3 * Copyright (c) 2003 Fabrice Bellard
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "bytestream.h"
25 const uint8_t ff_pngsig
[8] = { 137, 80, 78, 71, 13, 10, 26, 10 };
26 const uint8_t ff_mngsig
[8] = { 138, 77, 78, 71, 13, 10, 26, 10 };
28 /* Mask to determine which y pixels are valid in a pass */
29 const uint8_t ff_png_pass_ymask
[NB_PASSES
] = {
30 0x80, 0x80, 0x08, 0x88, 0x22, 0xaa, 0x55,
34 static const uint8_t ff_png_pass_xmin
[NB_PASSES
] = {
38 /* x shift to get row width */
39 static const uint8_t ff_png_pass_xshift
[NB_PASSES
] = {
43 /* Mask to determine which pixels are valid in a pass */
44 const uint8_t ff_png_pass_mask
[NB_PASSES
] = {
45 0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff
48 void *ff_png_zalloc(void *opaque
, unsigned int items
, unsigned int size
)
50 return av_mallocz_array(items
, size
);
53 void ff_png_zfree(void *opaque
, void *ptr
)
58 int ff_png_get_nb_channels(int color_type
)
62 if ((color_type
& (PNG_COLOR_MASK_COLOR
| PNG_COLOR_MASK_PALETTE
)) ==
65 if (color_type
& PNG_COLOR_MASK_ALPHA
)
70 /* compute the row size of an interleaved pass */
71 int ff_png_pass_row_size(int pass
, int bits_per_pixel
, int width
)
73 int shift
, xmin
, pass_width
;
75 xmin
= ff_png_pass_xmin
[pass
];
78 shift
= ff_png_pass_xshift
[pass
];
79 pass_width
= (width
- xmin
+ (1 << shift
) - 1) >> shift
;
80 return (pass_width
* bits_per_pixel
+ 7) >> 3;