.h"
62 #endif
63 #ifdef HAVE_LCD_BITMAP
64 #include "icons.h"
65 #include "peakmeter.h"
66 #include "action.h"
67 #include "albumart.h"
68 #endif
69 #include "lang.h"
70 #include "misc.h"
71 #include "sound.h"
72 #include "metadata.h"
73 #include "splash.h"
74 #include "talk.h"
75 #include "ata_idle_notify.h"
77 #ifdef HAVE_RECORDING
78 #include "recording.h"
79 #include "pcm_record.h"
80 #endif
82 #ifdef IPOD_ACCESSORY_PROTOCOL
83 #include "iap.h"
84 #endif
86 #define PLAYBACK_VOICE
88 /* amount of guess-space to allow for codecs that must hunt and peck
89 * for their correct seeek target, 32k seems a good size */
90 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
92 /* Define LOGF_ENABLE to enable logf output in this file */
93 /*#define LOGF_ENABLE*/
94 #include "logf.h"
96 /* macros to enable logf for queues
97 logging on SYS_TIMEOUT can be disabled */
98 #ifdef SIMULATOR
99 /* Define this for logf output of all queuing except SYS_TIMEOUT */
100 #define PLAYBACK_LOGQUEUES
101 /* Define this to logf SYS_TIMEOUT messages */
102 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
103 #endif
105 #ifdef PLAYBACK_LOGQUEUES
106 #define LOGFQUEUE logf
107 #else
108 #define LOGFQUEUE(...)
109 #endif
111 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
112 #define LOGFQUEUE_SYS_TIMEOUT logf
113 #else
114 #define LOGFQUEUE_SYS_TIMEOUT(...)
115 #endif
118 /* Define one constant that includes recording related functionality */
119 #if defined(HAVE_RECORDING) && !defined(SIMULATOR)
120 #define AUDIO_HAVE_RECORDING
121 #endif
123 enum {
124 Q_NULL = 0,
125 Q_AUDIO_PLAY = 1,
126 Q_AUDIO_STOP,
127 Q_AUDIO_PAUSE,
128 Q_AUDIO_SKIP,
129 Q_AUDIO_PRE_FF_REWIND,
130 Q_AUDIO_FF_REWIND,
131 Q_AUDIO_CHECK_NEW_TRACK,
132 Q_AUDIO_FLUSH,
133 Q_AUDIO_TRACK_CHANGED,
134 Q_AUDIO_DIR_SKIP,
135 Q_AUDIO_POSTINIT,
136 Q_AUDIO_FILL_BUFFER,
137 Q_AUDIO_FINISH_LOAD,
138 Q_CODEC_REQUEST_COMPLETE,
139 Q_CODEC_REQUEST_FAILED,
141 Q_CODEC_LOAD,
142 Q_CODEC_LOAD_DISK,
144 #ifdef AUDIO_HAVE_RECORDING
145 Q_ENCODER_LOAD_DISK,
146 Q_ENCODER_RECORD,
147 #endif
149 Q_CODEC_DO_CALLBACK,
152 enum filling_state {
153 STATE_IDLE, /* audio is stopped: nothing to do */
154 STATE_FILLING, /* adding tracks to the buffer */
155 STATE_FULL, /* can't add any more tracks */
156 STATE_END_OF_PLAYLIST, /* all remaining tracks have been added */
157 STATE_FINISHED, /* all remaining tracks are fully buffered */
160 #define MAX_TRACK 128
162 #define MAX_TRACK_MASK (MAX_TRACK-1)
164 /* As defined in plugins/lib/xxx2wav.h */
165 #define GUARD_BUFSIZE (32*1024)
167 bool audio_is_initialized = false;
168 static bool audio_thread_ready SHAREDBSS_ATTR = false;
170 /* Variables are commented with the threads that use them: *
171 * A=audio, C=codec, V=voice. A suffix of - indicates that *
172 * the variable is read but not updated on that thread. */
173 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
175 /* Main state control */
176 static volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
177 static volatile bool playing SHAREDBSS_ATTR = false; /* Is audio playing? (A) */
178 static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
180 /* Ring buffer where compressed audio and codecs are loaded */
181 static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
182 static unsigned char *malloc_buf = NULL; /* Start of malloc buffer (A/C-) */
183 /* FIXME: make filebuflen static */
184 size_t filebuflen = 0; /* Size of buffer (A/C-) */
185 /* FIXME: make buf_ridx (C/A-) */
187 /* Possible arrangements of the buffer */
188 static int buffer_state = AUDIOBUF_STATE_TRASHED; /* Buffer state */
190 /* These are used to store the current and next (or prev if the current is the last)
191 * mp3entry's in a round-robin system. This guarentees that the pointer returned
192 * by audio_current/next_track will be valid for the full duration of the
193 * currently playing track */
194 static struct mp3entry mp3entry_buf[2];
195 static struct mp3entry *thistrack_id3, /* the currently playing track */
196 *othertrack_id3; /* prev track during track-change-transition, or end of playlist,
197 * next track otherwise */
198 static struct mp3entry unbuffered_id3; /* the id3 for the first unbuffered track */
200 /* for cuesheet support */
201 static struct cuesheet *curr_cue = NULL;
203 /* Track info structure about songs in the file buffer (A/C-) */
204 struct track_info {
205 int audio_hid; /* The ID for the track's buffer handle */
206 int id3_hid; /* The ID for the track's metadata handle */
207 int codec_hid; /* The ID for the track's codec handle */
208 #ifdef HAVE_ALBUMART
209 int aa_hid; /* The ID for the track's album art handle */
210 #endif
211 int cuesheet_hid; /* The ID for the track's parsed cueesheet handle */
213 size_t filesize; /* File total length */
215 bool taginfo_ready; /* Is metadata read */
218 static struct track_info tracks[MAX_TRACK];
219 static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
220 static int track_widx = 0; /* Track being buffered (A) */
222 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
223 static struct track_info *prev_ti = NULL; /* Pointer to the previously played
224 track */
226 /* Information used only for filling the buffer */
227 /* Playlist steps from playing track to next track to be buffered (A) */
228 static int last_peek_offset = 0;
230 /* Scrobbler support */
231 static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
233 static enum filling_state filling;
235 /* Track change controls */
236 static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
237 static bool dir_skip = false; /* Is a directory skip pending? (A) */
238 static bool new_playlist = false; /* Are we starting a new playlist? (A) */
239 static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
240 static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
242 static bool start_play_g = false; /* Used by audio_load_track to notify
243 audio_finish_load_track about start_play */
245 /* True when a track load is in progress, i.e. audio_load_track() has returned
246 * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
247 * audio_load_track() to get called twice in a row, which would cause problems.
249 static bool track_load_started = false;
251 /* Set to true if the codec thread should send an audio stop request
252 * (typically because the end of the playlist has been reached).
254 static bool codec_requested_stop = false;
256 #ifdef HAVE_DISK_STORAGE
257 static size_t buffer_margin = 5; /* Buffer margin aka anti-skip buffer (A/C-) */
258 #endif
260 /* Multiple threads */
261 /* Set the watermark to trigger buffer fill (A/C) */
262 static void set_filebuf_watermark(void);
264 /* Audio thread */
265 static struct event_queue audio_queue SHAREDBSS_ATTR;
266 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
267 static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
268 static const char audio_thread_name[] = "audio";
270 static void audio_thread(void);
271 static void audio_initiate_track_change(long direction);
272 static bool audio_have_tracks(void);
273 static void audio_reset_buffer(void);
274 static void audio_stop_playback(void);
276 /* Codec thread */
277 extern struct codec_api ci;
278 static struct event_queue codec_queue SHAREDBSS_ATTR;
279 static struct queue_sender_list codec_queue_sender_list;
280 static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
281 IBSS_ATTR;
282 static const char codec_thread_name[] = "codec";
283 unsigned int codec_thread_id; /* For modifying thread priority later. */
285 /* PCM buffer messaging */
286 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
288 /* Function to be called by pcm buffer callbacks.
289 * Permissible Context(s): Audio interrupt
291 static void pcmbuf_callback_queue_post(long id, intptr_t data)
293 /* No lock since we're already in audio interrupt context */
294 queue_post(&pcmbuf_queue, id, data);
297 /* Scan the pcmbuf queue and return true if a message pulled.
