2 <object name="FlightModeSettings" singleinstance="true" settings="true" category="Control">
3 <description>Settings to control arming and flight mode</description>
5 <field name="Arming" units="" type="enum" elements="1" options="Always Disarmed,Always Armed,Roll Left,Roll Right,Pitch Forward,Pitch Aft,Yaw Left,Yaw Right,Accessory 0,Accessory 1,Accessory 2" defaultvalue="Always Disarmed"/>
7 <!-- Note these options should be identical to those in StabilizationDesired.StabilizationMode -->
8 <field name="Stabilization1Settings" units="" type="enum"
9 elementnames="Roll,Pitch,Yaw,Thrust"
10 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
11 defaultvalue="Attitude,Attitude,AxisLock,Manual"
12 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
13 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
14 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
15 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
16 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
17 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
19 <field name="Stabilization2Settings" units="" type="enum"
20 elementnames="Roll,Pitch,Yaw,Thrust"
21 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
22 defaultvalue="Attitude,Attitude,Rate,Manual"
23 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
24 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
25 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
26 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
27 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
28 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
30 <field name="Stabilization3Settings" units="" type="enum"
31 elementnames="Roll,Pitch,Yaw,Thrust"
32 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
33 defaultvalue="Rate,Rate,Rate,Manual"
34 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
35 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
36 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
37 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
38 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
39 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
41 <field name="Stabilization4Settings" units="" type="enum"
42 elementnames="Roll,Pitch,Yaw,Thrust"
43 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
44 defaultvalue="Attitude,Attitude,AxisLock,CruiseControl"
45 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
46 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
47 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
48 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
49 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
50 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
52 <field name="Stabilization5Settings" units="" type="enum"
53 elementnames="Roll,Pitch,Yaw,Thrust"
54 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
55 defaultvalue="Attitude,Attitude,Rate,CruiseControl"
56 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
57 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
58 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
59 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
60 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
61 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
63 <field name="Stabilization6Settings" units="" type="enum"
64 elementnames="Roll,Pitch,Yaw,Thrust"
65 options="Manual,Rate,Attitude,AxisLock,WeakLeveling,VirtualBar,Rattitude,RelayRate,RelayAttitude,AltitudeHold,AltitudeVario,CruiseControl"
66 defaultvalue="Rate,Rate,Rate,CruiseControl"
67 limits="%NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
68 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
69 %NE:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario:CruiseControl; \
70 %NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude,\
71 %0401NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario,\
72 %0402NE:Rate:Attitude:AxisLock:WeakLeveling:VirtualBar:Rattitude:RelayRate:RelayAttitude:AltitudeHold:AltitudeVario;"
75 <!-- Note these options values should be identical to those defined in FlightMode -->
76 <!-- Currently only some modes are enabled for UI using limits attribute per board. Update when more modes will be operational -->
77 <field name="FlightModePosition"
81 options="Manual,Stabilized1,Stabilized2,Stabilized3,Stabilized4,Stabilized5,Stabilized6,Autotune,PositionHold,PositionVarioFPV,PositionVarioLOS,PositionVarioNSEW,ReturnToBase,Land,PathPlanner,POI,AutoCruise"
82 defaultvalue="Stabilized1,Stabilized2,Stabilized3,Stabilized4,Stabilized5,Stabilized6"
84 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
85 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
86 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;\
88 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
89 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
90 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;\
92 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
93 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
94 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;\
96 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
97 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
98 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;\
100 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
101 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
102 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;\
104 %0401NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
105 %0402NE:Autotune:PositionHold:PositionVarioFPV:PositionVarioLOS:PositionVarioNSEW:ReturnToBase:Land:PathPlanner:POI:AutoCruise,\
106 %0903NE:POI:PathPlanner:Autotune:AutoCruise:Land;"/>
108 <field name="ArmedTimeout" units="ms" type="uint16" elements="1" defaultvalue="30000"/>
109 <field name="ArmingSequenceTime" units="ms" type="uint16" elements="1" defaultvalue="1000"/>
110 <field name="DisarmingSequenceTime" units="ms" type="uint16" elements="1" defaultvalue="1000"/>
111 <field name="DisableSanityChecks" units="" type="enum" elements="1" options="FALSE,TRUE" defaultvalue="FALSE"/>
112 <field name="ReturnToBaseAltitudeOffset" units="m" type="float" elements="1" defaultvalue="10"/>
113 <field name="LandingVelocity" units="m" type="float" elements="1" defaultvalue="0.4"/>
114 <field name="PositionHoldOffset" units="m" type="float" elementnames="Horizontal,Vertical" defaultvalue="10,2"/>
115 <!-- optimized for current vtolpathfollower,
116 for fixed wing pathfollower set to Horizontal=500,Vertical=5 -->
117 <access gcs="readwrite" flight="readwrite"/>
118 <telemetrygcs acked="true" updatemode="onchange" period="0"/>
119 <telemetryflight acked="true" updatemode="onchange" period="0"/>
120 <logging updatemode="manual" period="0"/>