1 // Copyright (c) 2015- PPSSPP Project.
3 // This program is free software: you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation, version 2.0 or later versions.
7 // This program is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 // GNU General Public License 2.0 for more details.
12 // A copy of the GPL 2.0 should have been included with the program.
13 // If not, see http://www.gnu.org/licenses/
15 // Official git repository and contact information can be found at
16 // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
22 #include "base/functional.h"
23 #include "ui/ui_screen.h"
25 #include "ui/viewgroup.h"
27 #include "UI/MiscScreens.h"
29 class SavedataBrowser
: public UI::LinearLayout
{
31 SavedataBrowser(std::string path
, UI::LayoutParams
*layoutParams
= 0);
38 UI::EventReturn
SavedataButtonClick(UI::EventParams
&e
);
41 UI::ViewGroup
*gameList_
;
44 class SavedataScreen
: public UIDialogScreenWithGameBackground
{
46 // gamePath can be empty, in that case this screen will show all savedata in the save directory.
47 SavedataScreen(std::string gamePath
);
49 void dialogFinished(const Screen
*dialog
, DialogResult result
) override
;
52 UI::EventReturn
OnSavedataButtonClick(UI::EventParams
&e
);
53 void CreateViews() override
;
55 SavedataBrowser
*browser_
;