298 * Permissible Context(s): Thread
300 static bool pcmbuf_queue_scan(struct queue_event *ev)
302 if (!queue_empty(&pcmbuf_queue))
304 /* Transfer message to audio queue */
305 pcm_play_lock();
306 /* Pull message - never, ever any blocking call! */
307 queue_wait_w_tmo(&pcmbuf_queue, ev, 0);
308 pcm_play_unlock();
309 return true;
312 return false;
315 /* Clear the pcmbuf queue of messages
316 * Permissible Context(s): Thread
318 static void pcmbuf_queue_clear(void)
320 pcm_play_lock();
321 queue_clear(&pcmbuf_queue);
322 pcm_play_unlock();
325 /* --- Helper functions --- */
327 static struct mp3entry *bufgetid3(int handle_id)
329 if (handle_id < 0)
330 return NULL;
332 struct mp3entry *id3;
333 ssize_t ret = bufgetdata(handle_id, 0, (void *)&id3);
335 if (ret < 0 || ret != sizeof(struct mp3entry))
336 return NULL;
338 return id3;
341 static bool clear_track_info(struct track_info *track)
343 /* bufclose returns true if the handle is not found, or if it is closed
344 * successfully, so these checks are safe on non-existant handles */
345 if (!track)
346 return false;
348 if (track->codec_hid >= 0) {
349 if (bufclose(track->codec_hid))
350 track->codec_hid = -1;
351 else
352 return false;
355 if (track->id3_hid >= 0) {
356 if (bufclose(track->id3_hid))
357 track->id3_hid = -1;
358 else
359 return false;
362 if (track->audio_hid >= 0) {
363 if (bufclose(track->audio_hid))
364 track->audio_hid = -1;
365 else
366 return false;
369 #ifdef HAVE_ALBUMART
370 if (track->aa_hid >= 0) {
371 if (bufclose(track->aa_hid))
372 track->aa_hid = -1;
373 else
374 return false;
376 #endif
378 if (track->cuesheet_hid >= 0) {
379 if (bufclose(track->cuesheet_hid))
380 track->cuesheet_hid = -1;
381 else
382 return false;
385 track->filesize = 0;
386 track->taginfo_ready = false;
388 return true;
391 /* --- External interfaces --- */
393 /* This sends a stop message and the audio thread will dump all it's
394 subsequenct messages */
395 void audio_hard_stop(void)
397 /* Stop playback */
398 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
399 queue_send(&audio_queue, Q_AUDIO_STOP, 1);
400 #ifdef PLAYBACK_VOICE
401 voice_stop();
402 #endif
405 bool audio_restore_playback(int type)
407 switch (type)
409 case AUDIO_WANT_PLAYBACK:
410 if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
411 audio_reset_buffer();
412 return true;
413 case AUDIO_WANT_VOICE:
414 if (buffer_state == AUDIOBUF_STATE_TRASHED)
415 audio_reset_buffer();
416 return true;
417 default:
418 return false;
422 unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
424 unsigned char *buf, *end;
426 if (audio_is_initialized)
428 audio_hard_stop();
430 /* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
432 /* Reset the buffering thread so that it doesn't try to use the data */
433 buffering_reset(filebuf, filebuflen);
435 if (buffer_size == NULL)
437 /* Special case for talk_init to use since it already knows it's
438 trashed */
439 buffer_state = AUDIOBUF_STATE_TRASHED;
440 return NULL;
443 if (talk_buf || buffer_state == AUDIOBUF_STATE_TRASHED
444 || !talk_voice_required())
446 logf("get buffer: talk, audio");
447 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
448 the talk buffer is not needed because voice isn't being used, or
449 could be AUDIOBUF_STATE_TRASHED already. If state is
450 AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
451 without the caller knowing what's going on. Changing certain settings
452 may move it to a worse condition but the memory in use by something
453 else will remain undisturbed.
455 if (buffer_state != AUDIOBUF_STATE_TRASHED)
457 talk_buffer_steal();
458 buffer_state = AUDIOBUF_STATE_TRASHED;
461 buf = audiobuf;
462 end = audiobufend;
464 else
466 /* Safe to just return this if already AUDIOBUF_STATE_VOICED_ONLY or
467 still AUDIOBUF_STATE_INITIALIZED */
468 /* Skip talk buffer and move pcm buffer to end to maximize available
469 contiguous memory - no audio running means voice will not need the
470 swap space */
471 logf("get buffer: audio");
472 buf = audiobuf + talk_get_bufsize();
473 end = audiobufend - pcmbuf_init(audiobufend);
474 buffer_state = AUDIOBUF_STATE_VOICED_ONLY;
477 *buffer_size = end - buf;
479 return buf;
482 int audio_buffer_state(void)
484 return buffer_state;
487 #ifdef HAVE_RECORDING
488 unsigned char *audio_get_recording_buffer(size_t *buffer_size)
490 /* Stop audio, voice and obtain all available buffer space */
491 audio_hard_stop();
492 talk_buffer_steal();
494 unsigned char *end = audiobufend;
495 buffer_state = AUDIOBUF_STATE_TRASHED;
496 *buffer_size = end - audiobuf;
498 return (unsigned char *)audiobuf;
501 bool audio_load_encoder(int afmt)
503 #ifndef SIMULATOR
504 const char *enc_fn = get_codec_filename(afmt | CODEC_TYPE_ENCODER);
505 if (!enc_fn)
506 return false;
508 audio_remove_encoder();
509 ci.enc_codec_loaded = 0; /* clear any previous error condition */
511 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
512 queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (intptr_t)enc_fn);
514 while (ci.enc_codec_loaded == 0)
515 yield();
517 logf("codec loaded: %d", ci.enc_codec_loaded);
519 return ci.enc_codec_loaded > 0;
520 #else
521 (void)afmt;
522 return true;
523 #endif
524 } /* audio_load_encoder */
526 void audio_remove_encoder(void)
528 #ifndef SIMULATOR
529 /* force encoder codec unload (if currently loaded) */
530 if (ci.enc_codec_loaded <= 0)
531 return;
533 ci.stop_encoder = true;
534 while (ci.enc_codec_loaded > 0)
535 yield();
536 #endif
537 } /* audio_remove_encoder */
539 #endif /* HAVE_RECORDING */
541 #ifdef HAVE_ALBUMART
542 int audio_current_aa_hid(void)
544 int cur_idx;
545 int offset = ci.new_track + wps_offset;
547 cur_idx = track_ridx + offset;
548 cur_idx &= MAX_TRACK_MASK;
550 return tracks[cur_idx].aa_hid;
552 #endif
554 struct mp3entry* audio_current_track(void)
556 const char *filename;
557 struct playlist_track_info trackinfo;
558 int cur_idx;
559 int offset = ci.new_track + wps_offset;
560 struct mp3entry *write_id3;
562 cur_idx = (track_ridx + offset) & MAX_TRACK_MASK;
564 if (cur_idx == track_ridx && *thistrack_id3->path)
566 /* The usual case */
567 if (tracks[cur_idx].cuesheet_hid >= 0 && !thistrack_id3->cuesheet)
569 bufread(tracks[cur_idx].cuesheet_hid, sizeof(struct cuesheet), curr_cue);
570 thistrack_id3->cuesheet = curr_cue;
571 cue_spoof_id3(thistrack_id3->cuesheet, thistrack_id3);
573 return thistrack_id3;
575 else if (automatic_skip && offset == -1 && *othertrack_id3->path)
577 /* We're in a track transition. The codec has moved on to the next track,
578 but the audio being played is still the same (now previous) track.
579 othertrack_id3.elapsed is being updated in an ISR by
580 codec_pcmbuf_position_callback */
581 if (tracks[cur_idx].cuesheet_hid >= 0 && !thistrack_id3->cuesheet)
583 bufread(tracks[cur_idx].cuesheet_hid, sizeof(struct cuesheet), curr_cue);
584 othertrack_id3->cuesheet = curr_cue;
585 cue_spoof_id3(othertrack_id3->cuesheet, othertrack_id3);
587 return othertrack_id3;
590 if (offset != 0)
592 /* Codec may be using thistrack_id3, so it must not be overwritten.
593 If this is a manual skip, othertrack_id3 will become
594 thistrack_id3 in audio_check_new_track().
595 FIXME: If this is an automatic skip, it probably means multiple
596 short tracks fit in the PCM buffer. Overwriting othertrack_id3
597 can lead to an incorrect value later.
