1 // Copyright (c) 2012- PPSSPP Project.
3 // This program is free software: you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation, version 2.0 or later versions.
7 // This program is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 // GNU General Public License 2.0 for more details.
12 // A copy of the GPL 2.0 should have been included with the program.
13 // If not, see http://www.gnu.org/licenses/
15 // Official git repository and contact information can be found at
16 // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
21 #include "file/file_util.h"
23 #include "Core/FileLoaders/CachingFileLoader.h"
24 #include "Core/FileLoaders/DiskCachingFileLoader.h"
25 #include "Core/FileLoaders/HTTPFileLoader.h"
26 #include "Core/FileLoaders/LocalFileLoader.h"
27 #include "Core/FileLoaders/RetryingFileLoader.h"
28 #include "Core/FileSystems/MetaFileSystem.h"
29 #include "Core/PSPLoaders.h"
30 #include "Core/MemMap.h"
31 #include "Core/Loaders.h"
32 #include "Core/System.h"
33 #include "Core/ELF/PBPReader.h"
34 #include "Core/ELF/ParamSFO.h"
36 FileLoader
*ConstructFileLoader(const std::string
&filename
) {
37 if (filename
.find("http://") == 0 || filename
.find("https://") == 0)
38 return new CachingFileLoader(new RetryingFileLoader(new HTTPFileLoader(filename
)));
39 return new LocalFileLoader(filename
);
42 // TODO : improve, look in the file more
43 IdentifiedFileType
Identify_File(FileLoader
*fileLoader
)
45 if (fileLoader
== nullptr) {
46 ERROR_LOG(LOADER
, "Invalid fileLoader");
47 return FILETYPE_ERROR
;
49 if (fileLoader
->Path().size() == 0) {
50 ERROR_LOG(LOADER
, "Invalid filename %s", fileLoader
->Path().c_str());
51 return FILETYPE_ERROR
;
54 if (!fileLoader
->Exists()) {
55 return FILETYPE_ERROR
;
58 std::string extension
= fileLoader
->Extension();
59 if (!strcasecmp(extension
.c_str(), ".iso"))
61 // may be a psx iso, they have 2352 byte sectors. You never know what some people try to open
62 if ((fileLoader
->FileSize() % 2352) == 0)
64 unsigned char sync
[12];
65 fileLoader
->ReadAt(0, 12, sync
);
67 // each sector in a mode2 image starts with these 12 bytes
68 if (memcmp(sync
,"\x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00",12) == 0)
70 return FILETYPE_ISO_MODE2
;
73 // maybe it also just happened to have that size,
75 return FILETYPE_PSP_ISO
;
77 else if (!strcasecmp(extension
.c_str(),".cso"))
79 return FILETYPE_PSP_ISO
;
81 else if (!strcasecmp(extension
.c_str(),".ppst"))
83 return FILETYPE_PPSSPP_SAVESTATE
;
86 // First, check if it's a directory with an EBOOT.PBP in it.
87 if (fileLoader
->IsDirectory()) {
88 std::string filename
= fileLoader
->Path();
89 if (filename
.size() > 4) {
91 // Check for existence of EBOOT.PBP, as required for "Directory games".
92 if (getFileInfo((filename
+ "/EBOOT.PBP").c_str(), &fileInfo
)) {
93 if (fileInfo
.exists
) {
94 return FILETYPE_PSP_PBP_DIRECTORY
;
98 // check if it's a disc directory
99 if (getFileInfo((filename
+ "/PSP_GAME").c_str(), &fileInfo
)) {
100 if (fileInfo
.exists
) {
101 return FILETYPE_PSP_DISC_DIRECTORY
;
105 // Not that, okay, let's guess it's a savedata directory if it has a param.sfo...
