LP-66 Add some channel checking - Fix second rudder for FixedWing
[librepilot.git] / flight / libraries / paths.c
blob8656b920abf7176332a79baaefb22e46c58f5d7f
1 /**
2 ******************************************************************************
4 * @file paths.c
5 * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012.
6 * @brief Library path manipulation
8 * @see The GNU Public License (GPL) Version 3
10 *****************************************************************************/
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 3 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful, but
18 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
19 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
20 * for more details.
22 * You should have received a copy of the GNU General Public License along
23 * with this program; if not, write to the Free Software Foundation, Inc.,
24 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include <pios.h>
28 #include <pios_math.h>
29 #include <mathmisc.h>
31 #include "uavobjectmanager.h" // <--.
32 #include "pathdesired.h" // <-- needed only for correct ENUM macro usage with path modes (PATHDESIRED_MODE_xxx,
33 #include "paths.h"
34 // no direct UAVObject usage allowed in this file
36 // private functions
37 static void path_endpoint(PathDesiredData *path, float *cur_point, struct path_status *status, bool mode);
38 static void path_vector(PathDesiredData *path, float *cur_point, struct path_status *status, bool mode);
39 static void path_circle(PathDesiredData *path, float *cur_point, struct path_status *status, bool clockwise);
41 /**
42 * @brief Compute progress along path and deviation from it
43 * @param[in] path PathDesired structure
44 * @param[in] cur_point Current location
45 * @param[out] status Structure containing progress along path and deviation
47 void path_progress(PathDesiredData *path, float *cur_point, struct path_status *status, bool mode3D)
49 switch (path->Mode) {
50 case PATHDESIRED_MODE_BRAKE:
51 case PATHDESIRED_MODE_FOLLOWVECTOR:
52 return path_vector(path, cur_point, status, mode3D);
54 break;
55 case PATHDESIRED_MODE_CIRCLERIGHT:
56 return path_circle(path, cur_point, status, true);
58 break;
59 case PATHDESIRED_MODE_CIRCLELEFT:
60 return path_circle(path, cur_point, status, false);
62 break;
63 case PATHDESIRED_MODE_GOTOENDPOINT:
64 return path_endpoint(path, cur_point, status, mode3D);
66 break;
67 case PATHDESIRED_MODE_LAND:
68 default:
69 // use the endpoint as default failsafe if called in unknown modes
70 return path_endpoint(path, cur_point, status, false);
72 break;
76 /**
77 * @brief Compute progress towards endpoint. Deviation equals distance
78 * @param[in] path PathDesired
79 * @param[in] cur_point Current location
80 * @param[out] status Structure containing progress along path and deviation
81 * @param[in] mode3D set true to include altitude in distance and progress calculation
83 static void path_endpoint(PathDesiredData *path, float *cur_point, struct path_status *status, bool mode3D)
85 float diff[3];
86 float dist_path, dist_diff;
88 // Distance to go
89 status->path_vector[0] = path->End.North - path->Start.North;
90 status->path_vector[1] = path->End.East - path->Start.East;
91 status->path_vector[2] = mode3D ? path->End.Down - path->Start.Down : 0.0f;
93 // Current progress location relative to end
94 diff[0] = path->End.North - cur_point[0];
95 diff[1] = path->End.East - cur_point[1];
96 diff[2] = mode3D ? path->End.Down - cur_point[2] : 0.0f;
98 dist_diff = vector_lengthf(diff, 3);
99 dist_path = vector_lengthf(status->path_vector, 3);
101 if (dist_diff < 1e-6f) {
102 status->fractional_progress = 1;
103 status->error = 0.0f;
104 status->correction_vector[0] = status->correction_vector[1] = status->correction_vector[2] = 0.0f;
105 // we have no base movement direction in this mode
106 status->path_vector[0] = status->path_vector[1] = status->path_vector[2] = 0.0f;
108 return;
111 if (fmaxf(dist_path, 1.0f) > dist_diff) {
112 status->fractional_progress = 1 - dist_diff / fmaxf(dist_path, 1.0f);
113 } else {
114 status->fractional_progress = 0; // we don't want fractional_progress to become negative
116 status->error = dist_diff;
118 // Compute correction vector
119 status->correction_vector[0] = diff[0];
120 status->correction_vector[1] = diff[1];
121 status->correction_vector[2] = diff[2];
123 // base movement direction in this mode is a constant velocity offset on top of correction in the same direction
124 status->path_vector[0] = path->EndingVelocity * status->correction_vector[0] / dist_diff;
125 status->path_vector[1] = path->EndingVelocity * status->correction_vector[1] / dist_diff;
126 status->path_vector[2] = path->EndingVelocity * status->correction_vector[2] / dist_diff;
130 * @brief Compute progress along path and deviation from it
131 * @param[in] path PathDesired
132 * @param[in] cur_point Current location
133 * @param[out] status Structure containing progress along path and deviation
134 * @param[in] mode3D set true to include altitude in distance and progress calculation
136 static void path_vector(PathDesiredData *path, float *cur_point, struct path_status *status, bool mode3D)
138 float diff[3];
139 float dist_path;
140 float dot;
141 float velocity;
142 float track_point[3];
144 // Distance to go
145 status->path_vector[0] = path->End.North - path->Start.North;
146 status->path_vector[1] = path->End.East - path->Start.East;
147 status->path_vector[2] = mode3D ? path->End.Down - path->Start.Down : 0.0f;
149 // Current progress location relative to start
150 diff[0] = cur_point[0] - path->Start.North;
151 diff[1] = cur_point[1] - path->Start.East;
152 diff[2] = mode3D ? cur_point[2] - path->Start.Down : 0.0f;
154 dot = status->path_vector[0] * diff[0] + status->path_vector[1] * diff[1] + status->path_vector[2] * diff[2];
155 dist_path = vector_lengthf(status->path_vector, 3);
157 if (dist_path > 1e-6f) {
158 // Compute direction to travel & progress
159 status->fractional_progress = dot / (dist_path * dist_path);
160 } else {
161 // Fly towards the endpoint to prevent flying away,
162 // but assume progress=1 either way.
