2 * AAC encoder psychoacoustic model
3 * Copyright (C) 2008 Konstantin Shishkov
5 * This file is part of Libav.
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15 * Lesser General Public License for more details.
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18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 * AAC encoder psychoacoustic model
27 #include "libavutil/attributes.h"
32 /***********************************
34 * try other bitrate controlling mechanism (maybe use ratecontrol.c?)
35 * control quality for quality-based output
36 **********************************/
39 * constants for 3GPP AAC psychoacoustic model
42 #define PSY_3GPP_THR_SPREAD_HI 1.5f // spreading factor for low-to-hi threshold spreading (15 dB/Bark)
43 #define PSY_3GPP_THR_SPREAD_LOW 3.0f // spreading factor for hi-to-low threshold spreading (30 dB/Bark)
44 /* spreading factor for low-to-hi energy spreading, long block, > 22kbps/channel (20dB/Bark) */
45 #define PSY_3GPP_EN_SPREAD_HI_L1 2.0f
46 /* spreading factor for low-to-hi energy spreading, long block, <= 22kbps/channel (15dB/Bark) */
47 #define PSY_3GPP_EN_SPREAD_HI_L2 1.5f
48 /* spreading factor for low-to-hi energy spreading, short block (15 dB/Bark) */
49 #define PSY_3GPP_EN_SPREAD_HI_S 1.5f
50 /* spreading factor for hi-to-low energy spreading, long block (30dB/Bark) */
51 #define PSY_3GPP_EN_SPREAD_LOW_L 3.0f
52 /* spreading factor for hi-to-low energy spreading, short block (20dB/Bark) */
53 #define PSY_3GPP_EN_SPREAD_LOW_S 2.0f
55 #define PSY_3GPP_RPEMIN 0.01f
56 #define PSY_3GPP_RPELEV 2.0f
58 #define PSY_3GPP_C1 3.0f /* log2(8) */
59 #define PSY_3GPP_C2 1.3219281f /* log2(2.5) */
60 #define PSY_3GPP_C3 0.55935729f /* 1 - C2 / C1 */
62 #define PSY_SNR_1DB 7.9432821e-1f /* -1dB */
63 #define PSY_SNR_25DB 3.1622776e-3f /* -25dB */
65 #define PSY_3GPP_SAVE_SLOPE_L -0.46666667f
66 #define PSY_3GPP_SAVE_SLOPE_S -0.36363637f
67 #define PSY_3GPP_SAVE_ADD_L -0.84285712f
68 #define PSY_3GPP_SAVE_ADD_S -0.75f
69 #define PSY_3GPP_SPEND_SLOPE_L 0.66666669f
70 #define PSY_3GPP_SPEND_SLOPE_S 0.81818181f
71 #define PSY_3GPP_SPEND_ADD_L -0.35f
72 #define PSY_3GPP_SPEND_ADD_S -0.26111111f
73 #define PSY_3GPP_CLIP_LO_L 0.2f
74 #define PSY_3GPP_CLIP_LO_S 0.2f
75 #define PSY_3GPP_CLIP_HI_L 0.95f
76 #define PSY_3GPP_CLIP_HI_S 0.75f
78 #define PSY_3GPP_AH_THR_LONG 0.5f
79 #define PSY_3GPP_AH_THR_SHORT 0.63f
87 #define PSY_3GPP_BITS_TO_PE(bits) ((bits) * 1.18f)
89 /* LAME psy model constants */
90 #define PSY_LAME_FIR_LEN 21 ///< LAME psy model FIR order
91 #define AAC_BLOCK_SIZE_LONG 1024 ///< long block size
92 #define AAC_BLOCK_SIZE_SHORT 128 ///< short block size
93 #define AAC_NUM_BLOCKS_SHORT 8 ///< number of blocks in a short sequence
94 #define PSY_LAME_NUM_SUBBLOCKS 3 ///< Number of sub-blocks in each short block
101 * information for single band used by 3GPP TS26.403-inspired psychoacoustic model
103 typedef struct AacPsyBand
{
104 float energy
; ///< band energy
105 float thr
; ///< energy threshold
106 float thr_quiet
; ///< threshold in quiet
107 float nz_lines
; ///< number of non-zero spectral lines
108 float active_lines
; ///< number of active spectral lines
109 float pe
; ///< perceptual entropy
110 float pe_const
; ///< constant part of the PE calculation
111 float norm_fac
; ///< normalization factor for linearization
112 int avoid_holes
; ///< hole avoidance flag
116 * single/pair channel context for psychoacoustic model
118 typedef struct AacPsyChannel
{
119 AacPsyBand band
[128]; ///< bands information
120 AacPsyBand prev_band
[128]; ///< bands information from the previous frame
122 float win_energy
; ///< sliding average of channel energy
123 float iir_state
[2]; ///< hi-pass IIR filter state
124 uint8_t next_grouping
; ///< stored grouping scheme for the next frame (in case of 8 short window sequence)
125 enum WindowSequence next_window_seq
; ///< window sequence to be used in the next frame
126 /* LAME psy model specific members */
127 float attack_threshold
; ///< attack threshold for this channel
128 float prev_energy_subshort
[AAC_NUM_BLOCKS_SHORT
* PSY_LAME_NUM_SUBBLOCKS
];
129 int prev_attack
; ///< attack value for the last short block in the previous sequence
133 * psychoacoustic model frame type-dependent coefficients
135 typedef struct AacPsyCoeffs
{
136 float ath
; ///< absolute threshold of hearing per bands
137 float barks
; ///< Bark value for each spectral band in long frame
138 float spread_low
[2]; ///< spreading factor for low-to-high threshold spreading in long frame
139 float spread_hi
[2]; ///< spreading factor for high-to-low threshold spreading in long frame
140 float min_snr
; ///< minimal SNR
144 * 3GPP TS26.403-inspired psychoacoustic model specific data
146 typedef struct AacPsyContext
{
147 int chan_bitrate
; ///< bitrate per channel
148 int frame_bits
; ///< average bits per frame
149 int fill_level
; ///< bit reservoir fill level
151 float min
; ///< minimum allowed PE for bit factor calculation
152 float max
; ///< maximum allowed PE for bit factor calculation
153 float previous
; ///< allowed PE of the previous frame
154 float correction
; ///< PE correction factor
156 AacPsyCoeffs psy_coef
[2][64];
161 * LAME psy model preset struct
163 typedef struct PsyLamePreset
{
164 int quality
; ///< Quality to map the rest of the vaules to.