106 if (getFileInfo((filename
+ "/PARAM.SFO").c_str(), &fileInfo
)) {
107 if (fileInfo
.exists
) {
108 return FILETYPE_PSP_SAVEDATA_DIRECTORY
;
113 return FILETYPE_NORMAL_DIRECTORY
;
118 size_t readSize
= fileLoader
->ReadAt(0, 4, 1, &id
);
120 return FILETYPE_ERROR
;
123 u32 psar_offset
= 0, psar_id
= 0;
127 fileLoader
->ReadAt(0x24, 4, 1, &psar_offset
);
128 fileLoader
->ReadAt(psar_offset
, 4, 1, &psar_id
);
131 return FILETYPE_ARCHIVE_RAR
;
135 return FILETYPE_ARCHIVE_ZIP
;
138 if (id
== 'FLE\x7F') {
139 std::string filename
= fileLoader
->Path();
140 // There are a few elfs misnamed as pbp (like Trig Wars), accept that.
141 if (!strcasecmp(extension
.c_str(), ".plf") || strstr(filename
.c_str(),"BOOT.BIN") ||
142 !strcasecmp(extension
.c_str(), ".elf") || !strcasecmp(extension
.c_str(), ".prx") ||
143 !strcasecmp(extension
.c_str(), ".pbp")) {
144 return FILETYPE_PSP_ELF
;
146 return FILETYPE_UNKNOWN_ELF
;
148 else if (id
== 'PBP\x00') {
149 // Do this PS1 eboot check FIRST before checking other eboot types.
150 // It seems like some are malformed and slip through the PSAR check below.
151 // TODO: Change PBPReader to read FileLoader objects?
152 std::string filename
= fileLoader
->Path();
153 PBPReader
pbp(filename
.c_str());
157 u8
*sfoData
= pbp
.GetSubFile(PBP_PARAM_SFO
, &sfoSize
);
159 recursive_mutex _lock
;
160 lock_guard
lock(_lock
);
161 ParamSFOData paramSFO
;
162 paramSFO
.ReadSFO(sfoData
, sfoSize
);
163 // PS1 Eboots are supposed to use "ME" as their PARAM SFO category.
164 // If they don't, and they're still malformed (e.g. PSISOIMG0000 isn't found), there's nothing we can do.
165 if (paramSFO
.GetValueString("CATEGORY") == "ME")
166 return FILETYPE_PSP_PS1_PBP
;
172 if (psar_id
== 'MUPN') {
173 return FILETYPE_PSP_ISO_NP
;
175 // PS1 PSAR begins with "PSISOIMG0000"
176 if (psar_id
== 'SISP') {
177 return FILETYPE_PSP_PS1_PBP
;
180 // Let's check if we got pointed to a PBP within such a directory.
181 // If so we just move up and return the directory itself as the game.
182 std::string path
= getDir(filename
);
183 // If loading from memstick...
184 size_t pos
= path
.find("/PSP/GAME/");
185 if (pos
!= std::string::npos
) {
187 return FILETYPE_PSP_PBP_DIRECTORY
;
189 return FILETYPE_PSP_PBP
;
191 else if (!strcasecmp(extension
.c_str(),".pbp")) {
192 ERROR_LOG(LOADER
, "A PBP with the wrong magic number?");
193 return FILETYPE_PSP_PBP
;
194 } else if (!strcasecmp(extension
.c_str(),".bin")) {
195 return FILETYPE_UNKNOWN_BIN
;
196 } else if (!strcasecmp(extension
.c_str(),".zip")) {
197 return FILETYPE_ARCHIVE_ZIP
;
198 } else if (!strcasecmp(extension
.c_str(),".rar")) {
199 return FILETYPE_ARCHIVE_RAR
;
200 } else if (!strcasecmp(extension
.c_str(),".r00")) {
201 return FILETYPE_ARCHIVE_RAR
;
202 } else if (!strcasecmp(extension
.c_str(),".r01")) {
203 return FILETYPE_ARCHIVE_RAR
;
204 } else if (!strcasecmp(extension
.substr(1).c_str(), ".7z")) {
205 return FILETYPE_ARCHIVE_7Z
;
207 return FILETYPE_UNKNOWN
;
210 bool LoadFile(FileLoader
**fileLoaderPtr
, std::string
*error_string
) {
211 FileLoader
*&fileLoader
= *fileLoaderPtr
;
212 // Note that this can modify filename!