598 Note that othertrack_id3 may also be used for next track.
600 write_id3 = othertrack_id3;
602 else
604 write_id3 = thistrack_id3;
607 if (tracks[cur_idx].id3_hid >= 0)
609 /* The current track's info has been buffered but not read yet, so get it */
610 if (bufread(tracks[cur_idx].id3_hid, sizeof(struct mp3entry), write_id3)
611 == sizeof(struct mp3entry))
612 return write_id3;
615 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
616 we have and return that. */
618 memset(write_id3, 0, sizeof(struct mp3entry));
620 playlist_get_track_info(NULL, playlist_next(0)+wps_offset, &trackinfo);
621 filename = trackinfo.filename;
622 if (!filename)
623 filename = "No file!";
625 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
626 if (tagcache_fill_tags(write_id3, filename))
627 return write_id3;
628 #endif
630 strlcpy(write_id3->path, filename, sizeof(write_id3->path));
631 write_id3->title = strrchr(write_id3->path, '/');
632 if (!write_id3->title)
633 write_id3->title = &write_id3->path[0];
634 else
635 write_id3->title++;
637 return write_id3;
640 struct mp3entry* audio_next_track(void)
642 int next_idx;
643 int offset = ci.new_track + wps_offset;
645 if (!audio_have_tracks())
646 return NULL;
648 if (wps_offset == -1 && *thistrack_id3->path)
650 /* We're in a track transition. The next track for the WPS is the one
651 currently being decoded. */
652 return thistrack_id3;
655 next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
657 if (tracks[next_idx].id3_hid >= 0)
659 if (bufread(tracks[next_idx].id3_hid, sizeof(struct mp3entry), othertrack_id3)
660 == sizeof(struct mp3entry))
661 return othertrack_id3;
662 else
663 return NULL;
666 if (next_idx == track_widx)
668 /* The next track hasn't been buffered yet, so we return the static
669 version of its metadata. */
670 return &unbuffered_id3;
673 return NULL;
676 void audio_play(long offset)
678 logf("audio_play");
680 #ifdef PLAYBACK_VOICE
681 /* Truncate any existing voice output so we don't have spelling
682 * etc. over the first part of the played track */
683 talk_force_shutup();
684 #endif
686 /* Start playback */
687 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
688 /* Don't return until playback has actually started */
689 queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
692 void audio_stop(void)
694 /* Stop playback */
695 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
696 /* Don't return until playback has actually stopped */
697 queue_send(&audio_queue, Q_AUDIO_STOP, 0);
700 void audio_pause(void)
702 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
703 /* Don't return until playback has actually paused */
704 queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
707 void audio_resume(void)
709 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
710 /* Don't return until playback has actually resumed */
711 queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
714 void audio_skip(int direction)
716 if (playlist_check(ci.new_track + wps_offset + direction))
718 if (global_settings.beep)
719 pcmbuf_beep(2000, 100, 2500*global_settings.beep);
721 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction);
722 queue_post(&audio_queue, Q_AUDIO_SKIP, direction);
723 /* Update wps while our message travels inside deep playback queues. */
724 wps_offset += direction;
726 else
728 /* No more tracks. */
729 if (global_settings.beep)
730 pcmbuf_beep(1000, 100, 1500*global_settings.beep);
734 void audio_next(void)
736 audio_skip(1);
739 void audio_prev(void)
741 audio_skip(-1);
744 void audio_next_dir(void)
746 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
747 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
750 void audio_prev_dir(void)
752 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
753 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
756 void audio_pre_ff_rewind(void)
758 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
759 queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
762 void audio_ff_rewind(long newpos)
764 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
765 queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
768 void audio_flush_and_reload_tracks(void)
770 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
771 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
774 void audio_error_clear(void)
776 #ifdef AUDIO_HAVE_RECORDING
777 pcm_rec_error_clear();
778 #endif
781 int audio_status(void)
783 int ret = 0;
785 if (playing)
786 ret |= AUDIO_STATUS_PLAY;
788 if (paused)
789 ret |= AUDIO_STATUS_PAUSE;
791 #ifdef HAVE_RECORDING
792 /* Do this here for constitency with mpeg.c version */
793 ret |= pcm_rec_status();
794 #endif
796 return ret;
799 int audio_get_file_pos(void)
801 return 0;
804 #ifdef HAVE_DISK_STORAGE
805 void audio_set_buffer_margin(int setting)
807 static const unsigned short lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
808 buffer_margin = lookup[setting];
809 logf("buffer margin: %ld", (long)buffer_margin);
810 set_filebuf_watermark();
812 #endif
814 /* Take necessary steps to enable or disable the crossfade setting */
815 void audio_set_crossfade(int enable)
817 size_t offset;
818 bool was_playing;
819 size_t size;
821 /* Tell it the next setting to use */
822 pcmbuf_crossfade_enable(enable);
824 /* Return if size hasn't changed or this is too early to determine
825 which in the second case there's no way we could be playing
826 anything at all */
827 if (pcmbuf_is_same_size())
829 /* This function is a copout and just syncs some variables -
830 to be removed at a later date */
831 pcmbuf_crossfade_enable_finished();
832 return;
835 offset = 0;
836 was_playing = playing;
838 /* Playback has to be stopped before changing the buffer size */
839 if (was_playing)
841 /* Store the track resume position */
842 offset = thistrack_id3->offset;
845 /* Blast it - audio buffer will have to be setup again next time
846 something plays */
847 audio_get_buffer(true, &size);
849 /* Restart playback if audio was running previously */
850 if (was_playing)
851 audio_play(offset);
854 /* --- Routines called from multiple threads --- */
856 static void set_filebuf_watermark(void)
858 if (!filebuf)
859 return; /* Audio buffers not yet set up */
861 #ifdef HAVE_DISK_STORAGE
862 int seconds;
863 int spinup = ata_spinup_time();
864 if (spinup)
865 seconds = (spinup / HZ) + 1;
866 else
867 seconds = 5;
869 seconds += buffer_margin;
870 #else
871 /* flash storage */
872 int seconds = 1;
873 #endif
875 /* bitrate of last track in buffer dictates watermark */
876 struct mp3entry* id3 = NULL;
877 if (tracks[track_widx].taginfo_ready)
878 id3 = bufgetid3(tracks[track_widx].id3_hid);
879 else
880 id3 = bufgetid3(tracks[track_widx-1].id3_hid);
881 if (!id3) {
882 logf("fwmark: No id3 for last track (r%d/w%d), aborting!", track_ridx, track_widx);
883 return;
885 size_t bytes = id3->bitrate * (1000/8) * seconds;
886 buf_set_watermark(bytes);
887 logf("fwmark: %d", bytes);
890 const char *get_codec_filename(int cod_spec)
892 const char *fname;
894 #ifdef HAVE_RECORDING
895 /* Can choose decoder or encoder if one available */
896 int type = cod_spec & CODEC_TYPE_MASK;
897 int afmt = cod_spec & CODEC_AFMT_MASK;
899 if ((unsigned)afmt >= AFMT_NUM_CODECS)
900 type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
902 fname = (type == CODEC_TYPE_ENCODER) ?
903 audio_formats[afmt].codec_enc_root_fn :
904 audio_formats[afmt].codec_root_fn;
906 logf("%s: %d - %s",
907 (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
908 afmt, fname ? fname : "<unknown>");
909 #else /* !HAVE_RECORDING */
910 /* Always decoder */
911 if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
912 cod_spec = AFMT_UNKNOWN;
913 fname = audio_formats[cod_spec].codec_root_fn;
914 logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
915 #endif /* HAVE_RECORDING */
917 return fname;
918 } /* get_codec_filename */
920 /* --- Codec thread --- */
921 static bool codec_pcmbuf_insert_callback(
922 const void *ch1, const void *ch2, int count)
924 const char *src[2] = { ch1, ch2 };
926 while (count > 0)
928 int out_count = dsp_output_count(ci.dsp, count);
929 int inp_count;
930 char *dest;
932 /* Prevent audio from a previous track from playing */
933 if (ci.new_track || ci.stop_codec)
934 return true;
936 while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
938 cancel_cpu_boost();
939 sleep(1);
940 if (ci.seek_time || ci.new_track || ci.stop_codec)
941 return true;
944 /* Get the real input_size for output_size bytes, guarding
945 * against resampling buffer overflows. */
946 inp_count = dsp_input_count(ci.dsp, out_count);
948 if (inp_count <= 0)
949 return true;
951 /* Input size has grown, no error, just don't write more than length */
952 if (inp_count > count)
953 inp_count = count;
955 out_count = dsp_process(ci.dsp, dest, src, inp_count);
957 if (out_count <= 0)
958 return true;
960 pcmbuf_write_complete(out_count);
962 count -= inp_count;
965 return true;
966 } /* codec_pcmbuf_insert_callback */
968 static void* codec_get_buffer(size_t *size)
970 if (codec_size >= CODEC_SIZE)
971 return NULL;
972 *size = CODEC_SIZE - codec_size;
973 return &codecbuf[codec_size];
976 /* Between the codec and PCM track change, we need to keep updating the
977 "elapsed" value of the previous (to the codec, but current to the
978 user/PCM/WPS) track, so that the progressbar reaches the end.