165 /* This is overloaded to be both kbps per channel in ABR mode, and
166 * requested quality in constant quality mode.
168 float st_lrm
; ///< short threshold for L, R, and M channels
172 * LAME psy model preset table for ABR
174 static const PsyLamePreset psy_abr_map
[] = {
175 /* TODO: Tuning. These were taken from LAME. */
193 * LAME psy model preset table for constant quality
195 static const PsyLamePreset psy_vbr_map
[] = {
211 * LAME psy model FIR coefficient table
213 static const float psy_fir_coeffs
[] = {
214 -8.65163e-18 * 2, -0.00851586 * 2, -6.74764e-18 * 2, 0.0209036 * 2,
215 -3.36639e-17 * 2, -0.0438162 * 2, -1.54175e-17 * 2, 0.0931738 * 2,
216 -5.52212e-17 * 2, -0.313819 * 2
220 * Calculate the ABR attack threshold from the above LAME psymodel table.
222 static float lame_calc_attack_threshold(int bitrate
)
224 /* Assume max bitrate to start with */
225 int lower_range
= 12, upper_range
= 12;
226 int lower_range_kbps
= psy_abr_map
[12].quality
;
227 int upper_range_kbps
= psy_abr_map
[12].quality
;
230 /* Determine which bitrates the value specified falls between.
231 * If the loop ends without breaking our above assumption of 320kbps was correct.
233 for (i
= 1; i
< 13; i
++) {
234 if (FFMAX(bitrate
, psy_abr_map
[i
].quality
) != bitrate
) {
236 upper_range_kbps
= psy_abr_map
[i
].quality
;
238 lower_range_kbps
= psy_abr_map
[i
- 1].quality
;
239 break; /* Upper range found */
243 /* Determine which range the value specified is closer to */
244 if ((upper_range_kbps
- bitrate
) > (bitrate
- lower_range_kbps
))
245 return psy_abr_map
[lower_range
].st_lrm
;
246 return psy_abr_map
[upper_range
].st_lrm
;
250 * LAME psy model specific initialization
252 static av_cold
void lame_window_init(AacPsyContext
*ctx
, AVCodecContext
*avctx
)
256 for (i
= 0; i
< avctx
->channels
; i
++) {
257 AacPsyChannel
*pch
= &ctx
->ch
[i
];
259 if (avctx
->flags
& AV_CODEC_FLAG_QSCALE
)
260 pch
->attack_threshold
= psy_vbr_map
[avctx
->global_quality
/ FF_QP2LAMBDA
].st_lrm
;
262 pch
->attack_threshold
= lame_calc_attack_threshold(avctx
->bit_rate
/ avctx
->channels
/ 1000);
264 for (j
= 0; j
< AAC_NUM_BLOCKS_SHORT
* PSY_LAME_NUM_SUBBLOCKS
; j
++)
265 pch
->prev_energy_subshort
[j
] = 10.0f
;
270 * Calculate Bark value for given line.
272 static av_cold
float calc_bark(float f
)
274 return 13.3f
* atanf(0.00076f
* f
) + 3.5f
* atanf((f
/ 7500.0f
) * (f
/ 7500.0f
));
279 * Calculate ATH value for given frequency.
280 * Borrowed from Lame.
