2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/tty.h>
26 #include <linux/slab.h>
27 #include <linux/vmalloc.h>
28 #include <linux/delay.h>
29 #include <linux/interrupt.h>
30 #include <linux/console.h>
31 #include <linux/ioctl.h>
32 #include <linux/notifier.h>
33 #include <linux/reboot.h>
34 #include <linux/kthread.h>
35 #include <linux/freezer.h>
37 #include <asm/uaccess.h>
39 #include <linux/init.h>
42 #include <asm/abs_addr.h>
43 #include <asm/lv1call.h>
44 #include <asm/ps3av.h>
45 #include <asm/ps3fb.h>
49 #define DEVICE_NAME "ps3fb"
52 #define DPRINTK(fmt, args...) printk("%s: " fmt, __func__ , ##args)
54 #define DPRINTK(fmt, args...)
57 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
58 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
59 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
60 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
61 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
63 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
65 #define L1GPU_DISPLAY_SYNC_HSYNC 1
66 #define L1GPU_DISPLAY_SYNC_VSYNC 2
68 #define DDR_SIZE (0) /* used no ddr */
69 #define GPU_OFFSET (64 * 1024)
70 #define GPU_IOIF (0x0d000000UL)
72 #define PS3FB_FULL_MODE_BIT 0x80
74 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
75 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
76 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
77 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
78 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
79 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
81 #define GPU_DRIVER_INFO_VERSION 0x211
115 struct gpu_driver_info
{
119 u32 hardware_channel
;
121 u32 nvcore_frequency
;
122 u32 memory_frequency
;
125 struct display_head display_head
[8];
132 u64 context_handle
, memory_handle
;
134 struct gpu_driver_info
*dinfo
;
137 u64 vblank_count
; /* frame count */
138 wait_queue_head_t wait_vsync
;
140 u32 num_frames
; /* num of frame buffers */
141 atomic_t ext_flip
; /* on/off flip with vsync */
142 atomic_t f_count
; /* fb_open count */
145 struct task_struct
*task
;
147 static struct ps3fb_priv ps3fb
;
149 struct ps3fb_res_table
{
156 #define PS3FB_RES_FULL 1
157 static const struct ps3fb_res_table ps3fb_res
[] = {
158 /* res_x,y margin_x,y full */
159 { 720, 480, 72, 48 , 0},
160 { 720, 576, 72, 58 , 0},
161 { 1280, 720, 78, 38 , 0},
162 { 1920, 1080, 116, 58 , 0},
164 { 720, 480, 0, 0 , PS3FB_RES_FULL
},
165 { 720, 576, 0, 0 , PS3FB_RES_FULL
},
166 { 1280, 720, 0, 0 , PS3FB_RES_FULL
},
167 { 1920, 1080, 0, 0 , PS3FB_RES_FULL
},
168 /* vesa: normally full mode */
169 { 1280, 768, 0, 0 , 0},
170 { 1280, 1024, 0, 0 , 0},
171 { 1920, 1200, 0, 0 , 0},
174 /* default resolution */
175 #define GPU_RES_INDEX 0 /* 720 x 480 */
177 static const struct fb_videomode ps3fb_modedb
[] = {
178 /* 60 Hz broadcast modes (modes "1" to "5") */
181 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
182 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
185 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
186 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
189 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
190 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
193 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
194 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
197 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
198 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
201 /* 50 Hz broadcast modes (modes "6" to "10") */
204 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
205 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
208 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
209 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
212 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
213 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
216 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
217 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
220 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
221 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
224 /* VESA modes (modes "11" to "13") */
227 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
228 0, FB_VMODE_NONINTERLACED
,
232 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
233 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
237 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
238 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
242 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
245 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
246 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
249 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
250 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
253 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
254 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