979 During that transition, the WPS will display prevtrack_id3. */
980 static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
981 static void codec_pcmbuf_position_callback(size_t size)
983 /* This is called from an ISR, so be quick */
984 unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
985 othertrack_id3->elapsed;
987 if (time >= othertrack_id3->length)
989 pcmbuf_set_position_callback(NULL);
990 othertrack_id3->elapsed = othertrack_id3->length;
992 else
993 othertrack_id3->elapsed = time;
996 static void codec_set_elapsed_callback(unsigned int value)
998 unsigned int latency;
999 if (ci.seek_time)
1000 return;
1002 #ifdef AB_REPEAT_ENABLE
1003 ab_position_report(value);
1004 #endif
1006 latency = pcmbuf_get_latency();
1007 if (value < latency)
1008 thistrack_id3->elapsed = 0;
1009 else if (value - latency > thistrack_id3->elapsed ||
1010 value - latency < thistrack_id3->elapsed - 2)
1012 thistrack_id3->elapsed = value - latency;
1016 static void codec_set_offset_callback(size_t value)
1018 unsigned int latency;
1020 if (ci.seek_time)
1021 return;
1023 latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
1024 if (value < latency)
1025 thistrack_id3->offset = 0;
1026 else
1027 thistrack_id3->offset = value - latency;
1030 static void codec_advance_buffer_counters(size_t amount)
1032 bufadvance(CUR_TI->audio_hid, amount);
1033 ci.curpos += amount;
1036 /* copy up-to size bytes into ptr and return the actual size copied */
1037 static size_t codec_filebuf_callback(void *ptr, size_t size)
1039 ssize_t copy_n;
1041 if (ci.stop_codec || !playing)
1042 return 0;
1044 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
1046 /* Nothing requested OR nothing left */
1047 if (copy_n == 0)
1048 return 0;
1050 /* Update read and other position pointers */
1051 codec_advance_buffer_counters(copy_n);
1053 /* Return the actual amount of data copied to the buffer */
1054 return copy_n;
1055 } /* codec_filebuf_callback */
1057 static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
1059 size_t copy_n = reqsize;
1060 ssize_t ret;
1061 void *ptr;
1063 if (!playing)
1065 *realsize = 0;
1066 return NULL;
1069 ret = bufgetdata(CUR_TI->audio_hid, reqsize, &ptr);
1070 if (ret >= 0)
1071 copy_n = MIN((size_t)ret, reqsize);
1073 if (copy_n == 0)
1075 *realsize = 0;
1076 return NULL;
1079 *realsize = copy_n;
1081 return ptr;
1082 } /* codec_request_buffer_callback */
1084 static int get_codec_base_type(int type)
1086 switch (type) {
1087 case AFMT_MPA_L1:
1088 case AFMT_MPA_L2:
1089 case AFMT_MPA_L3:
1090 return AFMT_MPA_L3;
1093 return type;
1096 static void codec_advance_buffer_callback(size_t amount)
1098 codec_advance_buffer_counters(amount);
1099 codec_set_offset_callback(ci.curpos);
1102 static void codec_advance_buffer_loc_callback(void *ptr)
1104 size_t amount = buf_get_offset(CUR_TI->audio_hid, ptr);
1105 codec_advance_buffer_callback(amount);
1108 static void codec_seek_complete_callback(void)
1110 logf("seek_complete");
1111 /* If seeking-while-playing, pcm playback is actually paused (pcm_is_paused())
1112 * but the paused flag is not set. If seeking-while-paused, the (paused) flag is
1113 * set, but pcm playback may have actually stopped due to a previous buffer clear.
1114 * The buffer clear below occurs with either condition. A seemless seek skips
1115 * this section and no buffer clear occurs.
1117 if (pcm_is_paused() || paused)
1119 /* Clear the buffer */
1120 pcmbuf_play_stop();
1121 dsp_configure(ci.dsp, DSP_FLUSH, 0);
1123 /* If seeking-while-playing, resume pcm playback */
1124 if (!paused)
1125 pcmbuf_pause(false);
1127 ci.seek_time = 0;
1130 static bool codec_seek_buffer_callback(size_t newpos)
1132 logf("codec_seek_buffer_callback");
1134 int ret = bufseek(CUR_TI->audio_hid, newpos);
1135 if (ret == 0) {
1136 ci.curpos = newpos;
1137 return true;
1139 else {
1140 return false;
1144 static void codec_configure_callback(int setting, intptr_t value)
1146 switch (setting) {
1147 default:
1148 if (!dsp_configure(ci.dsp, setting, value))
1149 { logf("Illegal key:%d", setting); }
1153 static void codec_track_changed(void)
1155 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1156 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1159 static void codec_pcmbuf_track_changed_callback(void)
1161 pcmbuf_set_position_callback(NULL);
1162 pcmbuf_callback_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
1165 static void codec_discard_codec_callback(void)
1167 if (CUR_TI->codec_hid >= 0)
1169 bufclose(CUR_TI->codec_hid);
1170 CUR_TI->codec_hid = -1;
1174 static inline void codec_gapless_track_change(void)
1176 /* callback keeps the progress bar moving while the pcmbuf empties */
1177 pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
1178 /* set the pcmbuf callback for when the track really changes */
1179 pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
1182 static inline void codec_crossfade_track_change(void)
1184 /* Initiate automatic crossfade mode */
1185 pcmbuf_crossfade_init(false);
1186 /* Notify the wps that the track change starts now */
1187 codec_track_changed();
1190 static void codec_track_skip_done(bool was_manual)
1192 /* Manual track change (always crossfade or flush audio). */
1193 if (was_manual)
1195 pcmbuf_crossfade_init(true);
1196 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1197 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1199 /* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
1200 else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
1201 && global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
1203 if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
1205 if (global_settings.playlist_shuffle)
1206 /* shuffle mode is on, so crossfade: */
1207 codec_crossfade_track_change();
1208 else
1209 /* shuffle mode is off, so do a gapless track change */
1210 codec_gapless_track_change();
1212 else
1213 /* normal crossfade: */
1214 codec_crossfade_track_change();
1216 else
1217 /* normal gapless playback. */
1218 codec_gapless_track_change();
1221 static bool codec_load_next_track(void)
1223 intptr_t result = Q_CODEC_REQUEST_FAILED;
1225 prev_track_elapsed = thistrack_id3->elapsed;
1227 #ifdef AB_REPEAT_ENABLE
1228 ab_end_of_track_report();
1229 #endif
1231 logf("Request new track");
1233 if (ci.new_track == 0)
1235 ci.new_track++;
1236 automatic_skip = true;
1239 if (!ci.stop_codec)
1241 trigger_cpu_boost();
1242 LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
1243 result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
1246 switch (result)
1248 case Q_CODEC_REQUEST_COMPLETE:
1249 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1250 codec_track_skip_done(!automatic_skip);
1251 return true;
1253 case Q_CODEC_REQUEST_FAILED:
1254 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1255 ci.new_track = 0;
1256 ci.stop_codec = true;
1257 codec_requested_stop = true;
1258 return false;
1260 default:
1261 LOGFQUEUE("codec |< default");
1262 ci.stop_codec = true;
1263 codec_requested_stop = true;
1264 return false;
1268 static bool codec_request_next_track_callback(void)
1270 int prev_codectype;
1272 if (ci.stop_codec || !playing)
1273 return false;
1275 prev_codectype = get_codec_base_type(thistrack_id3->codectype);
1276 if (!codec_load_next_track())
1277 return false;
1279 /* Seek to the beginning of the new track because if the struct
1280 mp3entry was buffered, "elapsed" might not be zero (if the track has
1281 been played already but not unbuffered) */
1282 codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
1283 /* Check if the next codec is the same file. */
1284 if (prev_codectype == get_codec_base_type(thistrack_id3->codectype))
1286 logf("New track loaded");
1287 codec_discard_codec_callback();
1288 return true;
1290 else
1292 logf("New codec:%d/%d", thistrack_id3->codectype, prev_codectype);
1293 return false;
1297 static void codec_thread(void)
1299 struct queue_event ev;
1300 int status;
1302 while (1) {
1303 status = 0;
1305 if (!pcmbuf_is_crossfade_active()) {
1306 cancel_cpu_boost();
1309 queue_wait(&codec_queue, &ev);
1310 codec_requested_stop = false;
1312 switch (ev.id) {
1313 case Q_CODEC_LOAD_DISK:
1314 LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
1315 queue_reply(&codec_queue, 1);
1316 audio_codec_loaded = true;
1317 ci.stop_codec = false;
1318 status = codec_load_file((const char *)ev.data, &ci);
1319 LOGFQUEUE("codec_load_file %s %d\n", (const char *)ev.data, status);
1320 break;
1322 case Q_CODEC_LOAD:
1323 LOGFQUEUE("codec < Q_CODEC_LOAD");
1324 if (CUR_TI->codec_hid < 0) {
1325 logf("Codec slot is empty!");
1326 /* Wait for the pcm buffer to go empty */
1327 while (pcm_is_playing())
1328 yield();
1329 /* This must be set to prevent an infinite loop */
1330 ci.stop_codec = true;
1331 LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
1332 queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
1333 break;
1336 audio_codec_loaded = true;
1337 ci.stop_codec = false;
1338 status = codec_load_buf(CUR_TI->codec_hid, &ci);
1339 LOGFQUEUE("codec_load_buf %d\n", status);
1340 break;
1342 case Q_CODEC_DO_CALLBACK:
1343 LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
1344 queue_reply(&codec_queue, 1);
1345 if ((void*)ev.data != NULL)
1347 cpucache_invalidate();
1348 ((void (*)(void))ev.data)();
1349 cpucache_flush();
1351 break;
1353 #ifdef AUDIO_HAVE_RECORDING
1354 case Q_ENCODER_LOAD_DISK:
1355 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1356 audio_codec_loaded = false; /* Not audio codec! */
1357 logf("loading encoder");
1358 ci.stop_encoder = false;
1359 status = codec_load_file((const char *)ev.data, &ci);
1360 logf("encoder stopped");
1361 break;
1362 #endif /* AUDIO_HAVE_RECORDING */
1364 default:
1365 LOGFQUEUE("codec < default");
1368 if (audio_codec_loaded)
1370 if (ci.stop_codec)
1372 status = CODEC_OK;
1373 if (!playing)
1374 pcmbuf_play_stop();
1377 audio_codec_loaded = false;
1380 switch (ev.id) {
1381 case Q_CODEC_LOAD_DISK:
1382 case Q_CODEC_LOAD:
1383 LOGFQUEUE("codec < Q_CODEC_LOAD");
1384 if (playing)
1386 if (ci.new_track || status != CODEC_OK)
1388 if (!ci.new_track)
1390 logf("Codec failure, %d %d", ci.new_track, status);
1391 splash(HZ*2, "Codec failure");
1394 if (!codec_load_next_track())
1396 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1397 /* End of playlist */
1398 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1399 break;
1402 else
1404 logf("Codec finished");
1405 if (ci.stop_codec)
1407 /* Wait for the audio to stop playing before
1408 * triggering the WPS exit */
1409 while(pcm_is_playing())
1411 /* There has been one too many struct pointer swaps by now
1412 * so even though it says othertrack_id3, its the correct one! */
1413 othertrack_id3->elapsed =
1414 othertrack_id3->length - pcmbuf_get_latency();
1415 sleep(1);
1418 if (codec_requested_stop)
1420 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1421 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1423 break;
1427 if (CUR_TI->codec_hid >= 0)
1429 LOGFQUEUE("codec > codec Q_CODEC_LOAD");
1430 queue_post(&codec_queue, Q_CODEC_LOAD, 0);
1432 else
1434 const char *codec_fn =
1435 get_codec_filename(thistrack_id3->codectype);
1436 if (codec_fn)
1438 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1439 queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
1440 (intptr_t)codec_fn);
1444 break;
1446 #ifdef AUDIO_HAVE_RECORDING
1447 case Q_ENCODER_LOAD_DISK:
1448 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1450 if (status == CODEC_OK)
1451 break;
1453 logf("Encoder failure");
1454 splash(HZ*2, "Encoder failure");
1456 if (ci.enc_codec_loaded < 0)
1457 break;
1459 logf("Encoder failed to load");
1460 ci.enc_codec_loaded = -1;
1461 break;
1462 #endif /* AUDIO_HAVE_RECORDING */
1464 default:
1465 LOGFQUEUE("codec < default");
1467 } /* end switch */
1471 /* Borrow the codec thread and return the ID */
1472 void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
1474 /* Set id before telling thread to call something; it may be
1475 * needed before this function returns. */
1476 if (id != NULL)
1477 *id = codec_thread_id;
1479 /* Codec thread will signal just before entering callback */
1480 LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
1481 queue_send(&codec_queue, Q_CODEC_DO_CALLBACK, (intptr_t)fn);
1484 /* --- Buffering callbacks --- */
1486 static void buffering_low_buffer_callback(void *data)
1488 (void)data;
1489 logf("low buffer callback");
1491 if (filling == STATE_FULL || filling == STATE_END_OF_PLAYLIST) {
1492 /* force a refill */
1493 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
1494 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1498 static void buffering_handle_rebuffer_callback(void *data)
1500 (void)data;
1501 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
1502 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
1505 static void buffering_handle_finished_callback(int *data)
1507 logf("handle %d finished buffering", *data);
1509 if (*data == tracks[track_widx].id3_hid)
1511 int offset = ci.new_track + wps_offset;
1512 int next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
1513 /* The metadata handle for the last loaded track has been buffered.