282 static av_cold
float ath(float f
, float add
)
285 return 3.64 * pow(f
, -0.8)
286 - 6.8 * exp(-0.6 * (f
- 3.4) * (f
- 3.4))
287 + 6.0 * exp(-0.15 * (f
- 8.7) * (f
- 8.7))
288 + (0.6 + 0.04 * add
) * 0.001 * f
* f
* f
* f
;
291 static av_cold
int psy_3gpp_init(FFPsyContext
*ctx
) {
295 float prev
, minscale
, minath
, minsnr
, pe_min
;
296 const int chan_bitrate
= ctx
->avctx
->bit_rate
/ ctx
->avctx
->channels
;
297 const int bandwidth
= ctx
->avctx
->cutoff
? ctx
->avctx
->cutoff
: ctx
->avctx
->sample_rate
/ 2;
298 const float num_bark
= calc_bark((float)bandwidth
);
300 ctx
->model_priv_data
= av_mallocz(sizeof(AacPsyContext
));
301 if (!ctx
->model_priv_data
)
302 return AVERROR(ENOMEM
);
303 pctx
= ctx
->model_priv_data
;
305 pctx
->chan_bitrate
= chan_bitrate
;
306 pctx
->frame_bits
= chan_bitrate
* AAC_BLOCK_SIZE_LONG
/ ctx
->avctx
->sample_rate
;
307 pctx
->pe
.min
= 8.0f
* AAC_BLOCK_SIZE_LONG
* bandwidth
/ (ctx
->avctx
->sample_rate
* 2.0f
);
308 pctx
->pe
.max
= 12.0f
* AAC_BLOCK_SIZE_LONG
* bandwidth
/ (ctx
->avctx
->sample_rate
* 2.0f
);
309 ctx
->bitres
.size
= 6144 - pctx
->frame_bits
;
310 ctx
->bitres
.size
-= ctx
->bitres
.size
% 8;
311 pctx
->fill_level
= ctx
->bitres
.size
;
312 minath
= ath(3410 - 0.733 * ATH_ADD
, ATH_ADD
);
313 for (j
= 0; j
< 2; j
++) {
314 AacPsyCoeffs
*coeffs
= pctx
->psy_coef
[j
];
315 const uint8_t *band_sizes
= ctx
->bands
[j
];
316 float line_to_frequency
= ctx
->avctx
->sample_rate
/ (j
? 256.f
: 2048.0f
);
317 float avg_chan_bits
= chan_bitrate
* (j
? 128.0f
: 1024.0f
) / ctx
->avctx
->sample_rate
;
318 /* reference encoder uses 2.4% here instead of 60% like the spec says */
319 float bark_pe
= 0.024f
* PSY_3GPP_BITS_TO_PE(avg_chan_bits
) / num_bark
;
320 float en_spread_low
= j
? PSY_3GPP_EN_SPREAD_LOW_S
: PSY_3GPP_EN_SPREAD_LOW_L
;
321 /* High energy spreading for long blocks <= 22kbps/channel and short blocks are the same. */
322 float en_spread_hi
= (j
|| (chan_bitrate
<= 22.0f
)) ? PSY_3GPP_EN_SPREAD_HI_S
: PSY_3GPP_EN_SPREAD_HI_L1
;
326 for (g
= 0; g
< ctx
->num_bands
[j
]; g
++) {
328 bark
= calc_bark((i
-1) * line_to_frequency
);
329 coeffs
[g
].barks
= (bark
+ prev
) / 2.0;
332 for (g
= 0; g
< ctx
->num_bands
[j
] - 1; g
++) {
333 AacPsyCoeffs
*coeff
= &coeffs
[g
];
334 float bark_width
= coeffs
[g
+1].barks
- coeffs
->barks
;
335 coeff
->spread_low
[0] = pow(10.0, -bark_width
* PSY_3GPP_THR_SPREAD_LOW
);
336 coeff
->spread_hi
[0] = pow(10.0, -bark_width
* PSY_3GPP_THR_SPREAD_HI
);
337 coeff
->spread_low
[1] = pow(10.0, -bark_width
* en_spread_low
);
338 coeff
->spread_hi
[1] = pow(10.0, -bark_width
* en_spread_hi
);
339 pe_min
= bark_pe
* bark_width
;
340 minsnr
= pow(2.0f
, pe_min
/ band_sizes
[g
]) - 1.5f
;
341 coeff
->min_snr
= av_clipf(1.0f
/ minsnr
, PSY_SNR_25DB
, PSY_SNR_1DB
);
344 for (g
= 0; g
< ctx
->num_bands
[j
]; g
++) {
345 minscale
= ath(start
* line_to_frequency
, ATH_ADD
);
346 for (i
= 1; i
< band_sizes
[g
]; i
++)
347 minscale
= FFMIN(minscale
, ath((start
+ i
) * line_to_frequency
, ATH_ADD
));
348 coeffs
[g
].ath
= minscale
- minath
;
349 start
+= band_sizes
[g
];
353 pctx
->ch
= av_mallocz(sizeof(AacPsyChannel
) * ctx
->avctx
->channels
);
356 return AVERROR(ENOMEM
);
359 lame_window_init(pctx
, ctx
->avctx
);
365 * IIR filter used in block switching decision
367 static float iir_filter(int in
, float state
[2])
371 ret
= 0.7548f
* (in
- state
[0]) + 0.5095f
* state
[1];
378 * window grouping information stored as bits (0 - new group, 1 - group continues)
380 static const uint8_t window_grouping
[9] = {
381 0xB6, 0x6C, 0xD8, 0xB2, 0x66, 0xC6, 0x96, 0x36, 0x36
385 * Tell encoder which window types to use.