257 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
258 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
261 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
262 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
265 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
268 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
269 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
272 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
273 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
276 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
277 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
280 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
281 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
284 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
285 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
293 #define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
294 #define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
295 #define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
296 #define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
297 #define BPP 4 /* number of bytes per pixel */
298 #define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
299 #define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
301 static int ps3fb_mode
;
302 module_param(ps3fb_mode
, int, 0);
304 static char *mode_option __devinitdata
;
306 static int ps3fb_get_res_table(u32 xres
, u32 yres
)
312 full_mode
= (ps3fb_mode
& PS3FB_FULL_MODE_BIT
) ? PS3FB_RES_FULL
: 0;
314 x
= ps3fb_res
[i
].xres
;
315 y
= ps3fb_res
[i
].yres
;
316 f
= ps3fb_res
[i
].type
;
319 DPRINTK("ERROR: ps3fb_get_res_table()\n");
323 if (full_mode
== PS3FB_RES_FULL
&& f
!= PS3FB_RES_FULL
)
326 if (x
== xres
&& (yres
== 0 || y
== yres
))
329 x
= x
- 2 * ps3fb_res
[i
].xoff
;
330 y
= y
- 2 * ps3fb_res
[i
].yoff
;
331 if (x
== xres
&& (yres
== 0 || y
== yres
))
337 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo
*var
,
340 unsigned int i
, mode
;
342 for (i
= 0; i
< ARRAY_SIZE(ps3fb_modedb
); i
++)
343 if (var
->xres
== ps3fb_modedb
[i
].xres
&&
344 var
->yres
== ps3fb_modedb
[i
].yres
&&
345 var
->pixclock
== ps3fb_modedb
[i
].pixclock
&&
346 var
->hsync_len
== ps3fb_modedb
[i
].hsync_len
&&
347 var
->vsync_len
== ps3fb_modedb
[i
].vsync_len
&&
348 var
->left_margin
== ps3fb_modedb
[i
].left_margin
&&
349 var
->right_margin
== ps3fb_modedb
[i
].right_margin
&&
350 var
->upper_margin
== ps3fb_modedb
[i
].upper_margin
&&
351 var
->lower_margin
== ps3fb_modedb
[i
].lower_margin
&&
352 var
->sync
== ps3fb_modedb
[i
].sync
&&
353 (var
->vmode
& FB_VMODE_MASK
) == ps3fb_modedb
[i
].vmode
) {
354 /* Cropped broadcast modes use the full line_length */
356 ps3fb_modedb
[i
< 10 ? i
+ 13 : i
].xres
* 4;
357 /* Full broadcast modes have the full mode bit set */
358 mode
= i
> 12 ? (i
- 12) | PS3FB_FULL_MODE_BIT
: i
+ 1;
360 DPRINTK("ps3fb_find_mode: mode %u\n", mode
);
364 DPRINTK("ps3fb_find_mode: mode not found\n");
369 static const struct fb_videomode
*ps3fb_default_mode(void)
371 u32 mode
= ps3fb_mode
& PS3AV_MODE_MASK
;
374 if (mode
< 1 || mode
> 13)
377 flags
= ps3fb_mode
& ~PS3AV_MODE_MASK
;
379 if (mode
<= 10 && flags
& PS3FB_FULL_MODE_BIT
) {
380 /* Full broadcast mode */
381 return &ps3fb_modedb
[mode
+ 12];
384 return &ps3fb_modedb
[mode
- 1];
387 static int ps3fb_sync(u32 frame
)
394 xres
= ps3fb_res
[i
].xres
;
395 yres
= ps3fb_res
[i
].yres
;
397 if (frame
> ps3fb
.num_frames
- 1) {
398 printk(KERN_WARNING
"%s: invalid frame number (%u)\n",
402 offset
= xres
* yres
* BPP
* frame
;
404 fb_ioif
= GPU_IOIF
+ FB_OFF(i
) + offset
;
405 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
406 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
408 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
410 xres
* BPP
); /* line_length */
413 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
416 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
417 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
421 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
425 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
426 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
430 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
437 static int ps3fb_open(struct fb_info
*info
, int user
)
439 atomic_inc(&ps3fb
.f_count
);
443 static int ps3fb_release(struct fb_info
*info
, int user
)
445 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
446 if (atomic_read(&ps3fb
.ext_flip
)) {
447 atomic_set(&ps3fb
.ext_flip
, 0);
448 ps3fb_sync(0); /* single buffer */
455 * Setting the video mode has been split into two parts.
456 * First part, xxxfb_check_var, must not write anything
457 * to hardware, it should only verify and adjust var.
458 * This means it doesn't alter par but it does use hardware
459 * data from it to check this var.
