3 ** String table (keep all strings handled by Lua)
4 ** See Copyright Notice in lua.h
16 #define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char))
18 #define sizeudata(u) (sizeof(union Udata)+(u)->len)
20 #define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
21 #define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
22 (sizeof(s)/sizeof(char))-1))
24 #define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)
26 LUAI_FUNC
void luaS_resize (lua_State
*L
, int newsize
);
27 LUAI_FUNC Udata
*luaS_newudata (lua_State
*L
, size_t s
, Table
*e
);
28 LUAI_FUNC TString
*luaS_newlstr (lua_State
*L
, const char *str
, size_t l
);