386 * @see 3GPP TS26.403 5.4.1 "Blockswitching"
388 static av_unused FFPsyWindowInfo
psy_3gpp_window(FFPsyContext
*ctx
,
389 const int16_t *audio
,
391 int channel
, int prev_type
)
394 int br
= ctx
->avctx
->bit_rate
/ ctx
->avctx
->channels
;
395 int attack_ratio
= br
<= 16000 ? 18 : 10;
396 AacPsyContext
*pctx
= (AacPsyContext
*) ctx
->model_priv_data
;
397 AacPsyChannel
*pch
= &pctx
->ch
[channel
];
398 uint8_t grouping
= 0;
399 int next_type
= pch
->next_window_seq
;
400 FFPsyWindowInfo wi
= { { 0 } };
404 int switch_to_eight
= 0;
405 float sum
= 0.0, sum2
= 0.0;
408 for (i
= 0; i
< 8; i
++) {
409 for (j
= 0; j
< 128; j
++) {
410 v
= iir_filter(la
[i
*128+j
], pch
->iir_state
);
416 for (i
= 0; i
< 8; i
++) {
417 if (s
[i
] > pch
->win_energy
* attack_ratio
) {
423 pch
->win_energy
= pch
->win_energy
*7/8 + sum2
/64;
425 wi
.window_type
[1] = prev_type
;
427 case ONLY_LONG_SEQUENCE
:
428 wi
.window_type
[0] = switch_to_eight
? LONG_START_SEQUENCE
: ONLY_LONG_SEQUENCE
;
429 next_type
= switch_to_eight
? EIGHT_SHORT_SEQUENCE
: ONLY_LONG_SEQUENCE
;
431 case LONG_START_SEQUENCE
:
432 wi
.window_type
[0] = EIGHT_SHORT_SEQUENCE
;
433 grouping
= pch
->next_grouping
;
434 next_type
= switch_to_eight
? EIGHT_SHORT_SEQUENCE
: LONG_STOP_SEQUENCE
;
436 case LONG_STOP_SEQUENCE
:
437 wi
.window_type
[0] = switch_to_eight
? LONG_START_SEQUENCE
: ONLY_LONG_SEQUENCE
;
438 next_type
= switch_to_eight
? EIGHT_SHORT_SEQUENCE
: ONLY_LONG_SEQUENCE
;
440 case EIGHT_SHORT_SEQUENCE
:
441 stay_short
= next_type
== EIGHT_SHORT_SEQUENCE
|| switch_to_eight
;
442 wi
.window_type
[0] = stay_short
? EIGHT_SHORT_SEQUENCE
: LONG_STOP_SEQUENCE
;
443 grouping
= next_type
== EIGHT_SHORT_SEQUENCE
? pch
->next_grouping
: 0;
444 next_type
= switch_to_eight
? EIGHT_SHORT_SEQUENCE
: LONG_STOP_SEQUENCE
;
448 pch
->next_grouping
= window_grouping
[attack_n
];
449 pch
->next_window_seq
= next_type
;
451 for (i
= 0; i
< 3; i
++)
452 wi
.window_type
[i
] = prev_type
;
453 grouping
= (prev_type
== EIGHT_SHORT_SEQUENCE
) ? window_grouping
[0] : 0;
457 if (wi
.window_type
[0] != EIGHT_SHORT_SEQUENCE
) {
463 for (i
= 0; i
< 8; i
++) {
464 if (!((grouping
>> i
) & 1))
466 wi
.grouping
[lastgrp
]++;
473 /* 5.6.1.2 "Calculation of Bit Demand" */
474 static int calc_bit_demand(AacPsyContext
*ctx
, float pe
, int bits
, int size
,
477 const float bitsave_slope
= short_window
? PSY_3GPP_SAVE_SLOPE_S
: PSY_3GPP_SAVE_SLOPE_L
;
478 const float bitsave_add
= short_window
? PSY_3GPP_SAVE_ADD_S
: PSY_3GPP_SAVE_ADD_L
;
479 const float bitspend_slope
= short_window
? PSY_3GPP_SPEND_SLOPE_S
: PSY_3GPP_SPEND_SLOPE_L
;
480 const float bitspend_add
= short_window
? PSY_3GPP_SPEND_ADD_S
: PSY_3GPP_SPEND_ADD_L
;
481 const float clip_low
= short_window
? PSY_3GPP_CLIP_LO_S
: PSY_3GPP_CLIP_LO_L
;
482 const float clip_high
= short_window
? PSY_3GPP_CLIP_HI_S
: PSY_3GPP_CLIP_HI_L
;
483 float clipped_pe
, bit_save
, bit_spend
, bit_factor
, fill_level
;
485 ctx
->fill_level
+= ctx
->frame_bits
- bits
;
486 ctx
->fill_level
= av_clip(ctx
->fill_level
, 0, size
);
487 fill_level
= av_clipf((float)ctx
->fill_level
/ size
, clip_low
, clip_high
);
488 clipped_pe
= av_clipf(pe
, ctx
->pe
.min
, ctx
->pe
.max
);
489 bit_save
= (fill_level
+ bitsave_add
) * bitsave_slope
;
490 assert(bit_save
<= 0.3f
&& bit_save
>= -0.05000001f
);
491 bit_spend
= (fill_level
+ bitspend_add
) * bitspend_slope
;
492 assert(bit_spend
<= 0.5f
&& bit_spend
>= -0.1f
);
493 /* The bit factor graph in the spec is obviously incorrect.
494 * bit_spend + ((bit_spend - bit_spend))...
495 * The reference encoder subtracts everything from 1, but also seems incorrect.
496 * 1 - bit_save + ((bit_spend + bit_save))...
497 * Hopefully below is correct.