462 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
468 DPRINTK("var->xres:%u info->var.xres:%u\n", var
->xres
, info
->var
.xres
);
469 DPRINTK("var->yres:%u info->var.yres:%u\n", var
->yres
, info
->var
.yres
);
471 /* FIXME For now we do exact matches only */
472 mode
= ps3fb_find_mode(var
, &line_length
);
477 * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
478 * as FB_VMODE_SMOOTH_XPAN is only used internally
481 if (var
->vmode
& FB_VMODE_CONUPDATE
) {
482 var
->vmode
|= FB_VMODE_YWRAP
;
483 var
->xoffset
= info
->var
.xoffset
;
484 var
->yoffset
= info
->var
.yoffset
;
487 /* Virtual screen and panning are not supported */
488 if (var
->xres_virtual
> var
->xres
|| var
->yres_virtual
> var
->yres
||
489 var
->xoffset
|| var
->yoffset
) {
490 DPRINTK("Virtual screen and panning are not supported\n");
494 var
->xres_virtual
= var
->xres
;
495 var
->yres_virtual
= var
->yres
;
497 /* We support ARGB8888 only */
498 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
499 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
500 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
501 var
->red
.length
> 8 || var
->green
.length
> 8 ||
502 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
503 var
->red
.msb_right
|| var
->green
.msb_right
||
504 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
505 DPRINTK("We support ARGB8888 only\n");
509 var
->bits_per_pixel
= 32;
510 var
->red
.offset
= 16;
511 var
->green
.offset
= 8;
512 var
->blue
.offset
= 0;
513 var
->transp
.offset
= 24;
515 var
->green
.length
= 8;
516 var
->blue
.length
= 8;
517 var
->transp
.length
= 8;
518 var
->red
.msb_right
= 0;
519 var
->green
.msb_right
= 0;
520 var
->blue
.msb_right
= 0;
521 var
->transp
.msb_right
= 0;
523 /* Rotation is not supported */
525 DPRINTK("Rotation is not supported\n");
530 i
= ps3fb_get_res_table(var
->xres
, var
->yres
);
531 if (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
> ps3fb_videomemory
.size
) {
532 DPRINTK("Not enough memory\n");
543 * This routine actually sets the video mode.
546 static int ps3fb_set_par(struct fb_info
*info
)
550 unsigned long offset
;
551 static int first
= 1;
553 DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
554 info
->var
.xres
, info
->var
.xres_virtual
,
555 info
->var
.yres
, info
->var
.yres_virtual
, info
->var
.pixclock
);
556 i
= ps3fb_get_res_table(info
->var
.xres
, info
->var
.yres
);
559 mode
= ps3fb_find_mode(&info
->var
, &info
->fix
.line_length
);
563 offset
= FB_OFF(i
) + VP_OFF(i
);
564 info
->fix
.smem_len
= ps3fb_videomemory
.size
- offset
;
565 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
566 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
568 ps3fb
.num_frames
= ps3fb_videomemory
.size
/
569 (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
);
571 /* Keep the special bits we cannot set using fb_var_screeninfo */
572 ps3fb_mode
= (ps3fb_mode
& ~PS3AV_MODE_MASK
) | mode
;
574 if (ps3av_set_video_mode(ps3fb_mode
, first
))
582 * Set a single color register. The values supplied are already
583 * rounded down to the hardware's capabilities (according to the
584 * entries in the var structure). Return != 0 for invalid regno.