1514 We can ask the audio thread to load the rest of the track's data. */
1515 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
1516 queue_post(&audio_queue, Q_AUDIO_FINISH_LOAD, 0);
1517 if (tracks[next_idx].id3_hid == *data)
1518 send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, NULL);
1520 else
1522 /* This is most likely an audio handle, so we strip the useless
1523 trailing tags that are left. */
1524 strip_tags(*data);
1526 if (*data == tracks[track_widx-1].audio_hid
1527 && filling == STATE_END_OF_PLAYLIST)
1529 /* This was the last track in the playlist.
1530 We now have all the data we need. */
1531 logf("last track finished buffering");
1532 filling = STATE_FINISHED;
1538 /* --- Audio thread --- */
1540 static bool audio_have_tracks(void)
1542 return (audio_track_count() != 0);
1545 static int audio_free_track_count(void)
1547 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
1548 return MAX_TRACK - 1 - audio_track_count();
1551 int audio_track_count(void)
1553 /* Calculate difference from track_ridx to track_widx
1554 * taking into account a possible wrap-around. */
1555 return (MAX_TRACK + track_widx - track_ridx) & MAX_TRACK_MASK;
1558 long audio_filebufused(void)
1560 return (long) buf_used();
1563 /* Update track info after successful a codec track change */
1564 static void audio_update_trackinfo(void)
1566 /* Load the curent track's metadata into curtrack_id3 */
1567 if (CUR_TI->id3_hid >= 0)
1568 copy_mp3entry(thistrack_id3, bufgetid3(CUR_TI->id3_hid));
1570 /* Reset current position */
1571 thistrack_id3->elapsed = 0;
1572 thistrack_id3->offset = 0;
1574 /* Update the codec API */
1575 ci.filesize = CUR_TI->filesize;
1576 ci.id3 = thistrack_id3;
1577 ci.curpos = 0;
1578 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1581 /* Clear tracks between write and read, non inclusive */
1582 static void audio_clear_track_entries(void)
1584 int cur_idx = track_widx;
1586 logf("Clearing tracks:%d/%d", track_ridx, track_widx);
1588 /* Loop over all tracks from write-to-read */
1589 while (1)
1591 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
1593 if (cur_idx == track_ridx)
1594 break;
1596 clear_track_info(&tracks[cur_idx]);
1600 /* Clear all tracks */
1601 static bool audio_release_tracks(void)
1603 int i, cur_idx;
1605 logf("releasing all tracks");
1607 for(i = 0; i < MAX_TRACK; i++)
1609 cur_idx = (track_ridx + i) & MAX_TRACK_MASK;
1610 if (!clear_track_info(&tracks[cur_idx]))
1611 return false;
1614 return true;
1617 static bool audio_loadcodec(bool start_play)
1619 int prev_track;
1620 char codec_path[MAX_PATH]; /* Full path to codec */
1621 const struct mp3entry *id3, *prev_id3;
1623 if (tracks[track_widx].id3_hid < 0) {
1624 return false;
1627 id3 = bufgetid3(tracks[track_widx].id3_hid);
1628 if (!id3)
1629 return false;
1631 const char *codec_fn = get_codec_filename(id3->codectype);
1632 if (codec_fn == NULL)
1633 return false;
1635 tracks[track_widx].codec_hid = -1;
1637 if (start_play)
1639 /* Load the codec directly from disk and save some memory. */
1640 track_ridx = track_widx;
1641 ci.filesize = CUR_TI->filesize;
1642 ci.id3 = thistrack_id3;
1643 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1644 ci.curpos = 0;
1645 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1646 queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (intptr_t)codec_fn);
1647 return true;
1649 else
1651 /* If we already have another track than this one buffered */
1652 if (track_widx != track_ridx)
1654 prev_track = (track_widx - 1) & MAX_TRACK_MASK;
1656 id3 = bufgetid3(tracks[track_widx].id3_hid);
1657 prev_id3 = bufgetid3(tracks[prev_track].id3_hid);
1659 /* If the previous codec is the same as this one, there is no need
1660 * to put another copy of it on the file buffer */
1661 if (id3 && prev_id3 &&
1662 get_codec_base_type(id3->codectype) ==
1663 get_codec_base_type(prev_id3->codectype)
1664 && audio_codec_loaded)
1666 logf("Reusing prev. codec");
1667 return true;
1672 codec_get_full_path(codec_path, codec_fn);
1674 tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC);
1675 if (tracks[track_widx].codec_hid < 0)
1676 return false;
1678 logf("Loaded codec");
1680 return true;
1683 /* Load metadata for the next track (with bufopen). The rest of the track
1684 loading will be handled by audio_finish_load_track once the metadata has been
1685 actually loaded by the buffering thread. */
1686 static bool audio_load_track(size_t offset, bool start_play)
1688 const char *trackname;
1689 int fd = -1;
1691 if (track_load_started) {
1692 /* There is already a track load in progress, so track_widx hasn't been
1693 incremented yet. Loading another track would overwrite the one that
1694 hasn't finished loading. */
1695 logf("audio_load_track(): a track load is already in progress");
1696 return false;
1699 start_play_g = start_play; /* will be read by audio_finish_load_track */
1701 /* Stop buffer filling if there is no free track entries.