499 bit_factor
= 1.0f
- bit_save
+ ((bit_spend
- bit_save
) / (ctx
->pe
.max
- ctx
->pe
.min
)) * (clipped_pe
- ctx
->pe
.min
);
500 /* NOTE: The reference encoder attempts to center pe max/min around the current pe. */
501 ctx
->pe
.max
= FFMAX(pe
, ctx
->pe
.max
);
502 ctx
->pe
.min
= FFMIN(pe
, ctx
->pe
.min
);
504 return FFMIN(ctx
->frame_bits
* bit_factor
, ctx
->frame_bits
+ size
- bits
);
507 static float calc_pe_3gpp(AacPsyBand
*band
)
512 band
->pe_const
= 0.0f
;
513 band
->active_lines
= 0.0f
;
514 if (band
->energy
> band
->thr
) {
515 a
= log2f(band
->energy
);
516 pe
= a
- log2f(band
->thr
);
517 band
->active_lines
= band
->nz_lines
;
518 if (pe
< PSY_3GPP_C1
) {
519 pe
= pe
* PSY_3GPP_C3
+ PSY_3GPP_C2
;
520 a
= a
* PSY_3GPP_C3
+ PSY_3GPP_C2
;
521 band
->active_lines
*= PSY_3GPP_C3
;
523 band
->pe
= pe
* band
->nz_lines
;
524 band
->pe_const
= a
* band
->nz_lines
;
530 static float calc_reduction_3gpp(float a
, float desired_pe
, float pe
,
533 float thr_avg
, reduction
;
535 thr_avg
= powf(2.0f
, (a
- pe
) / (4.0f
* active_lines
));
536 reduction
= powf(2.0f
, (a
- desired_pe
) / (4.0f
* active_lines
)) - thr_avg
;
538 return FFMAX(reduction
, 0.0f
);
541 static float calc_reduced_thr_3gpp(AacPsyBand
*band
, float min_snr
,
544 float thr
= band
->thr
;
546 if (band
->energy
> thr
) {
547 thr
= powf(thr
, 0.25f
) + reduction
;
548 thr
= powf(thr
, 4.0f
);
550 /* This deviates from the 3GPP spec to match the reference encoder.
551 * It performs min(thr_reduced, max(thr, energy/min_snr)) only for bands
552 * that have hole avoidance on (active or inactive). It always reduces the
553 * threshold of bands with hole avoidance off.
555 if (thr
> band
->energy
* min_snr
&& band
->avoid_holes
!= PSY_3GPP_AH_NONE
) {
556 thr
= FFMAX(band
->thr
, band
->energy
* min_snr
);
557 band
->avoid_holes
= PSY_3GPP_AH_ACTIVE
;
565 * Calculate band thresholds as suggested in 3GPP TS26.403
567 static void psy_3gpp_analyze_channel(FFPsyContext
*ctx
, int channel
,
568 const float *coefs
, const FFPsyWindowInfo
*wi
)
570 AacPsyContext
*pctx
= (AacPsyContext
*) ctx
->model_priv_data
;
571 AacPsyChannel
*pch
= &pctx
->ch
[channel
];
574 float desired_bits
, desired_pe
, delta_pe
, reduction
, spread_en
[128] = {0};
575 float a
= 0.0f
, active_lines
= 0.0f
, norm_fac
= 0.0f
;
576 float pe
= pctx
->chan_bitrate
> 32000 ? 0.0f
: FFMAX(50.0f
, 100.0f
- pctx
->chan_bitrate
* 100.0f
/ 32000.0f
);
577 const int num_bands
= ctx
->num_bands
[wi
->num_windows
== 8];
578 const uint8_t *band_sizes
= ctx
->bands
[wi
->num_windows
== 8];
579 AacPsyCoeffs
*coeffs
= pctx
->psy_coef
[wi
->num_windows
== 8];
580 const float avoid_hole_thr
= wi
->num_windows
== 8 ? PSY_3GPP_AH_THR_SHORT
: PSY_3GPP_AH_THR_LONG
;
582 //calculate energies, initial thresholds and related values - 5.4.2 "Threshold Calculation"
583 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
584 for (g
= 0; g
< num_bands
; g
++) {
585 AacPsyBand
*band
= &pch
->band
[w
+g
];
587 float form_factor
= 0.0f
;
589 for (i
= 0; i
< band_sizes
[g
]; i
++) {
590 band
->energy
+= coefs
[start
+i
] * coefs
[start
+i
];
591 form_factor
+= sqrtf(fabs(coefs
[start
+i
]));
593 band
->thr
= band
->energy
* 0.001258925f
;
594 band
->nz_lines
= form_factor
/ powf(band
->energy
/ band_sizes
[g
], 0.25f
);
596 start
+= band_sizes
[g
];
599 //modify thresholds and energies - spread, threshold in quiet, pre-echo control
600 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
601 AacPsyBand
*bands
= &pch
->band
[w
];
603 /* 5.4.2.3 "Spreading" & 5.4.3 "Spread Energy Calculation" */
604 spread_en
[0] = bands
[0].energy
;
605 for (g
= 1; g
< num_bands
; g
++) {
606 bands
[g
].thr
= FFMAX(bands
[g
].thr
, bands
[g
-1].thr
* coeffs
[g
].spread_hi
[0]);
607 spread_en
[w
+g
] = FFMAX(bands
[g
].energy
, spread_en
[w
+g
-1] * coeffs
[g
].spread_hi
[1]);
609 for (g
= num_bands
- 2; g
>= 0; g
--) {
610 bands
[g
].thr
= FFMAX(bands
[g
].thr
, bands
[g
+1].thr
* coeffs
[g
].spread_low
[0]);
611 spread_en