587 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
588 unsigned int green
, unsigned int blue
,
589 unsigned int transp
, struct fb_info
*info
)
599 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
605 * As we have a virtual frame buffer, we need our own mmap function
608 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
610 unsigned long size
, offset
;
613 i
= ps3fb_get_res_table(info
->var
.xres
, info
->var
.yres
);
617 size
= vma
->vm_end
- vma
->vm_start
;
618 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
619 if (offset
+ size
> info
->fix
.smem_len
)
622 offset
+= info
->fix
.smem_start
+ FB_OFF(i
) + VP_OFF(i
);
623 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
624 size
, vma
->vm_page_prot
))
627 printk(KERN_DEBUG
"ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", offset
,
636 static int ps3fb_blank(int blank
, struct fb_info
*info
)
640 DPRINTK("%s: blank:%d\n", __func__
, blank
);
642 case FB_BLANK_POWERDOWN
:
643 case FB_BLANK_HSYNC_SUSPEND
:
644 case FB_BLANK_VSYNC_SUSPEND
:
645 case FB_BLANK_NORMAL
:
646 retval
= ps3av_video_mute(1); /* mute on */
648 ps3fb
.is_blanked
= 1;
651 default: /* unblank */
652 retval
= ps3av_video_mute(0); /* mute off */
654 ps3fb
.is_blanked
= 0;
660 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
662 memset(vblank
, 0, sizeof(&vblank
));
663 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
667 int ps3fb_wait_for_vsync(u32 crtc
)
672 count
= ps3fb
.vblank_count
;
673 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
674 count
!= ps3fb
.vblank_count
,
682 EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync
);
684 void ps3fb_flip_ctl(int on
, void *data
)
686 struct ps3fb_priv
*priv
= data
;
688 atomic_dec_if_positive(&priv
->ext_flip
);
690 atomic_inc(&priv
->ext_flip
);
698 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
701 void __user
*argp
= (void __user
*)arg
;
703 int retval
= -EFAULT
;
708 struct fb_vblank vblank
;
709 DPRINTK("FBIOGET_VBLANK:\n");
710 retval
= ps3fb_get_vblank(&vblank
);
714 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
719 case FBIO_WAITFORVSYNC
:
722 DPRINTK("FBIO_WAITFORVSYNC:\n");
723 if (get_user(crt
, (u32 __user
*) arg
))
726 retval
= ps3fb_wait_for_vsync(crt
);
730 case PS3FB_IOCTL_SETMODE
:
732 const struct fb_videomode
*mode
;
733 struct fb_var_screeninfo var
;
735 if (copy_from_user(&val
, argp
, sizeof(val
)))
738 if (!(val
& PS3AV_MODE_MASK
)) {
739 u32 id
= ps3av_get_auto_mode(0);
741 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
743 DPRINTK("PS3FB_IOCTL_SETMODE:%x\n", val
);
745 old_mode
= ps3fb_mode
;
747 mode
= ps3fb_default_mode();
750 fb_videomode_to_var(&var
, mode
);
751 acquire_console_sem();
752 info
->flags
|= FBINFO_MISC_USEREVENT
;
753 /* Force, in case only special bits changed */
754 var
.activate
|= FB_ACTIVATE_FORCE
;
755 retval
= fb_set_var(info
, &var
);
756 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
757 release_console_sem();
760 ps3fb_mode
= old_mode
;
764 case PS3FB_IOCTL_GETMODE
:
765 val
= ps3av_get_mode();
766 DPRINTK("PS3FB_IOCTL_GETMODE:%x\n", val
);
767 if (!copy_to_user(argp
, &val
, sizeof(val
)))
771 case PS3FB_IOCTL_SCREENINFO
:
773 struct ps3fb_ioctl_res res
;
774 int i
= ps3fb
.res_index
;
775 DPRINTK("PS3FB_IOCTL_SCREENINFO:\n");
776 res
.xres
= ps3fb_res
[i
].xres
;
777 res
.yres
= ps3fb_res
[i
].yres
;
778 res
.xoff
= ps3fb_res
[i
].xoff
;
779 res
.yoff
= ps3fb_res
[i
].yoff
;
780 res
.num_frames
= ps3fb
.num_frames
;
781 if (!copy_to_user(argp
, &res
, sizeof(res
)))
787 DPRINTK("PS3FB_IOCTL_ON:\n");
788 atomic_inc(&ps3fb
.ext_flip
);
792 case PS3FB_IOCTL_OFF
:
793 DPRINTK("PS3FB_IOCTL_OFF:\n");
794 atomic_dec_if_positive(&ps3fb
.ext_flip
);
798 case PS3FB_IOCTL_FSEL
:
799 if (copy_from_user(&val
, argp
, sizeof(val
)))
802 DPRINTK("PS3FB_IOCTL_FSEL:%d\n", val
);
803 retval
= ps3fb_sync(val
);
807 retval
= -ENOIOCTLCMD
;
813 static int ps3fbd(void *arg
)
816 while (!kthread_should_stop()) {
818 set_current_state(TASK_INTERRUPTIBLE
);
819 if (ps3fb
.is_kicked
) {
821 ps3fb_sync(0); /* single buffer */
828 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
832 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
834 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
836 printk(KERN_ERR
"%s: lv1_gpu_context_intr failed: %d\n",
841 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
843 ps3fb
.vblank_count
= head