1702 Don't fill up the last track entry (we wan't to store next track
1703 metadata there). */
1704 if (!audio_free_track_count())
1706 logf("No free tracks");
1707 return false;
1710 last_peek_offset++;
1711 tracks[track_widx].taginfo_ready = false;
1713 logf("Buffering track:%d/%d", track_widx, track_ridx);
1714 /* Get track name from current playlist read position. */
1715 while ((trackname = playlist_peek(last_peek_offset)) != NULL)
1717 /* Handle broken playlists. */
1718 fd = open(trackname, O_RDONLY);
1719 if (fd < 0)
1721 logf("Open failed");
1722 /* Skip invalid entry from playlist. */
1723 playlist_skip_entry(NULL, last_peek_offset);
1725 else
1726 break;
1729 if (!trackname)
1731 logf("End-of-playlist");
1732 memset(&unbuffered_id3, 0, sizeof(struct mp3entry));
1733 filling = STATE_END_OF_PLAYLIST;
1735 if (thistrack_id3->length == 0 && thistrack_id3->filesize == 0)
1737 /* Stop playback if no valid track was found. */
1738 audio_stop_playback();
1741 return false;
1744 tracks[track_widx].filesize = filesize(fd);
1746 if (offset > tracks[track_widx].filesize)
1747 offset = 0;
1749 /* Set default values */
1750 if (start_play)
1752 buf_set_watermark(filebuflen/2);
1753 dsp_configure(ci.dsp, DSP_RESET, 0);
1754 playlist_update_resume_info(audio_current_track());
1757 /* Get track metadata if we don't already have it. */
1758 if (tracks[track_widx].id3_hid < 0)
1760 tracks[track_widx].id3_hid = bufopen(trackname, 0, TYPE_ID3);
1762 if (tracks[track_widx].id3_hid < 0)
1764 /* Buffer is full. */
1765 get_metadata(&unbuffered_id3, fd, trackname);
1766 last_peek_offset--;
1767 close(fd);
1768 logf("buffer is full for now");
1769 filling = STATE_FULL;
1770 return false;
1773 if (track_widx == track_ridx)
1775 /* TODO: Superfluos buffering call? */
1776 buf_request_buffer_handle(tracks[track_widx].id3_hid);
1777 struct mp3entry *id3 = bufgetid3(tracks[track_widx].id3_hid);
1778 if (id3)
1780 copy_mp3entry(thistrack_id3, id3);
1781 thistrack_id3->offset = offset;
1783 else
1784 memset(thistrack_id3, 0, sizeof(struct mp3entry));
1787 if (start_play)
1789 playlist_update_resume_info(audio_current_track());
1793 close(fd);
1794 track_load_started = true; /* Remember that we've started loading a track */
1795 return true;
1798 /* Second part of the track loading: We now have the metadata available, so we
1799 can load the codec, the album art and finally the audio data.
1800 This is called on the audio thread after the buffering thread calls the
1801 buffering_handle_finished_callback callback. */
1802 static void audio_finish_load_track(void)
1804 size_t file_offset = 0;
1805 size_t offset = 0;
1806 bool start_play = start_play_g;
1808 track_load_started = false;
1810 if (tracks[track_widx].id3_hid < 0) {
1811 logf("no metatdata");
1812 return;
1815 struct mp3entry *track_id3;
1817 if (track_widx == track_ridx)
1818 track_id3 = thistrack_id3;
1819 else
1820 track_id3 = bufgetid3(tracks[track_widx].id3_hid);
1822 if (track_id3->length == 0 && track_id3->filesize == 0)
1824 logf("audio_finish_load_track: invalid metadata");
1826 /* Invalid metadata */
1827 bufclose(tracks[track_widx].id3_hid);
1828 tracks[track_widx].id3_hid = -1;
1830 /* Skip invalid entry from playlist. */
1831 playlist_skip_entry(NULL, last_peek_offset--);
1833 /* load next track */
1834 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play);
1835 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, start_play);
1837 return;
1839 /* Try to load a cuesheet for the track */
1840 if (curr_cue)
1842 char cuepath[MAX_PATH];
1843 if (look_for_cuesheet_file(track_id3->path, cuepath))
1845 void *temp;
1846 tracks[track_widx].cuesheet_hid =
1847 bufalloc(NULL, sizeof(struct cuesheet), TYPE_CUESHEET);
1848 if (tracks[track_widx].cuesheet_hid >= 0)
1850 bufgetdata(tracks[track_widx].cuesheet_hid,
1851 sizeof(struct cuesheet), &temp);
1852 struct cuesheet *cuesheet = (struct cuesheet*)temp;
1853 if (!parse_cuesheet(cuepath, cuesheet))
1855 bufclose(tracks[track_widx].cuesheet_hid);
1856 track_id3->cuesheet = NULL;
1861 #ifdef HAVE_ALBUMART
1862 if (tracks[track_widx].aa_hid < 0)
1864 char aa_path[MAX_PATH];
1865 /* find_albumart will error out if the wps doesn't have AA */
1866 if (find_albumart(track_id3, aa_path, sizeof(aa_path)))
1868 tracks[track_widx].aa_hid = bufopen(aa_path, 0, TYPE_BITMAP);
1870 if(tracks[track_widx].aa_hid == ERR_BUFFER_FULL)
1872 filling = STATE_FULL;
1873 logf("buffer is full for now");
1874 return; /* No space for track's album art, not an error */
1876 else if (tracks[track_widx].aa_hid < 0)
1878 /* another error, ignore AlbumArt */
1879 logf("Album art loading failed");
1883 #endif
1885 /* Load the codec. */
1886 if (!audio_loadcodec(start_play))
1888 if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
1890 /* No space for codec on buffer, not an error */
1891 filling = STATE_FULL;
1892 return;
1895 /* This is an error condition, either no codec was found, or reading
1896 * the codec file failed part way through, either way, skip the track */
1897 /* FIXME: We should not use splashf from audio thread! */
1898 splashf(HZ*2, "No codec for: %s", track_id3->path);
1899 /* Skip invalid entry from playlist. */
1900 playlist_skip_entry(NULL, last_peek_offset);
1901 return;
1904 track_id3->elapsed = 0;
1905 offset = track_id3->offset;
1907 enum data_type type = TYPE_PACKET_AUDIO;
1909 switch (track_id3->codectype) {
1910 case AFMT_MPA_L1:
1911 case AFMT_MPA_L2:
1912 case AFMT_MPA_L3:
1913 if (offset > 0) {
1914 file_offset = offset;
1915 track_id3->offset = offset;
1917 break;
1919 case AFMT_WAVPACK:
1920 if (offset > 0) {
1921 file_offset = offset;
1922 track_id3->offset = offset;
1923 track_id3->elapsed = track_id3->length / 2;
1925 break;
1927 case AFMT_OGG_VORBIS:
1928 case AFMT_SPEEX:
1929 case AFMT_FLAC:
1930 case AFMT_PCM_WAV:
1931 case AFMT_A52:
1932 case AFMT_MP4_AAC:
1933 case AFMT_MPC:
1934 case AFMT_APE:
1935 case AFMT_WMA:
1936 if (offset > 0)
1937 track_id3->offset = offset;
1938 break;
1940 case AFMT_NSF:
1941 case AFMT_SPC:
1942 case AFMT_SID:
1943 logf("Loading atomic %d",track_id3->codectype);
1944 type = TYPE_ATOMIC_AUDIO;
1945 break;
1948 logf("alt:%s", track_id3->path);
1950 if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
1951 file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
1952 else if (track_id3->first_frame_offset)
1953 file_offset = track_id3->first_frame_offset;
1954 else
1955 file_offset = 0;
1957 tracks[track_widx].audio_hid = bufopen(track_id3->path, file_offset, type);
1959 /* No space left, not an error */
1960 if (tracks[track_widx].audio_hid == ERR_BUFFER_FULL)
1962 filling = STATE_FULL;
1963 logf("buffer is full for now");
1964 return;
1966 else if (tracks[track_widx].audio_hid < 0)
1968 /* another error, do not continue either */
1969 logf("Could not add audio data handle");
1970 return;
1973 /* All required data is now available for the codec. */
1974 tracks[track_widx].taginfo_ready = true;
1976 if (start_play)
1978 ci.curpos=file_offset;
1979 buf_request_buffer_handle(tracks[track_widx].audio_hid);
1982 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
1984 send_event(PLAYBACK_EVENT_TRACK_BUFFER, track_id3);
1986 /* load next track */
1987 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1988 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1990 return;
1993 static void audio_fill_file_buffer(bool start_play, size_t offset)
1995 trigger_cpu_boost();
1997 /* No need to rebuffer if there are track skips pending,
1998 * however don't cancel buffering on skipping while filling. */
1999 if (ci.new_track != 0 && filling != STATE_FILLING)
2000 return;
2001 filling = STATE_FILLING;
2003 /* Must reset the buffer before use if trashed or voice only - voice
2004 file size shouldn't have changed so we can go straight from
2005 AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
2006 if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
2007 audio_reset_buffer();
2009 logf("Starting buffer fill");
2011 if (!start_play)
2012 audio_clear_track_entries();
2014 /* Save the current resume position once. */
2015 playlist_update_resume_info(audio_current_track());
2017 audio_load_track(offset, start_play);
2020 static void audio_rebuffer(void)
2022 logf("Forcing rebuffer");
2024 clear_track_info(CUR_TI);
2026 /* Reset track pointers */
2027 track_widx = track_ridx;
2028 audio_clear_track_entries();
2030 /* Reset a possibly interrupted track load */
2031 track_load_started = false;
2033 /* Fill the buffer */
2034 last_peek_offset = -1;
2035 ci.curpos = 0;
2037 if (!CUR_TI->taginfo_ready)
2038 memset(thistrack_id3, 0, sizeof(struct mp3entry));
2040 audio_fill_file_buffer(false, 0);
2043 /* Called on request from the codec to get a new track. This is the codec part
2044 of the track transition. */
2045 static int audio_check_new_track(void)
2047 int track_count = audio_track_count();
2048 int old_track_ridx = track_ridx;
2049 int i, idx;
2050 bool forward;
2051 struct mp3entry *temp = thistrack_id3;
2053 /* Now it's good time to send track finish events. */
2054 send_event(PLAYBACK_EVENT_TRACK_FINISH, thistrack_id3);
2055 /* swap the mp3entry pointers */
2056 thistrack_id3 = othertrack_id3;
2057 othertrack_id3 = temp;
2058 ci.id3 = thistrack_id3;
2059 memset(thistrack_id3, 0, sizeof(struct mp3entry));
2061 if (dir_skip)
2063 dir_skip = false;
2064 /* regardless of the return value we need to rebuffer.