[w
+g
] = FFMAX(spread_en
[w
+g
], spread_en
[w
+g
+1] * coeffs
[g
].spread_low
[1]);
613 //5.4.2.4 "Threshold in quiet"
614 for (g
= 0; g
< num_bands
; g
++) {
615 AacPsyBand
*band
= &bands
[g
];
617 band
->thr_quiet
= band
->thr
= FFMAX(band
->thr
, coeffs
[g
].ath
);
618 //5.4.2.5 "Pre-echo control"
619 if (!(wi
->window_type
[0] == LONG_STOP_SEQUENCE
|| (wi
->window_type
[1] == LONG_START_SEQUENCE
&& !w
)))
620 band
->thr
= FFMAX(PSY_3GPP_RPEMIN
*band
->thr
, FFMIN(band
->thr
,
621 PSY_3GPP_RPELEV
*pch
->prev_band
[w
+g
].thr_quiet
));
623 /* 5.6.1.3.1 "Preparatory steps of the perceptual entropy calculation" */
624 pe
+= calc_pe_3gpp(band
);
626 active_lines
+= band
->active_lines
;
628 /* 5.6.1.3.3 "Selection of the bands for avoidance of holes" */
629 if (spread_en
[w
+g
] * avoid_hole_thr
> band
->energy
|| coeffs
[g
].min_snr
> 1.0f
)
630 band
->avoid_holes
= PSY_3GPP_AH_NONE
;
632 band
->avoid_holes
= PSY_3GPP_AH_INACTIVE
;
636 /* 5.6.1.3.2 "Calculation of the desired perceptual entropy" */
637 ctx
->ch
[channel
].entropy
= pe
;
638 desired_bits
= calc_bit_demand(pctx
, pe
, ctx
->bitres
.bits
, ctx
->bitres
.size
, wi
->num_windows
== 8);
639 desired_pe
= PSY_3GPP_BITS_TO_PE(desired_bits
);
640 /* NOTE: PE correction is kept simple. During initial testing it had very
641 * little effect on the final bitrate. Probably a good idea to come
642 * back and do more testing later.
644 if (ctx
->bitres
.bits
> 0)
645 desired_pe
*= av_clipf(pctx
->pe
.previous
/ PSY_3GPP_BITS_TO_PE(ctx
->bitres
.bits
),
647 pctx
->pe
.previous
= PSY_3GPP_BITS_TO_PE(desired_bits
);
649 if (desired_pe
< pe
) {
650 /* 5.6.1.3.4 "First Estimation of the reduction value" */
651 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
652 reduction
= calc_reduction_3gpp(a
, desired_pe
, pe
, active_lines
);
656 for (g
= 0; g
< num_bands
; g
++) {
657 AacPsyBand
*band
= &pch
->band
[w
+g
];
659 band
->thr
= calc_reduced_thr_3gpp(band
, coeffs
[g
].min_snr
, reduction
);
661 pe
+= calc_pe_3gpp(band
);
663 active_lines
+= band
->active_lines
;
667 /* 5.6.1.3.5 "Second Estimation of the reduction value" */
668 for (i
= 0; i
< 2; i
++) {
669 float pe_no_ah
= 0.0f
, desired_pe_no_ah
;
670 active_lines
= a
= 0.0f
;
671 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
672 for (g
= 0; g
< num_bands
; g
++) {
673 AacPsyBand
*band
= &pch
->band
[w
+g
];
675 if (band
->avoid_holes
!= PSY_3GPP_AH_ACTIVE
) {
676 pe_no_ah
+= band
->pe
;
678 active_lines
+= band
->active_lines
;
682 desired_pe_no_ah
= FFMAX(desired_pe
- (pe
- pe_no_ah
), 0.0f
);
683 if (active_lines
> 0.0f
)
684 reduction
+= calc_reduction_3gpp(a
, desired_pe_no_ah
, pe_no_ah
, active_lines
);
687 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
688 for (g
= 0; g
< num_bands
; g
++) {
689 AacPsyBand
*band
= &pch
->band
[w
+g
];
691 if (active_lines
> 0.0f
)
692 band
->thr
= calc_reduced_thr_3gpp(band
, coeffs
[g
].min_snr
, reduction
);
693 pe
+= calc_pe_3gpp(band
);
694 band
->norm_fac
= band
->active_lines
/ band
->thr
;
695 norm_fac
+= band
->norm_fac
;
698 delta_pe
= desired_pe
- pe
;
699 if (fabs(delta_pe
) > 0.05f
* desired_pe
)
703 if (pe
< 1.15f
* desired_pe
) {
704 /* 6.6.1.3.6 "Final threshold modification by linearization" */
705 norm_fac
= 1.0f
/ norm_fac
;
706 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
707 for (g
= 0; g
< num_bands
; g
++) {
708 AacPsyBand
*band
= &pch
->band
[w
+g
];
710 if (band
->active_lines
> 0.5f
) {
711 float delta_sfb_pe
= band
->norm_fac
* norm_fac
* delta_pe
;
712 float thr
= band
->thr
;
714 thr
*= powf(2.0f
, delta_sfb_pe
/ band
->active_lines
);
715 if (thr
> coeffs
[g
].min_snr
* band
->energy
&& band
->avoid_holes
== PSY_3GPP_AH_INACTIVE
)
716 thr
= FFMAX(band
->thr
, coeffs
[g
].min_snr
* band
->energy
);
722 /* 5.6.1.3.7 "Further perceptual entropy reduction" */
724 while (pe
> desired_pe
&& g
--) {
725 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
726 AacPsyBand
*band
= &pch
->band
[w
+g
];
727 if (band