->vblank_count
;
844 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
845 !atomic_read(&ps3fb
.ext_flip
)) {
847 wake_up_process(ps3fb
.task
);
849 wake_up_interruptible(&ps3fb
.wait_vsync
);
856 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
857 struct ps3_system_bus_device
*dev
)
861 DPRINTK("version_driver:%x\n", dinfo
->version_driver
);
862 DPRINTK("irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
863 DPRINTK("version_gpu:%x memory_size:%x ch:%x core_freq:%d mem_freq:%d\n",
864 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
865 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
867 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
868 printk(KERN_ERR
"%s: version_driver err:%x\n", __func__
,
869 dinfo
->version_driver
);
873 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
876 printk(KERN_ERR
"%s: ps3_alloc_irq failed %d\n", __func__
,
881 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
884 printk(KERN_ERR
"%s: request_irq failed %d\n", __func__
,
886 ps3_irq_plug_destroy(ps3fb
.irq_no
);
890 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
891 (1 << GPU_INTR_STATUS_FLIP_1
);
895 static int ps3fb_xdr_settings(u64 xdr_lpar
)
899 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
900 xdr_lpar
, ps3fb_videomemory
.size
, 0);
902 printk(KERN_ERR
"%s: lv1_gpu_context_iomap failed: %d\n",
906 DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
907 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
908 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
910 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
911 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
912 xdr_lpar
, ps3fb_videomemory
.size
,
916 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
923 static struct fb_ops ps3fb_ops
= {
924 .fb_open
= ps3fb_open
,
925 .fb_release
= ps3fb_release
,
926 .fb_read
= fb_sys_read
,
927 .fb_write
= fb_sys_write
,
928 .fb_check_var
= ps3fb_check_var
,
929 .fb_set_par
= ps3fb_set_par
,
930 .fb_setcolreg
= ps3fb_setcolreg
,
931 .fb_fillrect
= sys_fillrect
,
932 .fb_copyarea
= sys_copyarea
,
933 .fb_imageblit
= sys_imageblit
,
934 .fb_mmap
= ps3fb_mmap
,
935 .fb_blank
= ps3fb_blank
,
936 .fb_ioctl
= ps3fb_ioctl
,
937 .fb_compat_ioctl
= ps3fb_ioctl
940 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
942 .type
= FB_TYPE_PACKED_PIXELS
,
943 .visual
= FB_VISUAL_TRUECOLOR
,
944 .accel
= FB_ACCEL_NONE
,
947 static int ps3fb_set_sync(void)
952 status
= lv1_gpu_context_attribute(0x0,
953 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
954 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
956 printk(KERN_ERR
"%s: lv1_gpu_context_attribute DISPLAY_SYNC "
957 "failed: %d\n", __func__
, status
);
962 status
= lv1_gpu_context_attribute(0x0,
963 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
964 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
967 printk(KERN_ERR
"%s: lv1_gpu_context_attribute DISPLAY_MODE "
968 "failed: %d\n", __func__
, status
);
975 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
977 struct fb_info
*info
;
978 int retval
= -ENOMEM
;
981 u64 lpar_dma_control
= 0;
982 u64 lpar_driver_info
= 0;
983 u64 lpar_reports
= 0;
984 u64 lpar_reports_size
= 0;
987 unsigned long offset
;
988 struct task_struct
*task
;
990 status
= ps3_open_hv_device(dev
);
992 printk(KERN_ERR
"%s: ps3_open_hv_device failed\n", __func__
);
997 ps3fb_mode
= ps3av_get_mode();
998 DPRINTK("ps3av_mode:%d\n", ps3fb_mode
);
1000 if (ps3fb_mode
> 0 &&
1001 !ps3av_video_mode2res(ps3fb_mode
, &xres
, &yres
)) {
1002 ps3fb
.res_index
= ps3fb_get_res_table(xres
, yres
);
1003 DPRINTK("res_index:%d\n", ps3fb
.res_index
);
1005 ps3fb
.res_index
= GPU_RES_INDEX
;
1007 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1008 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1009 init_waitqueue_head(&ps3fb
.wait_vsync
);
1010 ps3fb
.num_frames
= 1;
1014 /* get gpu context handle */
1015 status
= lv1_gpu_memory_allocate(DDR_SIZE
, 0, 0, 0, 0,
1016 &ps3fb
.memory_handle
, &ddr_lpar
);
1018 printk(KERN_ERR
"%s: lv1_gpu_memory_allocate failed: %d\n",
1022 DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar
);
1024 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1025 &ps3fb
.context_handle
,
1026 &lpar_dma_control
, &lpar_driver_info
,
1027 &lpar_reports
, &lpar_reports_size
);
1029 printk(KERN_ERR
"%s: lv1_gpu_context_attribute failed: %d\n",
1031 goto err_gpu_memory_free