2065 if it fails the old playlist will resume, else the
2066 next dir will start playing */
2067 playlist_next_dir(ci.new_track);
2068 ci.new_track = 0;
2069 audio_rebuffer();
2070 goto skip_done;
2073 if (new_playlist)
2074 ci.new_track = 0;
2076 /* If the playlist isn't that big */
2077 if (automatic_skip)
2079 while (!playlist_check(ci.new_track))
2081 if (ci.new_track >= 0)
2083 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
2084 return Q_CODEC_REQUEST_FAILED;
2086 ci.new_track++;
2090 /* Update the playlist */
2091 last_peek_offset -= ci.new_track;
2093 if (playlist_next(ci.new_track) < 0)
2095 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
2096 return Q_CODEC_REQUEST_FAILED;
2099 if (new_playlist)
2101 ci.new_track = 1;
2102 new_playlist = false;
2105 /* Save a pointer to the old track to allow later clearing */
2106 prev_ti = CUR_TI;
2108 for (i = 0; i < ci.new_track; i++)
2110 idx = (track_ridx + i) & MAX_TRACK_MASK;
2111 struct mp3entry *id3 = bufgetid3(tracks[idx].id3_hid);
2112 ssize_t offset = buf_handle_offset(tracks[idx].audio_hid);
2113 if (!id3 || offset < 0 || (unsigned)offset > id3->first_frame_offset)
2115 /* We don't have all the audio data for that track, so clear it,
2116 but keep the metadata. */
2117 if (tracks[idx].audio_hid >= 0 && bufclose(tracks[idx].audio_hid))
2119 tracks[idx].audio_hid = -1;
2120 tracks[idx].filesize = 0;
2125 /* Move to the new track */
2126 track_ridx = (track_ridx + ci.new_track) & MAX_TRACK_MASK;
2128 buf_set_base_handle(CUR_TI->audio_hid);
2130 if (automatic_skip)
2132 wps_offset = -ci.new_track;
2135 /* If it is not safe to even skip this many track entries */
2136 if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
2138 ci.new_track = 0;
2139 audio_rebuffer();
2140 goto skip_done;
2143 forward = ci.new_track > 0;
2144 ci.new_track = 0;
2146 /* If the target track is clearly not in memory */
2147 if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
2149 audio_rebuffer();
2150 goto skip_done;
2153 /* When skipping backwards, it is possible that we've found a track that's
2154 * buffered, but which is around the track-wrap and therefore not the track
2155 * we are looking for */
2156 if (!forward)
2158 int cur_idx = track_ridx;
2159 bool taginfo_ready = true;
2160 /* We've wrapped the buffer backwards if new > old */
2161 bool wrap = track_ridx > old_track_ridx;
2163 while (1)
2165 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
2167 /* if we've advanced past the wrap when cur_idx is zeroed */
2168 if (!cur_idx)
2169 wrap = false;
2171 /* if we aren't still on the wrap and we've caught the old track */
2172 if (!(wrap || cur_idx < old_track_ridx))
2173 break;
2175 /* If we hit a track in between without valid tag info, bail */
2176 if (!tracks[cur_idx].taginfo_ready)
2178 taginfo_ready = false;
2179 break;
2182 if (!taginfo_ready)
2184 audio_rebuffer();
2188 skip_done:
2189 audio_update_trackinfo();
2190 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
2191 return Q_CODEC_REQUEST_COMPLETE;
2194 unsigned long audio_prev_elapsed(void)
2196 return prev_track_elapsed;
2199 static void audio_stop_codec_flush(void)
2201 ci.stop_codec = true;
2202 pcmbuf_pause(true);
2204 while (audio_codec_loaded)
2205 yield();
2207 /* If the audio codec is not loaded any more, and the audio is still
2208 * playing, it is now and _only_ now safe to call this function from the
2209 * audio thread */
2210 if (pcm_is_playing())
2212 pcmbuf_play_stop();
2213 pcmbuf_queue_clear();
2215 pcmbuf_pause(paused);
2218 static void audio_stop_playback(void)
2220 if (playing)
2222 /* If still actively playing here, play out the last samples in the track
2223 * before stopping. A manual stop is actually paused at this point, so
2224 * don't continue playback.
2226 if (!paused)
2227 pcmbuf_play_remainder();
2229 /* If we were playing, save resume information */
2230 struct mp3entry *id3 = NULL;
2232 if (!ci.stop_codec)
2234 /* Set this early, the outside code yields and may allow the codec
2235 to try to wait for a reply on a buffer wait */
2236 ci.stop_codec = true;
2237 id3 = audio_current_track();
2240 /* Save the current playing spot, or NULL if the playlist has ended */
2241 playlist_update_resume_info(id3);
2243 /* TODO: Create auto bookmark too? */
2245 prev_track_elapsed = othertrack_id3->elapsed;
2247 remove_event(BUFFER_EVENT_BUFFER_LOW, buffering_low_buffer_callback);
2250 audio_stop_codec_flush();
2251 paused = false;
2252 playing = false;
2253 track_load_started = false;
2255 filling = STATE_IDLE;
2257 /* Mark all entries null. */
2258 audio_clear_track_entries();
2260 /* Close all tracks */
2261 audio_release_tracks();
2264 static void audio_play_start(size_t offset)
2266 int i;
2268 #if INPUT_SRC_CAPS != 0
2269 audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
2270 audio_set_output_source(AUDIO_SRC_PLAYBACK);
2271 #endif
2273 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
2274 paused = false;
2275 audio_stop_codec_flush();
2277 playing = true;
2278 track_load_started = false;
2280 ci.new_track = 0;
2281 ci.seek_time = 0;
2282 wps_offset = 0;
2284 sound_set_volume(global_settings.volume);
2285 track_widx = track_ridx = 0;
2287 /* Clear all track entries. */
2288 for (i = 0; i < MAX_TRACK; i++) {
2289 clear_track_info(&tracks[i]);
2292 last_peek_offset = -1;
2294 /* Officially playing */
2295 queue_reply(&audio_queue, 1);
2297 audio_fill_file_buffer(true, offset);
2299 add_event(BUFFER_EVENT_BUFFER_LOW, false, buffering_low_buffer_callback);
2301 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
2302 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
2306 /* Invalidates all but currently playing track. */
2307 static void audio_invalidate_tracks(void)
2309 if (audio_have_tracks())
2311 last_peek_offset = 0;
2312 track_widx = track_ridx;
2314 /* Mark all other entries null (also buffered wrong metadata). */
2315 audio_clear_track_entries();
2317 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2319 audio_fill_file_buffer(false, 0);
2323 static void audio_new_playlist(void)
2325 /* Prepare to start a new fill from the beginning of the playlist */
2326 last_peek_offset = -1;
2327 if (audio_have_tracks())
2329 if (paused)
2330 skipped_during_pause = true;
2331 track_widx = track_ridx;
2332 audio_clear_track_entries();
2334 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2336 /* Mark the current track as invalid to prevent skipping back to it */
2337 CUR_TI->taginfo_ready = false;
2340 /* Signal the codec to initiate a track change forward */
2341 new_playlist = true;
2342 ci.new_track = 1;
2344 /* Officially playing */
2345 queue_reply(&audio_queue, 1);
2347 audio_fill_file_buffer(false, 0);
2350 /* Called on manual track skip */
2351 static void audio_initiate_track_change(long direction)
2353 logf("audio_initiate_track_change(%ld)", direction);
2355 ci.new_track += direction;
2356 wps_offset -= direction;
2357 if (paused)
2358 skipped_during_pause = true;
2361 /* Called on manual dir skip */
2362 static void audio_initiate_dir_change(long direction)
2364 dir_skip = true;
2365 ci.new_track = direction;
2366 if (paused)
2367 skipped_during_pause = true;
2370 /* Called when PCM track change is complete */
2371 static void audio_finalise_track_change(void)
2373 logf("audio_finalise_track_change");
2375 if (automatic_skip)
2377 wps_offset = 0;
2378 automatic_skip = false;
2380 /* Invalidate prevtrack_id3 */
2381 memset(othertrack_id3, 0, sizeof(struct mp3entry));
2383 if (prev_ti && prev_ti->audio_hid < 0)
2385 /* No audio left so we clear all the track info. */
2386 clear_track_info(prev_ti);
2389 send_event(PLAYBACK_EVENT_TRACK_CHANGE, thistrack_id3);
2390 playlist_update_resume_info(audio_current_track());
2394 * Layout audio buffer as follows - iram buffer depends on target:
2395 * [|SWAP:iram][|TALK]|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
2397 static void audio_reset_buffer(void)
2399 /* see audio_get_recording_buffer if this is modified */
2400 logf("audio_reset_buffer");
2402 /* If the setup of anything allocated before the file buffer is
2403 changed, do check the adjustments after the buffer_alloc call
2404 as it will likely be affected and need sliding over */
2406 /* Initially set up file buffer as all space available */
2407 malloc_buf = audiobuf + talk_get_bufsize();
2408 /* Align the malloc buf to line size. Especially important to cf
2409 targets that do line reads/writes. */
2410 malloc_buf = (unsigned char *)(((uintptr_t)malloc_buf + 15) & ~15);
