OP-1900 have path_progress updated correctly for leg_remaining and error_below end...
[librepilot.git] / ground / openpilotgcs / src / plugins / modelview / modelviewgadgetwidget.h
blobd55c3189549e6cb4c1651131b94636d3b85a5b7c
1 /**
2 ******************************************************************************
4 * @file modelviewgadgetwidget.h
5 * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
6 * @addtogroup GCSPlugins GCS Plugins
7 * @{
8 * @addtogroup ModelViewPlugin ModelView Plugin
9 * @{
10 * @brief A gadget that displays a 3D representation of the UAV
11 *****************************************************************************/
13 * This program is free software; you can redistribute it and/or modify
14 * it under the terms of the GNU General Public License as published by
15 * the Free Software Foundation; either version 3 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful, but
19 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
20 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 * for more details.
23 * You should have received a copy of the GNU General Public License along
24 * with this program; if not, write to the Free Software Foundation, Inc.,
25 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28 #ifndef MODELVIEWGADGETWIDGET_H_
29 #define MODELVIEWGADGETWIDGET_H_
31 #include <QGLWidget>
32 #include <QTimer>
34 #include "glc_factory.h"
35 #include "viewport/glc_viewport.h"
36 #include "viewport/glc_movercontroller.h"
37 #include "shading/glc_light.h"
38 #include "sceneGraph/glc_world.h"
39 #include "glc_exception.h"
41 #include "uavobjectmanager.h"
42 #include "attitudestate.h"
45 class ModelViewGadgetWidget : public QGLWidget {
46 Q_OBJECT
48 public:
49 ModelViewGadgetWidget(QWidget *parent = 0);
50 ~ModelViewGadgetWidget();
51 void setAcFilename(QString acf);
53 void setBgFilename(QString bgf);
54 void setVboEnable(bool eVbo);
55 void reloadScene();
56 void updateAttitude(int value);
58 private:
59 void initializeGL();
60 void paintGL();
61 void resizeGL(int width, int height);
62 // Create GLC_Object to display
63 void CreateScene();
65 // Mouse events
66 void mousePressEvent(QMouseEvent *e);
67 void mouseMoveEvent(QMouseEvent *e);
68 void mouseReleaseEvent(QMouseEvent *e);
69 void wheelEvent(QWheelEvent *e);
70 void keyPressEvent(QKeyEvent *e);
72 //////////////////////////////////////////////////////////////////////
73 // Private slots Functions
74 //////////////////////////////////////////////////////////////////////
75 private slots:
76 void updateAttitude();
78 private:
79 GLC_Factory *m_pFactory;
80 GLC_Light m_Light;
81 GLC_World m_World;
82 GLC_Viewport m_GlView;
83 GLC_MoverController m_MoverController;
84 GLC_BoundingBox m_ModelBoundingBox;
85 // ! The timer used for motion
86 QTimer m_MotionTimer;
88 QString acFilename;
89 QString bgFilename;
90 bool vboEnable;
92 AttitudeState *attState;
95 #endif /* MODELVIEWGADGETWIDGET_H_ */