->avoid_holes
!= PSY_3GPP_AH_NONE
&& coeffs
[g
].min_snr
< PSY_SNR_1DB
) {
728 coeffs
[g
].min_snr
= PSY_SNR_1DB
;
729 band
->thr
= band
->energy
* PSY_SNR_1DB
;
730 pe
+= band
->active_lines
* 1.5f
- band
->pe
;
734 /* TODO: allow more holes (unused without mid/side) */
738 for (w
= 0; w
< wi
->num_windows
*16; w
+= 16) {
739 for (g
= 0; g
< num_bands
; g
++) {
740 AacPsyBand
*band
= &pch
->band
[w
+g
];
741 FFPsyBand
*psy_band
= &ctx
->ch
[channel
].psy_bands
[w
+g
];
743 psy_band
->threshold
= band
->thr
;
744 psy_band
->energy
= band
->energy
;
748 memcpy(pch
->prev_band
, pch
->band
, sizeof(pch
->band
));
751 static void psy_3gpp_analyze(FFPsyContext
*ctx
, int channel
,
752 const float **coeffs
, const FFPsyWindowInfo
*wi
)
755 FFPsyChannelGroup
*group
= ff_psy_find_group(ctx
, channel
);
757 for (ch
= 0; ch
< group
->num_ch
; ch
++)
758 psy_3gpp_analyze_channel(ctx
, channel
+ ch
, coeffs
[ch
], &wi
[ch
]);
761 static av_cold
void psy_3gpp_end(FFPsyContext
*apc
)
763 AacPsyContext
*pctx
= (AacPsyContext
*) apc
->model_priv_data
;
765 av_freep(&apc
->model_priv_data
);
768 static void lame_apply_block_type(AacPsyChannel
*ctx
, FFPsyWindowInfo
*wi
, int uselongblock
)
770 int blocktype
= ONLY_LONG_SEQUENCE
;
772 if (ctx
->next_window_seq
== EIGHT_SHORT_SEQUENCE
)
773 blocktype
= LONG_STOP_SEQUENCE
;
775 blocktype
= EIGHT_SHORT_SEQUENCE
;
776 if (ctx
->next_window_seq
== ONLY_LONG_SEQUENCE
)
777 ctx
->next_window_seq
= LONG_START_SEQUENCE
;
778 if (ctx
->next_window_seq
== LONG_STOP_SEQUENCE
)
779 ctx
->next_window_seq
= EIGHT_SHORT_SEQUENCE
;
782 wi
->window_type
[0] = ctx
->next_window_seq
;
783 ctx
->next_window_seq
= blocktype
;
786 static FFPsyWindowInfo
psy_lame_window(FFPsyContext
*ctx
, const float *audio
,
787 const float *la
, int channel
, int prev_type
)
789 AacPsyContext
*pctx
= (AacPsyContext
*) ctx
->model_priv_data
;
790 AacPsyChannel
*pch
= &pctx
->ch
[channel
];
792 int uselongblock
= 1;
793 int attacks
[AAC_NUM_BLOCKS_SHORT
+ 1] = { 0 };
795 FFPsyWindowInfo wi
= { { 0 } };
798 float hpfsmpl
[AAC_BLOCK_SIZE_LONG
];
799 const float *pf
= hpfsmpl
;
800 float attack_intensity
[(AAC_NUM_BLOCKS_SHORT
+ 1) * PSY_LAME_NUM_SUBBLOCKS
];
801 float energy_subshort
[(AAC_NUM_BLOCKS_SHORT
+ 1) * PSY_LAME_NUM_SUBBLOCKS
];
802 float energy_short
[AAC_NUM_BLOCKS_SHORT
+ 1] = { 0 };
803 const float *firbuf
= la
+ (AAC_BLOCK_SIZE_SHORT
/4 - PSY_LAME_FIR_LEN
);
806 /* LAME comment: apply high pass filter of fs/4 */
807 for (i
= 0; i
< AAC_BLOCK_SIZE_LONG
; i
++) {
809 sum1
= firbuf
[i
+ (PSY_LAME_FIR_LEN
- 1) / 2];
811 for (j
= 0; j
< ((PSY_LAME_FIR_LEN
- 1) / 2) - 1; j
+= 2) {
812 sum1
+= psy_fir_coeffs
[j
] * (firbuf
[i
+ j
] + firbuf
[i
+ PSY_LAME_FIR_LEN
- j
]);
813 sum2
+= psy_fir_coeffs
[j
+ 1] * (firbuf
[i
+ j
+ 1] + firbuf
[i
+ PSY_LAME_FIR_LEN
- j
- 1]);
815 /* NOTE: The LAME psymodel expects its input in the range -32768 to
816 * 32768. Tuning this for normalized floats would be difficult. */
817 hpfsmpl
[i
] = (sum1
+ sum2
) * 32768.0f
;
820 /* Calculate the energies of each sub-shortblock */
821 for (i
= 0; i
< PSY_LAME_NUM_SUBBLOCKS
; i
++) {
822 energy_subshort
[i
] = pch
->prev_energy_subshort
[i
+ ((AAC_NUM_BLOCKS_SHORT
- 1) * PSY_LAME_NUM_SUBBLOCKS
)];
823 assert(pch
->prev_energy_subshort
[i
+ ((AAC_NUM_BLOCKS_SHORT
- 2) * PSY_LAME_NUM_SUBBLOCKS
+ 1)] > 0);
824 attack_intensity
[i
] = energy_subshort
[i
] / pch
->prev_energy_subshort
[i
+ ((AAC_NUM_BLOCKS_SHORT
- 2) * PSY_LAME_NUM_SUBBLOCKS
+ 1)];
825 energy_short
[0] += energy_subshort
[i
];
828 for (i
= 0; i
< AAC_NUM_BLOCKS_SHORT
* PSY_LAME_NUM_SUBBLOCKS
; i
++) {
829 const float *const pfe
= pf
+ AAC_BLOCK_SIZE_LONG
/ (AAC_NUM_BLOCKS_SHORT
* PSY_LAME_NUM_SUBBLOCKS
);
831 for (; pf
< pfe
; pf
++)
832 p
= FFMAX(p
, fabsf(*pf
));
833 pch
->prev_energy_subshort
[i
] = energy_subshort
[i
+ PSY_LAME_NUM_SUBBLOCKS
] = p
;
834 energy_short
[1 + i
/ PSY_LAME_NUM_SUBBLOCKS
] += p
;
835 /* NOTE: The indexes below are [i + 3 - 2] in the LAME source.
