2 /* file generated by qcc, do not modify */
\r
11 float force_retouch;
\r
17 float total_secrets;
\r
18 float total_monsters;
\r
19 float found_secrets;
\r
20 float killed_monsters;
\r
40 float trace_allsolid;
\r
41 float trace_startsolid;
\r
42 float trace_fraction;
\r
43 vec3_t trace_endpos;
\r
44 vec3_t trace_plane_normal;
\r
45 float trace_plane_dist;
\r
48 float trace_inwater;
\r
52 func_t PlayerPreThink;
\r
53 func_t PlayerPostThink;
\r
55 func_t ClientConnect;
\r
56 func_t PutClientInServer;
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57 func_t ClientDisconnect;
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59 func_t SetChangeParms;
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93 string_t weaponmodel;
\r
118 float teleport_time;
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129 string_t targetname;
\r
143 #define PROGHEADER_CRC 5927
\r