213 switch (Identify_File(fileLoader
)) {
214 case FILETYPE_PSP_PBP_DIRECTORY
:
216 std::string filename
= fileLoader
->Path();
217 std::string ebootFilename
= filename
+ "/EBOOT.PBP";
219 // Switch fileLoader to the EBOOT.
221 fileLoader
= ConstructFileLoader(ebootFilename
);
223 if (fileLoader
->Exists()) {
224 INFO_LOG(LOADER
, "File is a PBP in a directory!");
225 IdentifiedFileType ebootType
= Identify_File(fileLoader
);
226 if (ebootType
== FILETYPE_PSP_ISO_NP
) {
227 InitMemoryForGameISO(fileLoader
);
228 pspFileSystem
.SetStartingDirectory("disc0:/PSP_GAME/USRDIR");
229 return Load_PSP_ISO(fileLoader
, error_string
);
231 else if (ebootType
== FILETYPE_PSP_PS1_PBP
) {
232 *error_string
= "PS1 EBOOTs are not supported by PPSSPP.";
235 std::string path
= filename
;
236 size_t pos
= path
.find("/PSP/GAME/");
237 if (pos
!= std::string::npos
)
238 pspFileSystem
.SetStartingDirectory("ms0:" + path
.substr(pos
));
239 return Load_PSP_ELF_PBP(fileLoader
, error_string
);
241 *error_string
= "No EBOOT.PBP, misidentified game";
246 case FILETYPE_PSP_PBP
:
247 case FILETYPE_PSP_ELF
:
249 INFO_LOG(LOADER
,"File is an ELF or loose PBP!");
250 return Load_PSP_ELF_PBP(fileLoader
, error_string
);
253 case FILETYPE_PSP_ISO
:
254 case FILETYPE_PSP_ISO_NP
:
255 case FILETYPE_PSP_DISC_DIRECTORY
: // behaves the same as the mounting is already done by now
256 pspFileSystem
.SetStartingDirectory("disc0:/PSP_GAME/USRDIR");
257 return Load_PSP_ISO(fileLoader
, error_string
);
259 case FILETYPE_PSP_PS1_PBP
:
260 *error_string
= "PS1 EBOOTs are not supported by PPSSPP.";
264 ERROR_LOG(LOADER
, "Could not read file");
265 *error_string
= "Error reading file";
268 case FILETYPE_ARCHIVE_RAR
:
270 *error_string
= "RAR file detected (Require WINRAR)";
272 *error_string
= "RAR file detected (Require UnRAR)";
276 case FILETYPE_ARCHIVE_ZIP
:
278 *error_string
= "ZIP file detected (Require WINRAR)";
280 *error_string
= "ZIP file detected (Require UnRAR)";
284 case FILETYPE_ARCHIVE_7Z
:
286 *error_string
= "7z file detected (Require 7-Zip)";
288 *error_string
= "7z file detected (Require 7-Zip)";
292 case FILETYPE_ISO_MODE2
:
293 *error_string
= "PSX game image detected.";
296 case FILETYPE_NORMAL_DIRECTORY
:
297 ERROR_LOG(LOADER
, "Just a directory.");
298 *error_string
= "Just a directory.";
301 case FILETYPE_PPSSPP_SAVESTATE
:
302 *error_string
= "This is a saved state, not a game."; // Actually, we could make it load it...
305 case FILETYPE_PSP_SAVEDATA_DIRECTORY
:
306 *error_string
= "This is save data, not a game."; // Actually, we could make it load it...
309 case FILETYPE_UNKNOWN_BIN
:
310 case FILETYPE_UNKNOWN_ELF
:
311 case FILETYPE_UNKNOWN
:
313 ERROR_LOG(LOADER
, "Failed to identify file");
314 *error_string
= "Failed to identify file";