163 path_endpoint(path, cur_point, status, mode3D);
164 status->fractional_progress = 1;
165 return;
167 // Compute point on track that is closest to our current position.
168 track_point[0] = status->fractional_progress * status->path_vector[0] + path->Start.North;
169 track_point[1] = status->fractional_progress * status->path_vector[1] + path->Start.East;
170 track_point[2] = status->fractional_progress * status->path_vector[2] + path->Start.Down;
172 status->correction_vector[0] = track_point[0] - cur_point[0];
173 status->correction_vector[1] = track_point[1] - cur_point[1];
174 status->correction_vector[2] = track_point[2] - cur_point[2];
176 status->error = vector_lengthf(status->correction_vector, 3);
178 // correct movement vector to current velocity
179 velocity = path->StartingVelocity + boundf(status->fractional_progress, 0.0f, 1.0f) * (path->EndingVelocity - path->StartingVelocity);
180 status->path_vector[0] = velocity * status->path_vector[0] / dist_path;
181 status->path_vector[1] = velocity * status->path_vector[1] / dist_path;
182 status->path_vector[2] = velocity * status->path_vector[2] / dist_path;
186 * @brief Compute progress along circular path and deviation from it
187 * @param[in] path PathDesired
188 * @param[in] cur_point Current location
189 * @param[out] status Structure containing progress along path and deviation
191 static void path_circle(PathDesiredData *path, float *cur_point, struct path_status *status, bool clockwise)
193 float radius_north, radius_east, diff_north, diff_east, diff_down;
194 float radius, cradius;
195 float normal[2];
196 float progress;
197 float a_diff, a_radius;
199 // Radius
200 radius_north = path->End.North - path->Start.North;
201 radius_east = path->End.East - path->Start.East;
203 // Current location relative to center
204 diff_north = cur_point[0] - path->End.North;
205 diff_east = cur_point[1] - path->End.East;
206 diff_down = cur_point[2] - path->End.Down;
208 radius = sqrtf(squaref(radius_north) + squaref(radius_east));
209 cradius = sqrtf(squaref(diff_north) + squaref(diff_east));
211 // circles are always horizontal (for now - TODO: allow 3d circles - problem: clockwise/counterclockwise does no longer apply)
212 status->path_vector[2] = 0.0f;
214 // error is current radius minus wanted radius - positive if too close
215 status->error = radius - cradius;
217 if (cradius < 1e-6f) {
218 // cradius is zero, just fly somewhere
219 status->fractional_progress = 1;
220 status->correction_vector[0] = 0;
221 status->correction_vector[1] = 0;
222 status->path_vector[0] = path->EndingVelocity;
223 status->path_vector[1] = 0;
224 } else {
225 if (clockwise) {
226 // Compute the normal to the radius clockwise
227 normal[0] = -diff_east / cradius;
228 normal[1] = diff_north / cradius;
229 } else {
230 // Compute the normal to the radius counter clockwise
231 normal[0] = diff_east / cradius;
232 normal[1] = -diff_north / cradius;
235 // normalize progress to 0..1
236 a_diff = atan2f(diff_north, diff_east);
237 a_radius = atan2f(radius_north, radius_east);
239 if (a_diff < 0) {
240 a_diff += 2.0f * M_PI_F;
242 if (a_radius < 0) {
243 a_radius += 2.0f * M_PI_F;
246 progress = (a_diff - a_radius + M_PI_F) / (2.0f * M_PI_F);
248 if (progress < 0.0f) {
249 progress += 1.0f;
250 } else if (progress >= 1.0f) {
251 progress -= 1.0f;
254 if (clockwise) {
255 progress = 1.0f - progress;
258 status->fractional_progress = progress;
260 // Compute direction to travel
261 status->path_vector[0] = normal[0] * path->EndingVelocity;
262 status->path_vector[1] = normal[1] * path->EndingVelocity;
264 // Compute direction to correct error
265 status->correction_vector[0] = status->error * diff_north / cradius;
266 status->correction_vector[1] = status->error * diff_east / cradius;
269 status->correction_vector[2] = -diff_down;
271 status->error = fabs(status->error);