1 // Copyright (c) 2012- PPSSPP Project.
3 // This program is free software: you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation, version 2.0 or later versions.
7 // This program is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 // GNU General Public License 2.0 for more details.
12 // A copy of the GPL 2.0 should have been included with the program.
13 // If not, see http://www.gnu.org/licenses/
15 // Official git repository and contact information can be found at
16 // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
21 #include "Common/CommonTypes.h"
28 //virtual void StartThread()
29 virtual void UpdateUI() {}
31 virtual void UpdateMemView() {}
32 virtual void UpdateDisassembly() {}
34 virtual void SetDebugMode(bool mode
) { }
36 virtual bool InitGraphics(std::string
*error_string
) = 0;
37 virtual void ShutdownGraphics() = 0;
39 virtual void InitSound() = 0;
40 virtual void UpdateSound() {}
41 virtual void UpdateScreen() {}
42 virtual void GoFullscreen(bool) {}
43 virtual void ShutdownSound() = 0;
44 virtual void PollControllers(InputState
&input_state
) {}
45 virtual void ToggleDebugConsoleVisibility() {}
47 //this is sent from EMU thread! Make sure that Host handles it properly!
48 virtual void BootDone() {}
50 virtual bool IsDebuggingEnabled() {return true;}
51 virtual bool AttemptLoadSymbolMap();
52 virtual void SaveSymbolMap() {}
53 virtual void SetWindowTitle(const char *message
) {}
55 virtual void SendCoreWait(bool) {}
57 // While debugging is active, it's perfectly fine for these to block.
58 virtual bool GPUDebuggingActive() { return false; }
59 virtual void GPUNotifyCommand(u32 pc
) {}
60 virtual void GPUNotifyDisplay(u32 framebuf
, u32 stride
, int format
) {}
61 virtual void GPUNotifyDraw() {}
62 virtual void GPUNotifyTextureAttachment(u32 addr
) {}
64 virtual bool CanCreateShortcut() {return false;}
65 virtual bool CreateDesktopShortcut(std::string argumentPath
, std::string title
) {return false;}
68 virtual bool ShouldSkipUI() { return false; }
69 virtual void SendDebugOutput(const std::string
&output
) {}
70 virtual void SendDebugScreenshot(const u8
*pixbuf
, u32 w
, u32 h
) {}