836 * Obviously the 3 and 2 have some significance, or this would be just [i + 1]
837 * (which is what we use here). What the 3 stands for is ambiguous, as it is both
838 * number of short blocks, and the number of sub-short blocks.
839 * It seems that LAME is comparing each sub-block to sub-block + 1 in the
842 if (p
> energy_subshort
[i
+ 1])
843 p
= p
/ energy_subshort
[i
+ 1];
844 else if (energy_subshort
[i
+ 1] > p
* 10.0f
)
845 p
= energy_subshort
[i
+ 1] / (p
* 10.0f
);
848 attack_intensity
[i
+ PSY_LAME_NUM_SUBBLOCKS
] = p
;
851 /* compare energy between sub-short blocks */
852 for (i
= 0; i
< (AAC_NUM_BLOCKS_SHORT
+ 1) * PSY_LAME_NUM_SUBBLOCKS
; i
++)
853 if (!attacks
[i
/ PSY_LAME_NUM_SUBBLOCKS
])
854 if (attack_intensity
[i
] > pch
->attack_threshold
)
855 attacks
[i
/ PSY_LAME_NUM_SUBBLOCKS
] = (i
% PSY_LAME_NUM_SUBBLOCKS
) + 1;
857 /* should have energy change between short blocks, in order to avoid periodic signals */
858 /* Good samples to show the effect are Trumpet test songs */
859 /* GB: tuned (1) to avoid too many short blocks for test sample TRUMPET */
860 /* RH: tuned (2) to let enough short blocks through for test sample FSOL and SNAPS */
861 for (i
= 1; i
< AAC_NUM_BLOCKS_SHORT
+ 1; i
++) {
862 const float u
= energy_short
[i
- 1];
863 const float v
= energy_short
[i
];
864 const float m
= FFMAX(u
, v
);
865 if (m
< 40000) { /* (2) */
866 if (u
< 1.7f
* v
&& v
< 1.7f
* u
) { /* (1) */
867 if (i
== 1 && attacks
[0] < attacks
[i
])
872 att_sum
+= attacks
[i
];
875 if (attacks
[0] <= pch
->prev_attack
)
878 att_sum
+= attacks
[0];
879 /* 3 below indicates the previous attack happened in the last sub-block of the previous sequence */
880 if (pch
->prev_attack
== 3 || att_sum
) {
883 for (i
= 1; i
< AAC_NUM_BLOCKS_SHORT
+ 1; i
++)
884 if (attacks
[i
] && attacks
[i
-1])
888 /* We have no lookahead info, so just use same type as the previous sequence. */
889 uselongblock
= !(prev_type
== EIGHT_SHORT_SEQUENCE
);
892 lame_apply_block_type(pch
, &wi
, uselongblock
);
894 wi
.window_type
[1] = prev_type
;
895 if (wi
.window_type
[0] != EIGHT_SHORT_SEQUENCE
) {
898 if (wi
.window_type
[0] == LONG_START_SEQUENCE
)
907 for (i
= 0; i
< 8; i
++) {
908 if (!((pch
->next_grouping
>> i
) & 1))
910 wi
.grouping
[lastgrp
]++;
914 /* Determine grouping, based on the location of the first attack, and save for
916 * FIXME: Move this to analysis.
917 * TODO: Tune groupings depending on attack location
918 * TODO: Handle more than one attack in a group
920 for (i
= 0; i
< 9; i
++) {
926 pch
->next_grouping
= window_grouping
[grouping
];
928 pch
->prev_attack
= attacks
[8];
933 const FFPsyModel ff_aac_psy_model
=
935 .name
= "3GPP TS 26.403-inspired model",
936 .init
= psy_3gpp_init
,
937 .window
= psy_lame_window
,
938 .analyze
= psy_3gpp_analyze
,