;
1034 /* vsync interrupt */
1035 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
1037 printk(KERN_ERR
"%s: ioremap failed\n", __func__
);
1038 goto err_gpu_context_free
;
1041 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, dev
);
1043 goto err_iounmap_dinfo
;
1045 /* xdr frame buffer */
1046 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1047 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1048 retval
= ps3fb_xdr_settings(xdr_lpar
);
1053 * ps3fb must clear memory to prevent kernel info
1054 * leakage into userspace
1056 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1057 info
= framebuffer_alloc(sizeof(u32
) * 16, &dev
->core
);
1061 offset
= FB_OFF(ps3fb
.res_index
) + VP_OFF(ps3fb
.res_index
);
1062 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
1063 info
->fbops
= &ps3fb_ops
;
1065 info
->fix
= ps3fb_fix
;
1066 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
1067 info
->fix
.smem_len
= ps3fb_videomemory
.size
- offset
;
1068 info
->pseudo_palette
= info
->par
;
1070 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
;
1072 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1074 goto err_framebuffer_release
;
1076 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1077 ARRAY_SIZE(ps3fb_modedb
), ps3fb_default_mode(), 32)) {
1079 goto err_fb_dealloc
;
1082 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1085 retval
= register_framebuffer(info
);
1087 goto err_fb_dealloc
;
1089 dev
->core
.driver_data
= info
;
1092 "fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
1093 info
->node
, ps3fb_videomemory
.size
>> 10);
1095 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1097 retval
= PTR_ERR(task
);
1098 goto err_unregister_framebuffer
;
1102 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1106 err_unregister_framebuffer
:
1107 unregister_framebuffer(info
);
1109 fb_dealloc_cmap(&info
->cmap
);
1110 err_framebuffer_release
:
1111 framebuffer_release(info
);
1113 free_irq(ps3fb
.irq_no
, dev
);
1114 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1116 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1117 err_gpu_context_free
:
1118 lv1_gpu_context_free(ps3fb
.context_handle
);
1119 err_gpu_memory_free
:
1120 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1125 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1128 struct fb_info
*info
= dev
->core
.driver_data
;
1130 DPRINTK(" -> %s:%d\n", __func__
, __LINE__
);
1132 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1133 ps3fb
.dinfo
->irq
.mask
= 0;
1136 unregister_framebuffer(info
);
1137 fb_dealloc_cmap(&info
->cmap
);
1138 framebuffer_release(info
);
1141 ps3av_register_flip_ctl(NULL
, NULL
);
1143 struct task_struct
*task
= ps3fb
.task
;
1148 free_irq(ps3fb
.irq_no
, dev
);
1149 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1151 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1153 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1155 DPRINTK("lv1_gpu_context_free failed: %d\n", status
);
1157 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1159 DPRINTK("lv1_gpu_memory_free failed: %d\n", status
);
1161 ps3_close_hv_device(dev
);
1162 DPRINTK(" <- %s:%d\n", __func__
, __LINE__
);
1167 static struct ps3_system_bus_driver ps3fb_driver
= {
1168 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1169 .core
.name
= DEVICE_NAME
,
1170 .core
.owner
= THIS_MODULE
,
1171 .probe
= ps3fb_probe
,
1172 .remove
= ps3fb_shutdown
,
1173 .shutdown
= ps3fb_shutdown
,
1176 static int __init
ps3fb_setup(void)
1184 if (fb_get_options(DEVICE_NAME
, &options
))
1187 if (!options
|| !*options
)
1191 char *this_opt
= strsep(&options
, ",");
1197 if (!strncmp(this_opt
, "mode:", 5))
1198 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1200 mode_option
= this_opt
;
1205 static int __init
ps3fb_init(void)
1207 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1210 return ps3_system_bus_driver_register(&ps3fb_driver
);
1213 static void __exit
ps3fb_exit(void)
1215 DPRINTK(" -> %s:%d\n", __func__
, __LINE__
);
1216 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1217 DPRINTK(" <- %s:%d\n", __func__
, __LINE__
);
1220 module_init(ps3fb_init
);
1221 module_exit(ps3fb_exit
);
1223 MODULE_LICENSE("GPL");
1224 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1225 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1226 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);