2411 filebuf = malloc_buf; /* filebuf line align implied */
2412 filebuflen = audiobufend - filebuf;
2414 filebuflen &= ~15;
2416 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
2417 const size_t pcmbuf_size = pcmbuf_init(filebuf + filebuflen) +GUARD_BUFSIZE;
2419 #ifdef DEBUG
2420 if(pcmbuf_size > filebuflen)
2421 panicf("Not enough memory for pcmbuf_init() : %d > %d",
2422 (int)pcmbuf_size, (int)filebuflen);
2423 #endif
2425 filebuflen -= pcmbuf_size;
2427 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
2428 will already be line aligned */
2429 filebuflen &= ~3;
2431 buffering_reset(filebuf, filebuflen);
2433 /* Clear any references to the file buffer */
2434 buffer_state = AUDIOBUF_STATE_INITIALIZED;
2436 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
2437 /* Make sure everything adds up - yes, some info is a bit redundant but
2438 aids viewing and the sumation of certain variables should add up to
2439 the location of others. */
2441 size_t pcmbufsize;
2442 const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
2443 logf("mabuf: %08X", (unsigned)malloc_buf);
2444 logf("fbuf: %08X", (unsigned)filebuf);
2445 logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
2446 logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
2447 logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
2448 logf("pcmb: %08X", (unsigned)pcmbuf);
2449 logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
2451 #endif
2454 static void audio_thread(void)
2456 struct queue_event ev;
2458 pcm_postinit();
2460 audio_thread_ready = true;
2462 while (1)
2464 if (filling != STATE_FILLING) {
2465 /* End of buffering, let's calculate the watermark and unboost */
2466 set_filebuf_watermark();
2467 cancel_cpu_boost();
2470 if (!pcmbuf_queue_scan(&ev))
2471 queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
2473 switch (ev.id) {
2475 case Q_AUDIO_FILL_BUFFER:
2476 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev.data);
2477 audio_fill_file_buffer((bool)ev.data, 0);
2478 break;
2480 case Q_AUDIO_FINISH_LOAD:
2481 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
2482 audio_finish_load_track();
2483 break;
2485 case Q_AUDIO_PLAY:
2486 LOGFQUEUE("audio < Q_AUDIO_PLAY");
2487 if (playing && ev.data <= 0)
2488 audio_new_playlist();
2489 else
2491 audio_stop_playback();
2492 audio_play_start((size_t)ev.data);
2494 break;
2496 case Q_AUDIO_STOP:
2497 LOGFQUEUE("audio < Q_AUDIO_STOP");
2498 if (playing)
2499 audio_stop_playback();
2500 if (ev.data != 0)
2501 queue_clear(&audio_queue);
2502 break;
2504 case Q_AUDIO_PAUSE:
2505 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
2506 if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
2507 pcmbuf_play_stop(); /* Flush old track on resume after skip */
2508 skipped_during_pause = false;
2509 if (!playing)
2510 break;
2511 pcmbuf_pause((bool)ev.data);
2512 paused = (bool)ev.data;
2513 break;
2515 case Q_AUDIO_SKIP:
2516 LOGFQUEUE("audio < Q_AUDIO_SKIP");
2517 audio_initiate_track_change((long)ev.data);
2518 break;
2520 case Q_AUDIO_PRE_FF_REWIND:
2521 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
2522 if (!playing)
2523 break;
2524 pcmbuf_pause(true);
2525 break;
2527 case Q_AUDIO_FF_REWIND:
2528 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
2529 if (!playing)
2530 break;
2531 if (automatic_skip)
2533 /* An automatic track skip is in progress. Finalize it,
2534 then go back to the previous track */
2535 audio_finalise_track_change();
2536 ci.new_track = -1;
2538 ci.seek_time = (long)ev.data+1;
2539 break;
2541 case Q_AUDIO_CHECK_NEW_TRACK:
2542 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
2543 queue_reply(&audio_queue, audio_check_new_track());
2544 break;
2546 case Q_AUDIO_DIR_SKIP:
2547 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
2548 audio_initiate_dir_change(ev.data);
2549 break;
2551 case Q_AUDIO_FLUSH:
2552 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2553 audio_invalidate_tracks();
2554 break;
2556 case Q_AUDIO_TRACK_CHANGED:
2557 /* PCM track change done */
2558 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2559 audio_finalise_track_change();
2560 break;
2562 #ifndef SIMULATOR
2563 case SYS_USB_CONNECTED:
2564 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2565 if (playing)
2566 audio_stop_playback();
2567 #ifdef PLAYBACK_VOICE
2568 voice_stop();
2569 #endif
2570 usb_acknowledge(SYS_USB_CONNECTED_ACK);
2571 usb_wait_for_disconnect(&audio_queue);
2573 /* Mark all entries null. */
2574 audio_clear_track_entries();
2576 /* release tracks to make sure all handles are closed */
2577 audio_release_tracks();
2578 break;
2579 #endif
2581 case SYS_TIMEOUT:
2582 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2583 break;
2585 default:
2586 LOGFQUEUE("audio < default");
2587 break;
2588 } /* end switch */
2589 } /* end while */
2592 /* Initialize the audio system - called from init() in main.c.
2593 * Last function because of all the references to internal symbols
2595 void audio_init(void)
2597 unsigned int audio_thread_id;
2599 /* Can never do this twice */
2600 if (audio_is_initialized)
2602 logf("audio: already initialized");
2603 return;
2606 logf("audio: initializing");
2608 /* Initialize queues before giving control elsewhere in case it likes
2609 to send messages. Thread creation will be delayed however so nothing
2610 starts running until ready if something yields such as talk_init. */
2611 queue_init(&audio_queue, true);
2612 queue_init(&codec_queue, false);
2613 queue_init(&pcmbuf_queue, false);
2615 pcm_init();
2617 /* Initialize codec api. */
2618 ci.read_filebuf = codec_filebuf_callback;
2619 ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
2620 ci.codec_get_buffer = codec_get_buffer;
2621 ci.request_buffer = codec_request_buffer_callback;
2622 ci.advance_buffer = codec_advance_buffer_callback;
2623 ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
2624 ci.request_next_track = codec_request_next_track_callback;
2625 ci.seek_buffer = codec_seek_buffer_callback;
2626 ci.seek_complete = codec_seek_complete_callback;
2627 ci.set_elapsed = codec_set_elapsed_callback;
2628 ci.set_offset = codec_set_offset_callback;
2629 ci.configure = codec_configure_callback;
2630 ci.discard_codec = codec_discard_codec_callback;
2631 ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
2632 CODEC_IDX_AUDIO);
2634 thistrack_id3 = &mp3entry_buf[0];
2635 othertrack_id3 = &mp3entry_buf[1];
2637 /* cuesheet support */
2638 if (global_settings.cuesheet)
2639 curr_cue = (struct cuesheet*)buffer_alloc(sizeof(struct cuesheet));
2641 /* initialize the buffer */
2642 filebuf = audiobuf;
2644 /* audio_reset_buffer must to know the size of voice buffer so init
2645 talk first */
2646 talk_init();
2648 codec_thread_id = create_thread(
2649 codec_thread, codec_stack, sizeof(codec_stack),
2650 CREATE_THREAD_FROZEN,
2651 codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
2652 IF_COP(, CPU));
2654 queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
2655 codec_thread_id);
2657 audio_thread_id = create_thread(audio_thread, audio_stack,
2658 sizeof(audio_stack), CREATE_THREAD_FROZEN,
2659 audio_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE)
2660 IF_COP(, CPU));
2662 queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
2663 audio_thread_id);
2665 #ifdef PLAYBACK_VOICE
2666 voice_thread_init();
2667 #endif
2669 /* Set crossfade setting for next buffer init which should be about... */
2670 pcmbuf_crossfade_enable(global_settings.crossfade);
2672 /* initialize the buffering system */
2674 buffering_init();
2675 /* ...now! Set up the buffers */
2676 audio_reset_buffer();
2678 int i;
2679 for(i = 0; i < MAX_TRACK; i++)
2681 tracks[i].audio_hid = -1;
2682 tracks[i].id3_hid = -1;
2683 tracks[i].codec_hid = -1;
2684 #ifdef HAVE_ALBUMART
2685 tracks[i].aa_hid = -1;
2686 #endif
2687 tracks[i].cuesheet_hid = -1;
2690 add_event(BUFFER_EVENT_REBUFFER, false, buffering_handle_rebuffer_callback);
2691 add_event(BUFFER_EVENT_FINISHED, false, buffering_handle_finished_callback);
2693 /* Probably safe to say */
2694 audio_is_initialized = true;
2696 sound_settings_apply();
2697 #ifdef HAVE_DISK_STORAGE
2698 audio_set_buffer_margin(global_settings.buffer_margin);
2699 #endif
2701 /* it's safe to let the threads run now */
2702 #ifdef PLAYBACK_VOICE
2703 voice_thread_resume();
2704 #endif
2705 thread_thaw(codec_thread_id);
2706 thread_thaw(audio_thread_id);
2708 } /* audio_init */
2710 bool audio_is_thread_ready(void)
2712 return audio_thread_ready;